Particle Effects & Materials

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  Beginner BeginnerMember since: 01.11.2011, 05:20Posts: 45 Likes: 0
 

 Post Topic: Struggling with TOD's
PostPosted 17.06.2012, 04:46 
So I haven't had a chance to play with CE3 in a long time (school etc...) but I have come back and now whenever I create a level, the lighting looks like utter ****. I believe this to be an effect of the new "filmic tonemapper" or whatever. Even at night, the entire level is totally washed out with white.

I tried turning off the filmic tonemapper, but it looks even worse. Can anyone give me some guidance so I can make something that doesn't look terrible, maybe closer to the old stuff? Specifically, I'm having trouble turning off the visible moon while using a skybox texture (rain). Thanks in advance!

  Uber Modder Uber ModderMember since: 17.06.2011, 10:49Posts: 1473Location: Germany Likes: 7
 

 Post Topic: Re: Struggling with TOD's
PostPosted 17.06.2012, 05:18 
default TOD has to much HDR

HDR dynamic power factor = 0.8 ...looks better :)


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User avatar   Trained Modder Trained ModderMember since: 20.03.2012, 09:29Posts: 306Location: Sultan, Washington State Likes: 12
 

 Post Topic: Re: Struggling with TOD's
PostPosted 18.06.2012, 12:19 
I normally reset the TOD, and just take my time with it, it takes while of messing around to get a good TOD.