Hi,
I built a big hall for my ce3 level in which I want to store some big iso-containers later on. I also want to create a crane, which is mounted on the ceiling, which the player can use to move the containers around. the crane is modeled and i created a flowgraph to move the sliders. Its working quite fine, but I used the MoveEntityTo Node, which now refuses to stop moving the slider when I trigger the stop port. even, if i do not trigger stop, but when it reaches its destination (also defined in MoveEntityTo) it doesnt stop too.
has anybody an idea?
I attach the flowgraph xml file
Thanks in Advance,
ThunfischArnold