Particle Effects & Materials

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User avatar   Beginner BeginnerMember since: 23.04.2012, 19:57Posts: 64Location: Somewhere Likes: 0
 

 Post Topic: Realtime Reflective Surface/Material
PostPosted 08.06.2012, 19:53 
Hey guys, I am trying several stuff out and I can't find how to make a surface to reflect (not water reflection)

Can someone help me out? Do I need to put a specific Shader? or?

Thx a lot

Autocrator


Skype: masterxeni
Steam: gamedesigner1334

User avatar   Media Support Media SupportMember since: 04.12.2007, 03:23Posts: 6862Location: Norway Likes: 29
 

 Post Topic: Re: Realtime Reflective Surface/Material
PostPosted 08.06.2012, 20:23 
You mean a RollupBar | Misc | Environment Probe?


 
 
 

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User avatar   Beginner BeginnerMember since: 23.04.2012, 19:57Posts: 64Location: Somewhere Likes: 0
 

 Post Topic: Re: Realtime Reflective Surface/Material
PostPosted 08.06.2012, 21:10 
Hmm nope, not static but real time, I tried with Environment Probes and it's only static right? (the texture that is being created, I put it in the Environment Map Texture of the Material)


Skype: masterxeni
Steam: gamedesigner1334