View unanswered posts | View active topics


Forum lockedPost a reply
Previous topic | Next topic 

User avatar   Experienced Modder Experienced ModderMember since: 01.04.2008, 03:39Posts: 560 Likes: 77
 

 Post Topic:
PostPosted 12.02.2009, 04:27 
So that means it will constantly allow the most foreground object (i.e. the back of the gun) to be out of focus? That is what I am talking about specifically. I know how dynamic DoF works, but I am curious: does it apply the depth of field to the gun as in KZ2 or as in crysis (only if you use iron sights)?

Also sorry to sort of jack your thread. Great JOB with the map so far!


Last edited by Dictator93 on 12.02.2009, 04:35, edited 1 time in total.

User avatar   THE Shader Guy THE Shader GuyMember since: 11.09.2008, 21:08Posts: 3048Location: Frankfurt Likes: 47
 

 Post Topic:
PostPosted 12.02.2009, 04:41 
My dynamic DOF blurs the gun, pretty much all the time, unless you focus on something very, very close. I tried as hard as I can to simulate what Crytek had in their trailer/ the way human eyes focus.

Worked pretty well. Check my thread in a few days and you'll probably see it. ;)

And yeah, sorry for the derail.

It's looking incredible, I can't wait to try this. How are you managing to get things so spot on anyway?




Last edited by Cry-Styves on 12.02.2009, 04:42, edited 1 time in total.
  Uber Modder Uber ModderMember since: 10.02.2008, 13:12Posts: 1450Location: Estonia Likes: 3
 

 Post Topic:
PostPosted 12.02.2009, 21:31 
Moar action :D Added the "cinematic" DoF and gloves textures.

Image

Image

The weekend is coming and that means real progress! :)

/Ats
User avatar   24/7 Modder 24/7 ModderMember since: 22.07.2008, 20:57Posts: 3812Location: California, US Likes: 0
 

 Post Topic:
PostPosted 12.02.2009, 21:50 
Jesus Christ 8o
This is awesome :))


I'll get back to modding once Crysis 2 is out
:)
'till then stay well my peeps

Image
User avatar   Uber Modder Uber ModderMember since: 02.08.2008, 02:12Posts: 1671 Likes: 1
 

 Post Topic:
PostPosted 12.02.2009, 21:53 
wow nice work guys looks astounding!
  Uber Modder Uber ModderMember since: 22.02.2008, 20:01Posts: 1407 Likes: 0
 

 Post Topic:
PostPosted 12.02.2009, 21:57 
Are you gonna recreate the props n models from the original trailer aswell?
The environment is there, the atmosphere aswell, good job on that, but the real feeling misses due to point above.
  Uber Modder Uber ModderMember since: 29.10.2008, 00:17Posts: 1696Location: Finland Likes: 0
 

 Post Topic:
PostPosted 12.02.2009, 22:01 
I dont believe you ever planned to do this in 72 hours... 8o

Looks very nice!


Image
Jos osaat suomea, olet kova äijä. Perkeleen kova.
User avatar   24/7 Modder 24/7 ModderMember since: 21.12.2007, 21:49Posts: 3139Location: Belgium Likes: 1
 

 Post Topic:
PostPosted 12.02.2009, 22:02 
wow this looks awesome


Give a man a fire, he'll be warm for a day. Set a man on fire, and he'll be warm for the rest of his life
  Uber Modder Uber ModderMember since: 10.02.2008, 13:12Posts: 1450Location: Estonia Likes: 3
 

 Post Topic:
PostPosted 12.02.2009, 22:16 
Quote:
Originally posted by xGj
Are you gonna recreate the props n models from the original trailer aswell?
The environment is there, the atmosphere aswell, good job on that, but the real feeling misses due to point above.


I know :(.

But then it would get even longer and in the end it becomes another mammoth mod project :rolleyes:.

I want to complete this in a timely manner(release before the real game) and continue to work on original IPs.

But if there happens to be someone that wants to create buildings and architecture and gear with that sort of art design then I'd be glad to redo the whole scenery with a proper leveldesign. :)

I already have to redo the particles.

You have to remember that the whole level is planned to last only for 180 seconds or so each one filled with nonstop action and debris(excluding the first 15 seconds for introduction).

Here is the original for anyone who hasn't seen it:
[YOUTUBE]Ko9xC6TMdiw[/YOUTUBE]

/Ats
User avatar   24/7 Modder 24/7 ModderMember since: 21.12.2007, 21:49Posts: 3139Location: Belgium Likes: 1
 

 Post Topic:
PostPosted 12.02.2009, 22:24 
180 seconds: i'm fine with that


Give a man a fire, he'll be warm for a day. Set a man on fire, and he'll be warm for the rest of his life
  Trainee TraineeMember since: 10.01.2009, 15:04Posts: 115Location: Netherlands Likes: 0
 

 Post Topic:
PostPosted 12.02.2009, 22:31 
I am shocked how awesome those screenshots looks!


Image
<3 solid tool!
Waiting for: Mountains / Rainy Days
Status: Mapping like an idiot
User avatar   24/7 Modder 24/7 ModderMember since: 22.07.2008, 20:57Posts: 3812Location: California, US Likes: 0
 

 Post Topic:
PostPosted 12.02.2009, 23:45 
Seeing the video, I can't wait to play this mod :))


I'll get back to modding once Crysis 2 is out
:)
'till then stay well my peeps

Image
User avatar   Uber Modder Uber ModderMember since: 13.12.2007, 15:39Posts: 1021Location: Sweden Likes: 0
 

 Post Topic:
PostPosted 13.02.2009, 00:01 
It's looking truly beautiful, my friend! I'm glad I was right, lol. :D
Awesome work!


User avatar   Uber Modder Uber ModderMember since: 22.12.2007, 13:37Posts: 1421Location: Sweden Likes: 0
 

 Post Topic:
PostPosted 13.02.2009, 00:07 
wow that looks good :) very killzoneish :p


User avatar   Uber Modder Uber ModderMember since: 12.05.2008, 18:33Posts: 1380Location: UK Likes: 0
 

 Post Topic:
PostPosted 13.02.2009, 00:08 
great work, love the dof and the tod

looking forward to seeing this

Mong0ose


Image