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P.E.A.R.C.E.Y  |
Experienced Modder | Member since: 25.06.2008, 22:56 | Posts: 437 | Location: Somerset, England |
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Post Topic: Need expert at flowgraphs Posted 16.07.2008, 20:49 |
Hi, i'm making a map, and i really need an accomplished flow grapher to do something for me... It's a map where, if you go into the dark, you get attacked and killed. BUT, there are light sources you can create. for example, shoot a barrel - make a light pick up a flare - you got a light. what i need, is for area's where the light is created, they are made "safe-zones" where you can go to... but the dark around it still stays "attack zone" if you get me? any help would be greatly appreciated... and full credit will go to them when the map is completed. and then i'm sure we can win one of those prizes, i'm up for making the map THAT good. so... get in touch with me and i'll send you the map and so on so you can get a feel for what i mean. e-mail: Pearce_Junior@msn.com Thanks
Last edited by P.E.A.R.C.E.Y on 16.07.2008, 20:51, edited 1 time in total.
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---___db___---  |
Uber Modder | Member since: 27.08.2006, 13:33 | Posts: 1910 | Location: Austria |
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Post Topic: Posted 16.07.2008, 20:52 |
I'm not able to do it, but if you do not find someone, if could be interesing to use that: Teleport to Objectmaybe you can beam a save area to the light source.
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Necomakro  |
Trainee | Member since: 06.04.2008, 01:23 | Posts: 137 | Location: In a Flowgraph |
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Post Topic: RE: Need expert at flowgraphs Posted 16.07.2008, 20:54 |
Crysis doesn't have a fg node that detects light as far as i know.
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P.E.A.R.C.E.Y  |
Experienced Modder | Member since: 25.06.2008, 22:56 | Posts: 437 | Location: Somerset, England |
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Post Topic: RE: Need expert at flowgraphs Posted 16.07.2008, 21:04 |
Thanks for the fast replies guys.
but it doesnt need a light detecting node... i just need someone that is willing to make loads of areas with the area triggers, and activate and deactivate certain ones when carrying certain things
haha
quite hard to explain.. basically
Gears of War. where you have to stay in the light
thats what im tryna do... ?(
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Exodus  |
Uber Modder | Member since: 24.02.2008, 15:56 | Posts: 2479 | Location: Location: Location: Location: |
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Post Topic: RE: Need expert at flowgraphs Posted 16.07.2008, 21:40 |
What you can do, is create a HUGE shape and link the hazard to it. The shape has to be ALL OVER THE MAP, or atleast in the parts where you want him to die from darkness (You took it from GOW didn't you :rolleyes:) Than, attatch a proximity trigger to everything that makes light, and enable it when you want. In this proximity trigger you have to do something that will make the player invincible, and not show him being attacked - I dont remmber how to achieve this, but I KNOW I did this, I did the same in CGC, only with pirana (however it's spelled) fishes, and a torch  I can't help you alot right now, as I'm too busy thinking on a logo for my level, sorry. Cheers ! :easter:
[url=tinyurl.com/49aty4]  [/url] [url=tinyurl.com/4dk6we]  [/url] Quitted modding.
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P.E.A.R.C.E.Y  |
Experienced Modder | Member since: 25.06.2008, 22:56 | Posts: 437 | Location: Somerset, England |
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Post Topic: RE: Need expert at flowgraphs Posted 16.07.2008, 21:58 |
ah mate your a genius! thanks! i'll get back to you on that, much appreciated
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Exodus  |
Uber Modder | Member since: 24.02.2008, 15:56 | Posts: 2479 | Location: Location: Location: Location: |
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Post Topic: RE: Need expert at flowgraphs Posted 16.07.2008, 22:10 |
Your welcome  ) But there's one thing I know - It would be a bit tricky with the "safe" zones. Wait a sec..I've got an idea !  Instead of making a huge FG to protect the player while in the safe zones, with all the proximity triggers make it so when the player is inside it, it will disable the hazard, and when he leaves it - It enables it back again ! Yep, this is how I did it !  (It's nice to be called a genius  Usually I've been asking for help..Alot, and it's nice to repay the community by helping too :tongue:)
[url=tinyurl.com/49aty4]  [/url] [url=tinyurl.com/4dk6we]  [/url] Quitted modding.
