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  Trained Modder Trained ModderMember since: 30.10.2007, 02:42Posts: 243Location: Australia Likes: 0
 

 Post Topic: Burning Man
PostPosted 30.10.2007, 11:21 
Anyone else seen him? of course not, he's shy, but I managed to record him for you xD


http://uk.youtube.com/watch?v=0Rp_oW9kgSM



User avatar   Experienced Modder Experienced ModderMember since: 29.10.2007, 21:52Posts: 529 Likes: 0
 

 Post Topic:
PostPosted 31.10.2007, 00:24 
the second was the best


Since everyone only posts their future rig here, mine is:
3x 200b,16gb ddr5, 5TB HD,c2x@5.0,liquid nitrogen cooler,44'' LCD monitor,15 air coolers,unique-made titanium tower,acoustic dampening system
User avatar   Trainee TraineeMember since: 29.10.2007, 22:49Posts: 163Location: Croatia Likes: 0
 

 Post Topic:
PostPosted 31.10.2007, 00:34 
Okay, this was strange... Hehe, just playing around huh? It was a nice explosion though :D
User avatar   Trainee TraineeMember since: 27.10.2007, 08:11Posts: 161Location: Zoutkamp, Groningen, Holland Likes: 0
 

 Post Topic:
PostPosted 31.10.2007, 00:39 
I just had to laugh about it also check this one not made by me but its still pretty funny! :P


'Retro' can be used to simply mean 'timeless' or 'classic'


Last edited by fucko on 31.10.2007, 00:43, edited 1 time in total.
User avatar   Experienced Modder Experienced ModderMember since: 29.10.2007, 21:52Posts: 529 Likes: 0
 

 Post Topic:
PostPosted 31.10.2007, 01:00 
the chicken dying looked like a monster beaten in a movie


Since everyone only posts their future rig here, mine is:
3x 200b,16gb ddr5, 5TB HD,c2x@5.0,liquid nitrogen cooler,44'' LCD monitor,15 air coolers,unique-made titanium tower,acoustic dampening system
  Beginner BeginnerMember since: 30.10.2007, 22:53Posts: 21 Likes: 0
 

 Post Topic:
PostPosted 31.10.2007, 17:59 
That was your own map right?

How did you get the explosive barrel to burn after one shot and to explode wíth the explode particle effect.

I know it happens in the demo, and in island.cry in the editor. But when i make my own map and use the barrel from the archetype entity tab, it does explode but without explosion particle and it doesnt start burning after one shot?
User avatar   Beginner BeginnerMember since: 27.10.2007, 13:29Posts: 60Location: Norwich, UK Likes: 0
 

 Post Topic:
PostPosted 31.10.2007, 20:44 
Haha Penguin that was brilliant!!!


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User avatar   Trainee TraineeMember since: 27.10.2007, 08:11Posts: 161Location: Zoutkamp, Groningen, Holland Likes: 0
 

 Post Topic:
PostPosted 31.10.2007, 21:19 
Quote:
Originally posted by eM!nence
That was your own map right?

How did you get the explosive barrel to burn after one shot and to explode wíth the explode particle effect.

I know it happens in the demo, and in island.cry in the editor. But when i make my own map and use the barrel from the archetype entity tab, it does explode but without explosion particle and it doesnt start burning after one shot?

You can only add this in the levels that came with the editor cause here you can only use the object of the "Archetype Entity" class.


'Retro' can be used to simply mean 'timeless' or 'classic'
  Uber Modder Uber ModderMember since: 29.10.2007, 07:40Posts: 1203 Likes: 0
 

 Post Topic:
PostPosted 31.10.2007, 22:11 
nice :)
User avatar   Trainee TraineeMember since: 27.10.2007, 08:11Posts: 161Location: Zoutkamp, Groningen, Holland Likes: 0
 

 Post Topic:
PostPosted 31.10.2007, 23:16 
Since i can make the textures work im also busy with a fun map/thing, when im ready with it you're gonna here it! :]


'Retro' can be used to simply mean 'timeless' or 'classic'
  Beginner BeginnerMember since: 30.10.2007, 22:53Posts: 21 Likes: 0
 

 Post Topic:
PostPosted 31.10.2007, 23:19 
Quote:
Originally posted by ****
Quote:
Originally posted by eM!nence
That was your own map right?

How did you get the explosive barrel to burn after one shot and to explode wíth the explode particle effect.

I know it happens in the demo, and in island.cry in the editor. But when i make my own map and use the barrel from the archetype entity tab, it does explode but without explosion particle and it doesnt start burning after one shot?

You can only add this in the levels that came with the editor cause here you can only use the object of the "Archetype Entity" class.


Ok. But I did find the particle effect for the barrel in the particle tab of the database view. But haven't found out yet how to add the particle effects to the entity like in the demolevel.
User avatar   Trainee TraineeMember since: 27.10.2007, 14:41Posts: 150Location: Hungary Likes: 0
 

 Post Topic:
PostPosted 01.11.2007, 01:14 
hehe, you bored yourself :D


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User avatar   Trainee TraineeMember since: 27.10.2007, 04:02Posts: 131Location: Earth, Milky Way Galaxy. Likes: 0
 

 Post Topic: RE: Burning Man
PostPosted 02.11.2007, 04:16 
Quote:
Originally posted by Penguin
Anyone else seen him? of course not, he's shy, but I managed to record him for you xD


http://uk.youtube.com/watch?v=0Rp_oW9kgSM

Very cool and I agree the second one was my favorite. May I ask you what your computer specs are Penguin?
  Trainee TraineeMember since: 01.11.2007, 12:12Posts: 116Location: The UK Likes: 0
 

 Post Topic: RE: Burning Man
PostPosted 02.11.2007, 14:41 
Quote:
Originally posted by Penguin
Anyone else seen him? of course not, he's shy, but I managed to record him for you xD


http://uk.youtube.com/watch?v=0Rp_oW9kgSM


the one in the tornado was awesome


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