No there is not. You need to login. I guess you can contact the administrator and ask him or her to open up a port ?
If you are going commercially you need to contact the Crytek Licensing Department. Check out http://www.mycryengine.com
for further info. Naturally there will be no login on the commercial version. As far as i know the login stays on the FreeSDK. Hopefully in the future they will atleast remove the login requirements on the Launcher side for the FreeSDK.
The package already contains a 64-bit and 32-bit Launcher EXE, which you rename to whatever you'd like. On top of that packaging the entire build into an install / setup program is a simple thing.