View unanswered posts | View active topics


Post a new topicPost a reply
Previous topic | Next topic 

  Beginner BeginnerMember since: 10.10.2011, 23:29Posts: 77 Likes: 0
 

 Post Topic: Re: 3ds Max Export Scaling (Not Solved)
PostPosted 31.07.2012, 23:22 
This file worked in my 2010 copy, so try it:


http://www.tfe-alliance.netne.net/files/oil_drum_2010.max

User avatar   Honourable Member Honourable MemberMember since: 01.11.2010, 15:28Posts: 605Location: Orlando, FL Likes: 10
 

 Post Topic: Re: 3ds Max Export Scaling (Not Solved)
PostPosted 01.08.2012, 14:49 
Your model is not correctly resetXformed. You are in the polygon subselection of your model in you modifier stack. Your model still is scaled up to 300% and thus appears at only a third of it's size in CryEngine.

Do this, just to get back to basics:
1. Unlink everything (you don't need the dummy there anyway)
2. Collapse you entire modifier stack on the oil_mesh
3. ResetXForm the oil_mesh
4. export the oil_mesh

With the above steps, the model looked just fine in CryEngine after export. You can then relink the phys proxy, though with a polycount this low, you might just as well just use the entire mesh as proxy by choosing that option in the material.

By the way - the units in your max file are set to meters, not centimeters.
  Beginner BeginnerMember since: 10.10.2011, 23:29Posts: 77 Likes: 0
 

 Post Topic: Re: 3ds Max Export Scaling (Not Solved)
PostPosted 03.08.2012, 00:39 
That is not working for me, and I don't know what I'm doing wrong. Can you link the file you fixed so I can take a look top see what I'm doing wrong? I collapse the stack and Reset Xform but it did nothing.
User avatar   Trainee TraineeMember since: 19.05.2012, 04:47Posts: 149Location: Santa Cruz, California Likes: 1
 

 Post Topic: Re: 3ds Max Export Scaling (Not Solved)
PostPosted 04.08.2012, 02:12 
Wow, this thread exploded!

I'm on vacation right now but will be back on the 8th.
Ill post the file when i get back. Thanks for the responses.
User avatar   Trainee TraineeMember since: 19.03.2008, 18:48Posts: 126 Likes: 0
 

 Post Topic: Re: 3ds Max Export Scaling (Not Solved)
PostPosted 06.08.2012, 02:22 
I couldn't open it with MAX 2012
User avatar   Honourable Member Honourable MemberMember since: 01.11.2010, 15:28Posts: 605Location: Orlando, FL Likes: 10
 

 Post Topic: Re: 3ds Max Export Scaling (Not Solved)
PostPosted 06.08.2012, 16:32 
Hi there,

I attached the fixed file to this post (it is inside a rar file).
Also, so that you can follow the steps, I created a quick video showing the steps I took one by one - I figure this will be more helpful when you want to fix your own file.



Note that I deleted the dummy, because it is unneeded.
Also I deleted the phys proxy, only so that I could work on the actual mesh, since that was where the troubles lie. Generally I recommend creating the phys proxy last.

@twitchythumbs
If this helped you solve your problem, it would be great if you could please change the topic of your original post to (Solved) instead of (Not Solved).
Attachments:

oil_drum_2010_fixed.rar
[22.9 KiB]
Downloaded 26 times