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  Trained Modder Trained ModderMember since: 12.12.2007, 11:28Posts: 250Location: South Wales, UK Likes: 0
 

 Post Topic:
PostPosted 13.02.2009, 00:28 
got to admit it looks really impressive.

can not wait to see a more complete product.

Love the TOD and DOF!


C# ASP.NET Developer by day -- Games Developer and family man by night.

User avatar   Trained Modder Trained ModderMember since: 01.04.2008, 03:39Posts: 219 Likes: 2
 

 Post Topic:
PostPosted 13.02.2009, 04:47 
Could you please, please, please add depth of field to the stock of the gun even when not using iron sights? It is a very killzone 2"ish" effect. It also happens to look pretty. The cinematic depth of field looks great btw. Just add depth of field to the butt of the gun!
  Uber Modder Uber ModderMember since: 10.02.2008, 13:12Posts: 1447Location: Germany Likes: 0
 

 Post Topic:
PostPosted 13.02.2009, 15:22 
Quote:
Originally posted by Dictator93
Could you please, please, please add depth of field to the stock of the gun even when not using iron sights? It is a very killzone 2"ish" effect. It also happens to look pretty. The cinematic depth of field looks great btw. Just add depth of field to the butt of the gun!

It is in the Cinematic DoF don't worry, the high rez shots don't show it. :)
does anyone care of the screens edge fader (dark corners on the screen)?


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User avatar   Trained Modder Trained ModderMember since: 22.07.2008, 16:21Posts: 350Location: Nantes, France Likes: 0
 

 Post Topic:
PostPosted 13.02.2009, 17:01 
incredible screenshots 8o
and yeah you really have to release the models afterwards. they're awsome!


  Uber Modder Uber ModderMember since: 10.02.2008, 13:12Posts: 1447Location: Germany Likes: 0
 

 Post Topic:
PostPosted 13.02.2009, 19:40 
Messed with the Tod, AI and distance particles and did some more stuff that i cant remember right now.

This might actually give a sense of the scale of the battle (there are more Helgast in those shots than there were in the whole trailer :P, remember there are going to be a load of good guys as well too to keep most of the barrels pointed off of you :) )

First person view:
Image

Bird eye view(look really closely now!):
Image
(DoF is disabled for the sake of overall clarity, look at the second pic)

/Ats


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  Uber Modder Uber ModderMember since: 04.01.2008, 02:08Posts: 1494Location: Germany Likes: 0
 

 Post Topic:
PostPosted 13.02.2009, 23:13 
no grass

or something, looks boring :rolleyes:


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User avatar   24/7 Modder 24/7 ModderMember since: 21.12.2007, 21:49Posts: 3134Location: Belgium Likes: 0
 

 Post Topic:
PostPosted 14.02.2009, 00:34 
oh nice, it looks cool


Give a man a fire, he'll be warm for a day. Set a man on fire, and he'll be warm for the rest of his life
User avatar   Has no life Has no lifeMember since: 13.10.2008, 19:48Posts: 6496Location: Squiggers' kitchen Likes: 0
 

 Post Topic:
PostPosted 14.02.2009, 01:43 
Quote:
Originally posted by chicken2
no grass

or something, looks boring :rolleyes:


Go back to your farm ! xD You chicken :P




Anyways, it looks again, awesome ! :D


We need some cool Dropship thingies falling from the sky now :D


- It's all about the bread.
  Uber Modder Uber ModderMember since: 10.02.2008, 13:12Posts: 1447Location: Germany Likes: 0
 

 Post Topic:
PostPosted 14.02.2009, 11:50 
Quote:
Originally posted by chicken2
no grass

or something, looks boring :rolleyes:


Like there would ever be something living in that place :rolleyes:. i'l fully detail the place after the cinematics are done :).
And today seems like a good day to start with em.


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User avatar   Trainee TraineeMember since: 01.12.2007, 21:26Posts: 145Location: England Likes: 0
 

 Post Topic:
PostPosted 14.02.2009, 16:27 
it looks simply amazing! I cant wait until its finished! :)
Good Luck with it!


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  Beginner BeginnerMember since: 23.12.2008, 12:09Posts: 13 Likes: 0
 

 Post Topic: RE: Killzone 2 2005 CG trailer remake [The scale of the batt
PostPosted 14.02.2009, 18:21 
Oh yeah!!

Create a Killzone 2 mod for Crysis Engine please !! Pleeeaassee


The images looks fantastic!!

KILLZONE2 MOD A MUST HAVE!!!
User avatar   Experienced Modder Experienced ModderMember since: 20.11.2008, 00:22Posts: 479Location: My House, CA Likes: 0
 

 Post Topic: RE: Killzone 2 2005 CG trailer remake [The scale of the batt
PostPosted 14.02.2009, 18:33 
Quote:
Originally posted by SCAR1509
Oh yeah!!

Create a Killzone 2 mod for Crysis Engine please !! Pleeeaassee


The images looks fantastic!!

KILLZONE2 MOD A MUST HAVE!!!


Yeah, and you have to model the Helghast machine gun (I forgot what is is called) or else :evil:. JK. But it would be cool to see a Killzone mod.


My projects are currently SECRET :P
  Hardcore Modder Hardcore ModderMember since: 11.06.2008, 18:44Posts: 854Location: UK Likes: 0
 

 Post Topic: RE: Killzone 2 2005 CG trailer remake [The scale of the batt
PostPosted 14.02.2009, 18:37 
Quote:
Originally posted by Ehlek


Yeah, and you have to model the Helghast machine gun (I forgot what is is called) or else :evil:. JK. But it would be cool to see a Killzone mod.


I think the helghast use the FAMAS rifle, not sure tho


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User avatar   Beginner BeginnerMember since: 14.12.2007, 13:56Posts: 26 Likes: 0
 

 Post Topic:
PostPosted 14.02.2009, 19:39 
looks cool, but it doesnt look anywhere near s good as KZ2 actually does look, not that i dont think your work is amaaaazing!
  Beginner BeginnerMember since: 11.01.2008, 04:18Posts: 42 Likes: 0
 

 Post Topic:
PostPosted 14.02.2009, 19:42 
Looks fantastic! Already looks more impressive than Killzone 2. Keep it up.