the custom Ui which I maked by flash (it is GFX now)
for the first time I connected all things like pic below.
everything looks Ok, and then I save it in to "UI Actions".
but after I closed ce3 and open it again, everything changed.
it only show me the effects which I made in flash.
Console show me these :
Code:
[Error] <Flash> Error: GFxLoader failed to open 'FlashAssets\testBtn.swf' [FlashAssets\testBtn.swf]
[Error] <Flash> GFxLoader failed to open "FlashAssets\testBtn.swf" [FlashAssets\testBtn.swf]
[Error] [UIAction] btn1: Can't find flash file: "FlashAssets\testBtn.swf"
[Error] <Flash> Error: GFxLoader failed to open 'FlashAssets\HP.swf' [FlashAssets\HP.swf]
[Error] <Flash> GFxLoader failed to open "FlashAssets\HP.swf" [FlashAssets\HP.swf]
[Error] [UIAction] HP: Can't find flash file: "FlashAssets\HP.swf"
[Error] [UIAction] LoadingScreen: Can't find flash file: ""
[Error] <Flash> Error: GFxLoader failed to open 'HUD.gfx' [HUD.gfx]
[Error] <Flash> GFxLoader failed to open "HUD.gfx" [HUD.gfx]
[Error] [UIAction] HUD: Can't find flash file: "HUD.gfx"
[Error] <Flash> Error: GFxLoader failed to open 'FlashAssets\shia.swf' [FlashAssets\shia.swf]
[Error] <Flash> GFxLoader failed to open "FlashAssets\shia.swf" [FlashAssets\shia.swf]
[Error] [UIAction] kanba: Can't find flash file: "FlashAssets\shia.swf"
[Error] <Flash> Error: GFxLoader failed to open 'FlashAssets\load pics after press btn.swf' [FlashAssets\load pics after press btn.swf]
[Error] <Flash> GFxLoader failed to open "FlashAssets\load pics after press btn.swf" [FlashAssets\load pics after press btn.swf]
[Error] [UIAction] load pics after press btn: Can't find flash file: "FlashAssets\load pics after press btn.swf"
[Error] <Flash> Error: GFxLoader failed to open 'FlashAssets\Item.swf' [FlashAssets\Item.swf]
[Error] <Flash> GFxLoader failed to open "FlashAssets\Item.swf" [FlashAssets\Item.swf]
[Error] [UIAction] viewItem: Can't find flash file: "FlashAssets\Item.swf"
[Warning] [UIAction] FG: UIElement "HUD3D" does not exist, referenced at node "UI:Display:Display"
[Warning] [UIAction] FG: UIElement "HUD2D" does not exist, referenced at node "UI:Display:Display"
[Warning] [UIAction] FG: UIElement "HUD2D" does not exist, referenced at node "UI:Display:Display"
[Warning] <Sound> Trying to play a sound at (0,0,0) position in the entity SCAR020 (SCAR). Entity may not be initialized correctly!
Disable Accelerators
<Lua> [AI] Reseting AI
<Lua> [AI] Initialising TPS queries for Test
<Lua> [AI] Initialising TPS queries for Grunt
<Lua> PipeManager: Creating goal pipes
--- AI: Loading goal pipes XML file: Scripts/AI/GoalPipes/GoalPipesFogOfWar.xml...
--- AI: Loading goal pipes XML file: Scripts/AI/GoalPipes/GoalPipesBasicAI.xml...
--- AI: Loading goal pipes XML file: Scripts/AI/GoalPipes/GoalPipesCivilian.xml...
<Lua> PipeManager: Finished creating goal pipes!
[Error] [UIAction] StartAction failed! UIAction hud_2d not valid!
[Error] [UIAction] StartAction failed! UIAction hud_3d not valid!
[Error] [UIAction] StartAction failed! UIAction hud_radar not valid!
[Warning] [UIAction] LUA: Try to access UIAction DisplayUseText that is not valid!
[Warning] [UIAction] LUA: UIAction DisplayUseText does not exist
[Warning] [UIAction] LUA: Try to access UIAction DisplayUseText that is not valid!
[Warning] [UIAction] LUA: UIAction DisplayUseText does not exist
Compile Illum@Common_ZPassVS(RTa0040040)(VS) (81 instructions, 6/217 constants) ...
Compile Illum@Common_MotionBlurPassVS(RTa0040040)(VS) (117 instructions, 9/225 constants) ...
Compile Cloth@Common_MotionBlurPassVS(RTa0040000)(VS) (117 instructions, 9/225 constants) ...
what I can do?
thank you for your watch and waitting for all your help~~!
PS:
UI also could not see in Launcher ,why?
My version:CryENGINE_PC_v3_4_5_6666_freesdk