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XSIanime  |
Trainee | Member since: 04.11.2007, 03:45 | Posts: 100 |
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Post Topic: Posted 20.08.2009, 21:40 |
Look familiar?  -XSIanime
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jonttu  |
Beginner | Member since: 21.06.2008, 08:19 | Posts: 30 |
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Post Topic: Posted 20.08.2009, 21:48 |
*heart collapsed*
Are you making these models or are they content from the game?
btw: u hava pm
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Micha12354  |
Beginner | Member since: 20.12.2008, 22:22 | Posts: 90 | Location: Belgium |
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Post Topic: Posted 20.08.2009, 21:49 |
man, i wish there was something i could do to help out in this mod, but as it is, i'll just have to look and watch how it's being made ;( EDIT: those models look awesome
Last edited by Micha12354 on 20.08.2009, 21:49, edited 1 time in total.
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Cry-Ruan  |
Crytek Staff Member | Member since: 11.07.2008, 20:25 | Posts: 11625 | Location: Frankfurt am Main |
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Post Topic: Posted 20.08.2009, 21:50 |
/Closed, I wasn't aware of the existence of Halo mods at the time of writing this, and now there are two confirmed teams doing them, this is a bit unnecessary. Best of luck to the other teams!
*face specialist, anti-flowgraph campaigner.
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Osok  |
24/7 Modder | Member since: 29.12.2007, 12:34 | Posts: 4592 | Location: US |
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Post Topic: Posted 20.08.2009, 21:55 |
made this a while back. I do have some textures and unwrapped it if i remember correctly as well as the 3ds max file still.
I put on the railings because a buddy of mine and I were recreating bloodgulch capture the flag level and wanted to keep the gameplay the same so they restrict the player from jumping up to the top level. They can easily be removed though.
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Osok  |
24/7 Modder | Member since: 29.12.2007, 12:34 | Posts: 4592 | Location: US |
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Post Topic: Posted 20.08.2009, 21:57 |
/open
not trying to step on your toes ms cuz you were the op but this is still a thread i think you should keep open because it is different from being in a mod team just people who have done some assets and possible a good way for those confirmed mod teams to find assets as well as talk openly with the community.
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XSIanime  |
Trainee | Member since: 04.11.2007, 03:45 | Posts: 100 |
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Post Topic: Posted 20.08.2009, 22:02 |
I've been making these from scratch while using reference from actual Valhalla, some of the models aren't still completely done like the forerunner bases. You have PM -XSIanime
Last edited by XSIanime on 20.08.2009, 22:03, edited 1 time in total.
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Cry-Ruan  |
Crytek Staff Member | Member since: 11.07.2008, 20:25 | Posts: 11625 | Location: Frankfurt am Main |
Likes: 10 |
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Post Topic: Posted 20.08.2009, 22:04 |
Quote: Originally posted by Osok /open
not trying to step on your toes ms cuz you were the op but this is still a thread i think you should keep open because it is different from being in a mod team just people who have done some assets and possible a good way for those confirmed mod teams to find assets as well as talk openly with the community. Good point actually, open source type stuff like this is nice.
*face specialist, anti-flowgraph campaigner.
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jonttu  |
Beginner | Member since: 21.06.2008, 08:19 | Posts: 30 |
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Post Topic: Posted 20.08.2009, 22:08 |
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XSIanime  |
Trainee | Member since: 04.11.2007, 03:45 | Posts: 100 |
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Post Topic: Posted 20.08.2009, 22:11 |
Nice Blood Gulch models, i like the effects on the portal and the model.
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sunnlok  |
Trained Modder | Member since: 19.04.2009, 01:21 | Posts: 394 | Location: Germany |
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Post Topic: Posted 31.08.2009, 15:00 |
You can use this one if you want
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M-562  |
Trainee | Member since: 27.10.2007, 20:56 | Posts: 152 | Location: Netherlands |
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Post Topic: Posted 03.09.2009, 20:18 |
A halo 3 sniper I made a while back. (SRS 99 D)
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crysisdeltasquad  |
Experienced Modder | Member since: 03.01.2008, 23:16 | Posts: 403 | Location: USA |
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Post Topic: Posted 03.09.2009, 22:12 |
Looks awesome dude! The barrel looks a bit short though and the handle infront of the scope is a bit high, but otherwise it looks great!
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Cry-Havok  |
Crytek Staff Member | Member since: 02.01.2008, 00:37 | Posts: 1735 | Location: British, working at Crytek Frankfurt HQ |
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Post Topic: Posted 03.09.2009, 22:22 |
I agree, this should be kept open for people to post assets. I'm sure someone will find them useful.
+ This thread has more assets on it than any halo mod team.
Joe Garth - Crytek Cinematics Artist
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Conscience  |
Experienced Modder | Member since: 30.07.2009, 11:01 | Posts: 420 | Location: United Kingdom |
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Post Topic: Posted 03.09.2009, 22:23 |
Quote: Originally posted by Havoksage I agree, this should be kept open for people to post assets. I'm sure someone will find them useful.
+ This thread has more assets on it than any halo mod team. hehe, little do you know... hint hint
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