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Cry-Adam  |
Community Manager | Member since: 09.01.2008, 01:11 | Posts: 8377 | Location: Crytek HQ |
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Post Topic: Top Secret Tessellated Toad Tech! Posted 10.08.2012, 00:08 |
The first Crysis 3 tech trailer is out now! This video captures some of the awesome features that are under the hood of CryENGINE 3 to help deliver the most amazing, visually captivating game we've developed yet. Crysis 3 is out February 2013 and is playable publicly for the first time at GamesCom 2012. We'll have an un[youtube]compressed, 1080p version online for you soon but in the mean time, we hope you enjoy! Let us know your thoughts in the comments Download350MB 1080p version available here. *disable quicktime plugin in your browser addons if it tries to stream instead of download
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iSqueezee  |
Uber Modder | Member since: 05.11.2011, 16:26 | Posts: 1812 | Location: Czech Republic | Status: Online |
Likes: 12 |
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Post Topic: Re: Top Secret Tessellated Toad Tech! Posted 10.08.2012, 00:15 |
I guess that average Crysis 3 level will have 30k of DP hm? If a frog is tessalated either
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I-E-D  |
Honourable Member | Member since: 02.03.2009, 21:01 | Posts: 1193 | Location: The poster above Ruan's bed. |
Likes: 0 |
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Post Topic: Re: Top Secret Tessellated Toad Tech! Posted 10.08.2012, 00:18 |
I saw this a few minutes ago, good to see another awesome tech video for CE3.
Do we have to collect all the Tessellated Frogs like in C1 for something awesome?
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modsuki  |
24/7 Modder | Member since: 02.02.2007, 07:25 | Posts: 4456 | Status: Online |
Likes: 13 |
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Post Topic: Re: Top Secret Tessellated Toad Tech! Posted 10.08.2012, 00:22 |
Does Crytek use the tessellated frog in actual game? 100,000 polygon frog!!
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heavy-psycho  |
Beginner | Member since: 22.07.2011, 02:47 | Posts: 80 | Location: Montréal, Canada |
Likes: 0 |
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Post Topic: Re: Top Secret Tessellated Toad Tech! Posted 10.08.2012, 00:29 |
The frog is the best announce of technology from Crysis 3 ! "Frogger on Cryengine 3"
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themodman101  |
Uber Modder | Member since: 26.11.2007, 02:03 | Posts: 2683 | Location: USA |
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Post Topic: Re: Top Secret Tessellated Toad Tech! Posted 10.08.2012, 00:31 |
Thats just great, lol. I love that crytek put that in there. Plus the toad looks awesome too. Now we just need accurate water physics. We'll be all set if we had that  well, among other terrain based things anyways.
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modsuki  |
24/7 Modder | Member since: 02.02.2007, 07:25 | Posts: 4456 | Status: Online |
Likes: 13 |
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Post Topic: Re: Top Secret Tessellated Toad Tech! Posted 10.08.2012, 00:34 |
I got it!!!
The frog is the last boss!!!
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OCASM  |
Trained Modder | Member since: 23.09.2011, 02:21 | Posts: 223 |
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Post Topic: Re: Top Secret Tessellated Toad Tech! Posted 10.08.2012, 00:37 |
Looks truly amazing! My favorite stuff is the cloth and vegetation physics, with particle lighting a close second (shadows casted by particle light sources? YEAH!).
Too bad we couldn't see the shadows with variable penumbra. Though the area/emissive lighting is a great addition. Oh, and those oustside-the-water caustics... I knew my eyes didn't fail me in that first C3 trailer.
A question though:
What do you mean exactly by "3rd Generation Real-time Global Illumination"? What's new?
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iSqueezee  |
Uber Modder | Member since: 05.11.2011, 16:26 | Posts: 1812 | Location: Czech Republic | Status: Online |
Likes: 12 |
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Post Topic: Re: Top Secret Tessellated Toad Tech! Posted 10.08.2012, 00:38 |
Quote by OCASM: Looks truly amazing! My favorite stuff is the cloth and vegetation physics, with particle lighting a close second (shadows casted by particle light sources? YEAH!).
Too bad we couldn't see the shadows with variable penumbra. Though the area/emissive lighting is a great addition. Oh, and those oustside-the-water caustics... I knew my eyes didn't fail me in that first C3 trailer.
A question though:
What do you mean exactly by "3rd Generation Real-time Global Illumination"? What's new? Compare it to C2 GI
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modsuki  |
24/7 Modder | Member since: 02.02.2007, 07:25 | Posts: 4456 | Status: Online |
Likes: 13 |
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Post Topic: Re: Top Secret Tessellated Toad Tech! Posted 10.08.2012, 00:44 |
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nsk  |
Beginner | Member since: 12.02.2009, 20:09 | Posts: 53 |
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Post Topic: Re: Top Secret Tessellated Toad Tech! Posted 10.08.2012, 00:45 |
Nice graphic (as always  ) Nice fog and lightning. And that I don't mention water. Good job, hope that there will be new vids out soon
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razvanab  |
Beginner | Member since: 05.02.2011, 17:27 | Posts: 57 |
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Post Topic: Re: Top Secret Tessellated Toad Tech! Posted 10.08.2012, 00:46 |
Great trailer guys but i have to ask... Does the free sdk have all those features already ?  Viva la Toad !
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Maximum-Dev  |
Uber Modder | Member since: 05.11.2011, 08:27 | Posts: 1882 | Location: Pleiades |
Likes: 27 |
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Post Topic: Re: Top Secret Tessellated Toad Tech! Posted 10.08.2012, 00:50 |
I Want Crytek open source :\
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DaRkL3AD3R  |
Beginner | Member since: 19.09.2008, 19:27 | Posts: 98 |
Likes: 0 |
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Post Topic: Re: Top Secret Tessellated Toad Tech! Posted 10.08.2012, 01:01 |
I think alot of what we saw in that trailer can be achieved with Cryengine 3 SDK (no pun intended.)
What can't be done with currently available software is volumetric fog and clouds shadows. That is not in the engine yet. Probably a few other things.
But I know most of that can be done already. Like those real time area lights, I do that myself already. I have a monitor in my level with a screenshot of my desktop displayed with some glow tweaks, and then I setup a dynamic light in front of it with 160 degree fov and projected a highly gaussian blurred variant of the desktop screenshot. It gives off the same illusion of area light, but fakes it.
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JuninhoEcko  |
Experienced Modder | Member since: 20.01.2012, 21:45 | Posts: 407 | Location: Brazil |
Likes: 6 |
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Post Topic: Re: Top Secret Tessellated Toad Tech! Posted 10.08.2012, 01:05 |
PERFECT!
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