View unanswered posts | View active topics


Post a new topicPost a reply
Previous topic | Next topic 

  Beginner BeginnerMember since: 06.07.2012, 15:47Posts: 8 Likes: 0
 

 Post Topic: Making a Platform game in CE3
PostPosted 10.07.2012, 19:31 
Hi, again. I'm new to CE3, so here is my second question. (first one is in the scaleform section of forum.)

How can we make a platformer game in CE3? I tried everything in trackview menu, but i couldn't find any camera effect to do that. I want the choosen camera direction will be static and tracks the player. (Not orbit, i want the camera move as player moves, like platformer games. Like mario, as you know. How can i archive that? Thanks in advance.

  Beginner BeginnerMember since: 06.07.2012, 15:47Posts: 8 Likes: 0
 

 Post Topic: Re: Making a Platform game in CE3
PostPosted 11.07.2012, 20:24 
Guys, i find how to but, it's not still perfect. Place a camera, and do it in flowgraph section. But how to track the player as object? I find how to move camera and player at the same time, but it is not enough for my project.

The next question is:

How to track player in flowgraph?

Sorry for new subject.
User avatar   Experienced Modder Experienced ModderMember since: 23.09.2011, 02:21Posts: 401Status: Online Likes: 49
 

 Post Topic: Re: Making a Platform game in CE3
PostPosted 24.07.2012, 19:45 
If you want the position of the player use the Actor:LocalPlayer node to get its entity id and plug it into an Entity:EntityPos node.