 |
Cry-Adam  |
Community Manager | Member since: 09.01.2008, 01:11 | Posts: 8370 | Location: Crytek HQ |
Likes: 39 |
| |
|
Post Topic: 3.4.0 Known Issues & Workarounds Posted 13.04.2012, 23:30 |
3.4.0 (3696) Known Issues: DX11 is not working on some AMD (ATi) cards/drivers
- Temporary workaround: Add r_GeomInstancing = 0 to your system.cfg.
DX11 clients crash when joining a multiplayer game
- Temporary workaround: Please use DX9 for now by adding r_driver = DX9 in your system.cfg
- If a hotfix can be built we will distribute this before next release.
SuperSampling in DX11 is causing picture in picture issue
- Note that this doesn't effect the final image which outputs correctly!
Some materials in the Material Editor show up completely black
- Temporary workaround: Set opacity to ‘99’ to preview it.
- Temporary workaround: Increase 'Glow' setting to preview it.
64-bit Sandbox has some UI issues like white backgrounds and incorrect screen coverage
- Temporary workaround: Disable Skins (View -> Skins)
32-bit Sandbox (DX9) doesn't save screenshots with r_getscreenshot
- Temporary workaround: Use 64-bit or DX11.
Shooting some textures, the screen will fade to black
- We are aware of this issue and are working to resolve it ASAP.
Required Packages:
 No dev/modding PM's please, use the forums! :)
|
|