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User avatar   Trained Modder Trained ModderMember since: 11.11.2007, 06:28Posts: 212Location: CA Likes: 0
 

 Post Topic:
PostPosted 19.02.2009, 21:39 
old crysis demo TOD
2yrs ago
removed yellow,added white,increase sun color
Image
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jungle map
when demo editor
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tried crysis artshot

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im very good englisher
I7 920 | 260 786MB | 6GB | WIN 7 | 1280x1024 |
ASUS X58 RAMPAGE


Last edited by whdrnjs on 19.02.2009, 22:01, edited 2 times in total.

  Hardcore Modder Hardcore ModderMember since: 14.11.2007, 03:25Posts: 906Location: Sweden Likes: 0
 

 Post Topic:
PostPosted 20.02.2009, 00:10 
Quote:
Originally posted by Weightlifter
Because it´s Photoshop

Quote:
Originally posted by Weightlifter
I think it´s photoshop. I can not be sure but i think it´s fake. How game is on your screens?

Quote:
Originally posted by aku123
Well they are atleast opened and saved in photoshop...opened it with notepad and checked and this came: Adobe Photoshop CS2 Windows 2008:12:25 20:40:09, third line check yourself.


No you idiots, it's not photoshopped, nothing fake here. It's a realtime render from Crysis. It's taken at a high resolution and downsized to look better. Definitely ingame. The reason why it says it's opened with photoshop is because he ofc resized the big pics with it and saved them.
  Trainee TraineeMember since: 15.12.2007, 17:08Posts: 156Location: Norway Likes: 0
 

 Post Topic:
PostPosted 20.02.2009, 01:09 
Quote:
Originally posted by jmanrob
Tank, tweak ToD settings.
[img]*Third%20pic*[/img]

I just love the distant trees in that one, looks very nice! How does it look in real time (frame rate etc.) ?
User avatar   24/7 Modder 24/7 ModderMember since: 22.07.2008, 20:57Posts: 3812Location: California, US Likes: 0
 

 Post Topic:
PostPosted 20.02.2009, 03:57 
Would you guys consider 1152 x864 to be a high res ?(


I'll get back to modding once Crysis 2 is out
:)
'till then stay well my peeps

Image
User avatar   Trained Modder Trained ModderMember since: 11.11.2007, 06:28Posts: 212Location: CA Likes: 0
 

 Post Topic:
PostPosted 21.02.2009, 03:09 
cool suspension,
car too

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Image


im very good englisher
I7 920 | 260 786MB | 6GB | WIN 7 | 1280x1024 |
ASUS X58 RAMPAGE


Last edited by whdrnjs on 21.02.2009, 03:10, edited 1 time in total.
  Uber Modder Uber ModderMember since: 29.10.2008, 00:17Posts: 1696Location: Finland Likes: 0
 

 Post Topic:
PostPosted 21.02.2009, 13:26 
From my new map, Gaho.

Image Image Image


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Jos osaat suomea, olet kova äijä. Perkeleen kova.


Last edited by GTLi on 21.02.2009, 13:26, edited 1 time in total.
  Hardcore Modder Hardcore ModderMember since: 14.11.2007, 03:25Posts: 906Location: Sweden Likes: 0
 

 Post Topic:
PostPosted 21.02.2009, 18:47 
Looks excellent. But what about making a new TOD for this map, starting all over? You already used this tod for both the equus and ODC map.
  Uber Modder Uber ModderMember since: 29.10.2008, 00:17Posts: 1696Location: Finland Likes: 0
 

 Post Topic:
PostPosted 21.02.2009, 18:49 
Quote:
Originally posted by aNoN_
Looks excellent. But what about making a new TOD for this map, starting all over? You already used this tod for both the equus and ODC map.


I havent. Equus has almost no fog, also its darker.
ODC is more colorful, with more fog and added sharpening.


Image
Jos osaat suomea, olet kova äijä. Perkeleen kova.
User avatar   24/7 Modder 24/7 ModderMember since: 22.07.2008, 20:57Posts: 3812Location: California, US Likes: 0
 

 Post Topic:
PostPosted 21.02.2009, 19:51 
Quote:
Originally posted by GTLi
From my new map, Gaho.


Don't you mean Mod :rolleyes:
Considering that you have custom objects


I'll get back to modding once Crysis 2 is out
:)
'till then stay well my peeps

Image
  Uber Modder Uber ModderMember since: 29.10.2008, 00:17Posts: 1696Location: Finland Likes: 0
 

 Post Topic:
PostPosted 21.02.2009, 19:56 
Quote:
Originally posted by Dxslayer
Quote:
Originally posted by GTLi
From my new map, Gaho.


Don't you mean Mod :rolleyes:


Hmm.. i always thought you can use customs in MP ;(
Sh*t.

ONTOPIC:

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Image
Jos osaat suomea, olet kova äijä. Perkeleen kova.


Last edited by GTLi on 21.02.2009, 19:57, edited 1 time in total.
  Hardcore Modder Hardcore ModderMember since: 14.11.2007, 03:25Posts: 906Location: Sweden Likes: 0
 

 Post Topic:
PostPosted 21.02.2009, 21:00 
Quote:
Originally posted by GTLi
Quote:
Originally posted by aNoN_
Looks excellent. But what about making a new TOD for this map, starting all over? You already used this tod for both the equus and ODC map.


I havent. Equus has almost no fog, also its darker.
ODC is more colorful, with more fog and added sharpening.


Really? They look very similar to me. And i already found the tod for ODC to be too little saturated, equus being even less saturated? o_O


Last edited by aNoN_ on 21.02.2009, 21:15, edited 2 times in total.
  Uber Modder Uber ModderMember since: 29.10.2008, 00:17Posts: 1696Location: Finland Likes: 0
 

 Post Topic:
PostPosted 21.02.2009, 21:03 
Quote:
Originally posted by aNoN_
Really? They look very similar to me. And i already found the tod for ODC to be little saturated, equus being even less saturated? o_O


Omg. I find the ODC just perfectly saturated.

Equus is a bit more gray as i first aimed for a Post-Apo look and then tweaked it a bit brighter. :))


Image
Jos osaat suomea, olet kova äijä. Perkeleen kova.
  Hardcore Modder Hardcore ModderMember since: 14.11.2007, 03:25Posts: 906Location: Sweden Likes: 0
 

 Post Topic:
PostPosted 21.02.2009, 21:15 
if you check these pics:

http://i610.photobucket.com/albums/tt185/GTLi/00068.jpg equus
http://i610.photobucket.com/albums/tt185/GTLi/00009-1.jpg odc

They are very similar...

I suggest to raise the saturation a bit for equus. But for this map, i suggest you to rework the ToD, it's too similar to the ODC and equus one. The TOD for ODC is almost even. Just needs to be a little bit more saturated IMO.



_


Last edited by aNoN_ on 21.02.2009, 21:21, edited 6 times in total.
  Uber Modder Uber ModderMember since: 29.10.2008, 00:17Posts: 1696Location: Finland Likes: 0
 

 Post Topic:
PostPosted 21.02.2009, 21:20 
All thats the same is the sky..
Whatever. Just my way of doing things.

/ontopic.

Image Image

Core - Blue Dream.


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Jos osaat suomea, olet kova äijä. Perkeleen kova.
  24/7 Modder 24/7 ModderMember since: 31.03.2008, 22:36Posts: 3249Location: United Kingdom Likes: 2
 

 Post Topic:
PostPosted 21.02.2009, 21:21 
GTLi custom objects DO work in MP.