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Darkwish  |
Trained Modder | Member since: 29.09.2008, 20:04 | Posts: 355 | Location: Germany |
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Post Topic: Posted 31.01.2009, 16:36 |
Hey, here I am again  I made a new video: [VIDEOEXT=480,295]http://www.youtube.com/v/N24V1jftlEk&hl=de&fmt=18[/VIDEOEXT] and as always, here is the list of all my results: -Headbobbing -Dynamic DoF (in front of objects) -Acceleration -Higher jumprange with high Speed -Jump over obstacles (pipes etc) -Wallrunning -180/90 degrees turn by pressing a key -Walljump by pressing space after 180/90 degrees turn -Roll by pressing a key -reaction time -Edge grabbing just done-vertical wallrun just doneToDo: -Slide by pressing a key -balance one's way across small pipes etc Quote: Darkwish, you share the textures thats on your vid? Well, I think that I will release the materials together with the FG... And here is the FG:
Last edited by Darkwish on 14.02.2009, 00:20, edited 3 times in total.
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Black Rainbow  |
Has no life | Member since: 21.01.2008, 11:28 | Posts: 6198 | Location: 52°21'25.06"N 4°56'48.42"E |
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Post Topic: Posted 31.01.2009, 16:40 |
Lol that has to be the most unorganised FG I have ever seen :p
It looks very nice though.
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Darkwish  |
Trained Modder | Member since: 29.09.2008, 20:04 | Posts: 355 | Location: Germany |
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Post Topic: Posted 31.01.2009, 16:41 |
Quote: Originally posted by Black Rainbow Lol that has to be the most unorganised FG I have ever seen :p Well, this is the protection of the FG :rolleyes:
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Pramsen  |
Hardcore Modder | Member since: 31.10.2007, 23:16 | Posts: 932 | Location: Sweden; Småland |
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Post Topic: Posted 31.01.2009, 18:05 |
Great work  Although you could add some cool hand movements to increase the feeling of interactivity, just like dice (or whoever made Mirrors edge) tried to do! Like when making a wall run you see these little cute arms popping out right in the view making you say *argh* i cant see sh*t, but you also feel cinda emersed with the game! Hmm, i think that sentence came out wrong in one or another way :tongue:
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sashaNar  |
Uber Modder | Member since: 05.09.2008, 13:22 | Posts: 1305 | Location: Ukraine, Kiev |
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Post Topic: Posted 31.01.2009, 18:12 |
Perfect! Now you need some animations for fp hands to hang on wall.
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K0rN FlaYks  |
Experienced Modder | Member since: 29.07.2008, 09:45 | Posts: 471 | Location: Sw33d3n |
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Post Topic: Posted 31.01.2009, 18:17 |
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Darkwish  |
Trained Modder | Member since: 29.09.2008, 20:04 | Posts: 355 | Location: Germany |
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Post Topic: Posted 31.01.2009, 18:44 |
ok here are the wall materials I used (attachments)
I also added two pictures of a wall, I tried to imitate
Instructions: 1. Extract the mematerials.rar 2. Copy the mematerials-folder to "Electronic Arts/Crysis/Game/materials/" 3. In the material editor: select "all materials" and then: "materials/mematerials"
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modsuki  |
24/7 Modder | Member since: 02.02.2007, 07:25 | Posts: 4528 | Status: Online |
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Post Topic: Posted 31.01.2009, 18:47 |
Nice. Hmm... slope sliding please. I hope someone will make player animations.
Last edited by modsuki on 31.01.2009, 19:44, edited 1 time in total.
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Dxslayer  |
24/7 Modder | Member since: 22.07.2008, 20:57 | Posts: 3812 | Location: California, US |
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Post Topic: Posted 31.01.2009, 20:01 |
Quote: Originally posted by DarkwishQuote: Originally posted by Black Rainbow Lol that has to be the most unorganised FG I have ever seen :p Well, this is the protection of the FG :rolleyes: I don't think anyone will want to mess with your FG  On Topic: I can't wait for the Quote: -balance one's way across small pipes etc
I'll get back to modding once Crysis 2 is out  'till then stay well my peeps 
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Haephestos  |
Staff Lead | Member since: 29.11.2007, 11:28 | Posts: 2474 | Location: Australia |
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Post Topic: Posted 31.01.2009, 22:42 |
Ooo. Slope and pole sliding plz!! By dynamc head movement, I meant the small actions that are out of the powers control, such as when you jump to run on a wall, the head will look up the wall for a second.
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TripX  |
Trainee | Member since: 07.11.2008, 14:36 | Posts: 109 | Location: Serbia |
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Post Topic: Posted 31.01.2009, 22:49 |
Woah! That's awesome! =) Must love it.
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Andrew.  |
24/7 Modder | Member since: 08.03.2008, 21:06 | Posts: 3246 | Location: Ireland , Kerry |
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Post Topic: Posted 31.01.2009, 22:50 |
Got a couple of suggestions
Make a slide (under the pipe , so you could choose , over or under the pipe)
Get an awesome animator to make a couple of animations
=ME mod ^^
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K0rN FlaYks  |
Experienced Modder | Member since: 29.07.2008, 09:45 | Posts: 471 | Location: Sw33d3n |
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Post Topic: Posted 31.01.2009, 23:53 |
Maybe too late to say this but anyways.FROM speed effect TO ulitmate freerunning effect
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Haephestos  |
Staff Lead | Member since: 29.11.2007, 11:28 | Posts: 2474 | Location: Australia |
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Post Topic: Posted 01.02.2009, 00:15 |
Quote: Originally posted by L33t Sw33t Maybe too late to say this but anyways.FROM speed effect TO ulitmate freerunning effect True! What is the song in the video?
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Darkwish  |
Trained Modder | Member since: 29.09.2008, 20:04 | Posts: 355 | Location: Germany |
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Post Topic: Posted 01.02.2009, 00:17 |
Quote: Originally posted by Haephestos True! What is the song in the video? Its one of the remixes, which I get together with mirrors edge :]
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