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P.E.A.R.C.E.Y  |
Experienced Modder | Member since: 25.06.2008, 22:56 | Posts: 437 | Location: Somerset, England |
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Post Topic: RE: Need expert at flowgraphs Posted 16.07.2008, 22:34 |
haha thats ok mate  erm, i tried that, in many different ways and i could'nt get it to work... i think it's just a case of fiddling with the nodes X( argjgharghar tough stuff. I'll give you guys a shout when i get it  any more help would be great though
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P.E.A.R.C.E.Y  |
Experienced Modder | Member since: 25.06.2008, 22:56 | Posts: 437 | Location: Somerset, England |
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Post Topic: RE: Need expert at flowgraphs Posted 16.07.2008, 22:44 |
ok, here's some of my options...
obviosuly the possibilites are ENDLESS.
haha.. it's just a case of doing the right ones.... thanks guys
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mangobyebye  |
Uber Modder | Member since: 16.12.2007, 06:20 | Posts: 1918 | Location: Florida, USA |
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Post Topic: RE: Need expert at flowgraphs Posted 16.07.2008, 22:49 |
Let us know if you still need help... are any of those workign for you?
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P.E.A.R.C.E.Y  |
Experienced Modder | Member since: 25.06.2008, 22:56 | Posts: 437 | Location: Somerset, England |
Likes: 0 |
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Post Topic: RE: Need expert at flowgraphs Posted 16.07.2008, 22:51 |
:easter: :easter: :easter: :easter: :easter: :easter: :easter: :easter: :easter: :easter:  no.... ?( X( ?(  ;(  ) :rolleyes: argh this is sooo frustrating. i've made alot of the map hoping that this would be easy! hahaha PWEASEEEEEEE HEELLLPPP SOMMMMMMMWWWWOOOONNNNN
Last edited by P.E.A.R.C.E.Y on 16.07.2008, 22:58, edited 1 time in total.
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mangobyebye  |
Uber Modder | Member since: 16.12.2007, 06:20 | Posts: 1918 | Location: Florida, USA |
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Post Topic: RE: Need expert at flowgraphs Posted 16.07.2008, 23:08 |
lol. Please post the flowgraph you are using, and explain in detail what the issue is exactly.
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P.E.A.R.C.E.Y  |
Experienced Modder | Member since: 25.06.2008, 22:56 | Posts: 437 | Location: Somerset, England |
Likes: 0 |
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Post Topic: RE: Need expert at flowgraphs Posted 16.07.2008, 23:10 |
all the ones i posted above... either, nothing happens, OR, i get one or the other, i die whenever i go in the area, irrespective of whether im in the prox trigger or not, or, i get my full health from the prox trigger, but when i leave the prox trigger, and into the "Attack zone" trigger
i dont die...
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mangobyebye  |
Uber Modder | Member since: 16.12.2007, 06:20 | Posts: 1918 | Location: Florida, USA |
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Post Topic: RE: Need expert at flowgraphs Posted 16.07.2008, 23:39 |
Hey man, I made this real quick. Basically, you constantly recieve damage unless you are in the light. The flowgraph is contained in the hazard area fyi. Let me know what tweaks i can do or questions you have Installation guide:- Load the downloaded file where ever you can find it quickly.
- Start the editor and you level.
- Go to Modify -> Load Objects -> then go to the folder you have downloaded -> open the folder and pick the downloaded file.
Last edited by mangobyebye on 16.07.2008, 23:55, edited 1 time in total.
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