Tools Feedback & Support

View unanswered posts | View active topics


Post a new topicPost a reply
Previous topic | Next topic 

User avatar   Trained Modder Trained ModderMember since: 08.06.2009, 13:08Posts: 326 Likes: 7
 

 Post Topic: Older version of SDK?
PostPosted 27.02.2012, 05:31 
Anyone know where I can get them? 3.3.9 is garbage.



User avatar   24/7 Modder 24/7 ModderMember since: 02.02.2007, 07:25Posts: 4954 Likes: 127
 

 Post Topic: Re: Older version of SDK?
PostPosted 27.02.2012, 05:42 


My Crytek News Blog - http://bit.ly/aFSbnP
My Massive Crysis Maps Guide - http://bit.ly/f5ifhe
My CryEngine Screens - http://bit.ly/wIDNDJ
My Youtube - http://bit.ly/xIg1l1
My Twitter - http://bit.ly/yZtaoH0
User avatar   Trained Modder Trained ModderMember since: 08.06.2009, 13:08Posts: 326 Likes: 7
 

 Post Topic: Re: Older version of SDK?
PostPosted 27.02.2012, 06:46 
You're my hero!

Here 3.3.5 Build 2465
http://www.gamefront.com/files/20690604


User avatar   News Posters News PostersMember since: 04.12.2007, 03:23Posts: 10372Location: Hamar, Norway Likes: 509
 

 Post Topic: Re: Older version of SDK?
PostPosted 27.02.2012, 12:43 
I would not recommend Build v3.3.5 build 2465 as it has some layer painting issues. Why on earth wouldn't you use v3.3.9 build 3410, it is the best one yet. Works like a charm.

Please explain your issues here : viewforum.php?f=369 and how to reproduce the steps.


 
 
 

< Vascotia Studios >

Image   Image   Image   Image   Image

NO support via PM!
  Trained Modder Trained ModderMember since: 25.06.2011, 17:26Posts: 212 Likes: 3
 

 Post Topic: Re: Older version of SDK?
PostPosted 27.02.2012, 12:48 
Also it would help Crytek if you describe the issues you're having in the appropriate threads, rather than just asking for a previous version with no other information.

/pretend moderator
User avatar   Trained Modder Trained ModderMember since: 08.06.2009, 13:08Posts: 326 Likes: 7
 

 Post Topic: Re: Older version of SDK?
PostPosted 29.02.2012, 06:01 
Quote by Lavizh:
Why on earth wouldn't you use v3.3.9 build 3410, it is the best one yet. Works like a charm.

Please explain your issues here : viewforum.php?f=369 and how to reproduce the steps.


Can't assign an entity to a node, completely useless for level designing.

And I expressed my prior to this topic.

I am currently using 3.3.7.


User avatar   Crytek Staff Member Crytek Staff MemberMember since: 09.01.2008, 01:11Posts: 10127Location: Crytek HQ Likes: 494
 

 Post Topic: Re: Older version of SDK?
PostPosted 29.02.2012, 11:29 
Quote by Fuhrer.Warkentin:
Quote by Lavizh:
Why on earth wouldn't you use v3.3.9 build 3410, it is the best one yet. Works like a charm.

Please explain your issues here : viewforum.php?f=369 and how to reproduce the steps.


Can't assign an entity to a node, completely useless for level designing.

And I expressed my prior to this topic.

I am currently using 3.3.7.

To which node? Can you please point me to your prior post, highlighting this issue?

I've just gone through your posts back to August and found nothing on the issue, aside from this: viewtopic.php?f=0&t=84395&p=926301#p926301



Image
Image
No dev/modding PM's please, use the forums! :)
  Experienced Modder Experienced ModderMember since: 20.07.2011, 10:22Posts: 489Location: Frankfurt am Main Likes: 4
 

 Post Topic: Re: Older version of SDK?
PostPosted 29.02.2012, 12:26 
I was a bit confused by this as well but in fact you can assign an entity to a node. The only thing that you need to do is to right click on the 'Choose Entity' field to be able to assign.
Before you could right click on the header of the node and assign an entity. Now it doesn't work anymore that way.
User avatar   24/7 Modder 24/7 ModderMember since: 02.02.2007, 07:25Posts: 4954 Likes: 127
 

 Post Topic: Re: Older version of SDK?
PostPosted 29.02.2012, 12:29 
EDIT: :whistle:


My Crytek News Blog - http://bit.ly/aFSbnP
My Massive Crysis Maps Guide - http://bit.ly/f5ifhe
My CryEngine Screens - http://bit.ly/wIDNDJ
My Youtube - http://bit.ly/xIg1l1
My Twitter - http://bit.ly/yZtaoH0