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  Has no life Has no lifeMember since: 27.10.2007, 20:48Posts: 15150Location: Nottingham, UK Likes: 0
 

 Post Topic: CryENGINE3 Demonstration at SIGGRAPH 09!
PostPosted 11.08.2009, 21:00 


Welcome to a Crymod news post regarding a recent demonstration of Crytek's CryENGINE3, which was recently announced and is now being shown to developers across the world at various conventions. Recently, Crytek appeared along with a demonstration of the engines capabilities with advanced lighting techniques; today we're showing this for you to today.

Global Illumination
In this video, two types of lighting technology is displayed. Firstly, global illumination is displayed inside the "Sponza Atrium", where light is not only being projected directly onto the surfaces but then again being reflected onto other walls inside the building. In the second scene, a Manhattan apartment, the light not only is reflected of objects and surfaces, but it also retains some of the colour of the initially hit object or surface. This can be seen embedded below, with the full sized YouTube version available. If you'd like to download the full resolution version of the demonstration, you can do so from the Crytek site here.

[youtube]B-_pnqXLIg4[/youtube]



Massive Lighting
The second video shows off the latest development in massive amounts of lights in one scene. In the scene itself, 400 lights are shown, with only 300 draw calls required, meaning it reached 160 fps on a GeForce 280. This can be seen below, with the full size YouTube video available here. This can also be downloaded at full resolution from the Crytek servers here.

[youtube]PUN7VbkrJqM[/youtube]


To comment and discuss the latest demonstrations, visit the forum thread on our Crytek forums here.

Related Links:
- Forum Thread: SIGGRAPH CryENGINE3 Media
- Crytek Page: CryENGINE Presentations
- SIGGRAPH: ACMSIGGRAPH Home Page

Downloads:
- Sponza Objects
- Sponza Textures
- Sponza Max files

- Crymod Staff Team


Last edited by SamBusters on 19.08.2010, 14:52, edited 3 times in total.

User avatar   Uber Modder Uber ModderMember since: 04.05.2008, 14:14Posts: 1076Location: Czech Republic Likes: 0
 

 Post Topic:
PostPosted 11.08.2009, 21:04 
First

nice lighting engine


Image


Last edited by MC Swadla on 11.08.2009, 21:04, edited 1 time in total.
User avatar   Has no life Has no lifeMember since: 11.07.2008, 20:25Posts: 11740Location: Nottingham, UK Likes: 89
 

 Post Topic:
PostPosted 11.08.2009, 21:04 
Massive lighting looks really awesome, will make indoor level design and more surreal/stylistic environments much better.


Out now! CryENGINE Game Programming with C++, C#, and Lua
Ex-Crytek, now with Deep Silver Dambuster Studios
User avatar   Uber Modder Uber ModderMember since: 08.12.2007, 13:34Posts: 2246 Likes: 0
 

 Post Topic:
PostPosted 11.08.2009, 21:06 
AWESOME

we wants to mod again....
User avatar   Trainee TraineeMember since: 20.11.2008, 00:02Posts: 195Location: Ukraine,Kiev Likes: 0
 

 Post Topic:
PostPosted 11.08.2009, 21:12 
Amazing!
But I want some footage of Crysis 2....


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Image
  Uber Modder Uber ModderMember since: 06.11.2007, 21:56Posts: 1844Location: Here Likes: 0
 

 Post Topic:
PostPosted 11.08.2009, 21:13 
Quote:
Originally posted by MC Swadla
First

nice lighting engine

Really?
User avatar   Skilled Modder Skilled ModderMember since: 06.02.2009, 22:43Posts: 768 Likes: 12
 

 Post Topic:
PostPosted 11.08.2009, 21:17 
Awsome and that looks a lot like an editor there being worked on :)


Quote:
Originally posted by Cry-Ruan
The trollface avatar is hereby banned. Those of you who wish to use it know who you are.
User avatar   24/7 Modder 24/7 ModderMember since: 22.11.2007, 17:08Posts: 4907Location: Switzerland Likes: 0
 

 Post Topic:
PostPosted 11.08.2009, 21:21 
The "massive illumination" wasn't also calculated with global illumination enabled right?
Impressive :D


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  24/7 Modder 24/7 ModderMember since: 05.01.2008, 12:42Posts: 4911Location: Norway Likes: 0
 

 Post Topic:
PostPosted 11.08.2009, 21:21 
I see realistic indoor enviorments coming up in a few years :D

Great lighting, can't wait to see som games use this :P
*hint*Crysis 2*hint*
User avatar   Uber Modder Uber ModderMember since: 29.10.2007, 19:31Posts: 1097Location: The Netherlands Likes: 0
 

 Post Topic:
PostPosted 11.08.2009, 21:25 
MC, stop the "first" please, it's annoying. Thanks :)
Vid's look great, I don't want to think about the PC I would need for that though :/


Please use Search and check the stickies for answers before posting new questions.
User avatar   Has no life Has no lifeMember since: 11.07.2008, 20:25Posts: 11740Location: Nottingham, UK Likes: 89
 

 Post Topic:
PostPosted 11.08.2009, 21:27 
Quote:
Originally posted by metalspy
Vid's look great, I don't want to think about the PC I would need for that though :/

400 lights at 160 FPS, admittedly with a damn good GPU, but that's still massively better than CE2 lighting.


Out now! CryENGINE Game Programming with C++, C#, and Lua
Ex-Crytek, now with Deep Silver Dambuster Studios
  Trainee TraineeMember since: 13.05.2009, 22:49Posts: 120Location: San Juan, Puerto Rico Likes: 0
 

 Post Topic:
PostPosted 11.08.2009, 21:31 
i hope cryengine 3 is better on computer than what i saw on console.....on console it suked but i rlly hope that on computer is way better than cryengine 2 and cryengine 3 on console :D
User avatar   Uber Modder Uber ModderMember since: 02.08.2008, 02:12Posts: 1671 Likes: 1
 

 Post Topic:
PostPosted 11.08.2009, 21:33 
very very nice did the massive lighting video make anyone else thing of china or japan?
User avatar   Uber Modder Uber ModderMember since: 20.06.2008, 22:31Posts: 1813Location: Austria Likes: 5
 

 Post Topic:
PostPosted 11.08.2009, 21:34 
Quote:
Originally posted by Spartilian
i hope cryengine 3 is better on computer than what i saw on console.....on console it suked but i rlly hope that on computer is way better than cryengine 2 and cryengine 3 on console :D

Yea that would make sense, lol.
Why should they decease its rendering quality for PC?
User avatar   Skilled Modder Skilled ModderMember since: 26.04.2008, 01:08Posts: 661Location: Iowa (United States) Likes: 0
 

 Post Topic:
PostPosted 11.08.2009, 21:34 
So does this mean we will be able to use more than 32 dynamic lights at a time for our mods in cryengine 3? cause that limitation is extremely annoying and causes such nasty glitching. Amazing show of engine power with these lights though!


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