hello, here are my wishes for sandbox improvements
on splash
- replace login by a weekly check in
- enable offline working
on editor launch
- possibility to clear levels list
- refresh list on startyup if a level has been deleted
in editor
- implement a right clickmenu with MRS/properties?
- clone by SHIFT-drag
- create a navigation thumbnail, top view with click-click fast nav
- enable a fullscreen preview
- create a circular clip when working on a zone , disabling fog and DOF effects also
- unify TOD and environment settings in one panel
vegetation painter
- preview vegetation painting object when moving over terrain
- remove vegetation without removing category
- remove ramdom vegetation by factor
- spread around objects and other vegetation categories (trees for ex)
- spread on a mask ( slope, terrain texture, custom)
- generate a vegetation map ( for further use for spreading grass, wind, leaves, effects etc)
- reduce overall size by category, increase/decrease size variation
- spread over an object, spread over its dirt layer
- implement seasoning
- a simple tree editor is a dream, a rock generator is a dream i m working on

misc:
- use a map for layered fog or clouds , particle generation ?
thanks for reading