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GearofWars  |
Beginner | Member since: 28.03.2011, 00:31 | Posts: 3 |
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Post Topic: Crysis 2 Edit nano suit enery use Posted 28.03.2011, 00:36 |
Forgive me first time on the forums and dont know if i have the right place, in Crysis i was able to edit the suit energy to my taste. I was able to unpack the pak files in Crysis 2 but cant find the file to edit, can anyone help with this plzs?
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Megagoth1702  |
Beginner | Member since: 26.03.2011, 23:25 | Posts: 91 | Location: Berlin |
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Post Topic: Posted 28.03.2011, 02:29 |
Not really possible, there is no "legal" way to open PAK files and edit their contents yet.
Have a nice day! 
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JulioC95  |
Uber Modder | Member since: 22.05.2010, 20:38 | Posts: 1398 | Location: Spain o: |
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Post Topic: Posted 28.03.2011, 02:31 |
Welcome to Crymod  You'll have to wait until the modding tools are finalized and released. There is a non-official way to change the Nanosuit energy consumption, you'll have to have a quick Google search.
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GearofWars  |
Beginner | Member since: 28.03.2011, 00:31 | Posts: 3 |
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Post Topic: Posted 28.03.2011, 02:59 |
Ok thx u, like i said can upack the files but cant find the right one, thx u tho have to wait i guess
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Ali Cat  |
Uber Modder | Member since: 22.03.2008, 18:17 | Posts: 1039 | Location: England |
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Post Topic: Posted 28.03.2011, 03:14 |
There were some console commands to modify suit usage and other values in the first game. Anyone know if they still work?
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Starwaster  |
Uber Modder | Member since: 02.03.2008, 10:15 | Posts: 1340 |
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Post Topic: Posted 28.03.2011, 04:51 |
There's different commands.
Don't listen to these people who says you have to wait. There's some cvars that will help:
(some of these may not actually work; g_infinitesuitenergy doesn't seem to but the other cvars here increase efficiency. Maybe you want to tweak it to make it more godlike; I just wanted to screw around a bit)
I'm pretty sure you won't get any achievements because of these but you don't get any on easy anyway. Anyway follow the instructions below:
Create a folder called Difficulty in the crysis2game folder. Put a file in there named easy.cfg
Paste the following into it:
g_infiniteSuitEnergy = 4 g_infiniteammo = 1
pl_health.normal_threshold_time_to_regenerateSP=0 pl_health.normal_regeneration_rateSP=750 pl_health.slow_regeneration_rateSP=100
ai_CloakMaxDist 1 ai_CloakMinDist 0.1 g_cloakRefractionScale=4 g_cloakBlendSpeedScale=3 pl_pickAndThrow.useEnergy=0.1 r_MaxSuitPulseSpeedMultiplier=1 pl_enemy_ramming.fall_damage_threashold=1 ; 4 pl_enemy_ramming.safe_falling_speed=1 ; 6 pl_health.collision_health_threshold=250 ; 41 pl_health.fallDamage_health_threshold=128 ; 1 pl_health.fallDamage_SpeedFatal=24 ; 17 pl_health.fallDamage_SpeedFatalArmor=36 ; 21
;pp_RSFDebugWrite=1 ;pp_RichSaveGames=1
;g_thermalVisionDebug
g_giveCollectableEnergyPoints=30000 g_inventoryGrenadesCapacity=12 g_inventoryExplosivesCapacity=12 g_inventoryNoLimits=1 g_inventoryWeaponCapacity=6
perk_ArmorEfficiency_scaleEnergyDrain=0.1 perk_ArmorEfficiency_scaleMovementSpeed=1 perk_EnhancedVisor_NanoVisionEnergyCostScale=0.1 perk_Mobility_scaleEnergyConsumption=0 perk_Regen_energyRechargeScale=4 perk_Regen_healthRechargeDelayScale=0.1 perk_Regen_healthRechargeScale=4
Last edited by Starwaster on 28.03.2011, 04:52, edited 1 time in total.
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Lavizh  |
Media Support | Member since: 04.12.2007, 03:23 | Posts: 7112 | Location: Norway | Status: Online |
Likes: 65 |
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Post Topic: Posted 28.03.2011, 11:32 |
And the game executes this file at runtime ? I don't see any differences and we all know exec doesn't work thru console.
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solecist  |
Trained Modder | Member since: 30.10.2007, 23:29 | Posts: 388 |
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Post Topic: Posted 29.03.2011, 03:22 |
ok, not sure why people think they can't explain how to do this. my pak extractor thread is still up and unlocked and mentions this already.
unpack scripts.pak and go to scripts\entities\nanosuit\nanosuit.xml
most suit-related functions can be edited directly there. make sure you have the scripts folder in your gamecrysis2 folder and any changes you make will work in-game.
just a note, changing the amount of energy the suit has does not work. it is defaulted at 100, if you change it to 200 it will use that extra 100 energy BEFORE you see your suit energy start to go down. so you'll be at 100% energy until you use up that extra 100. the work-around is to just change the energy cost for each power, which is fairly simple.
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nightmear436  |
Beginner | Member since: 31.01.2009, 21:51 | Posts: 73 | Location: Big Apple |
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Post Topic: Posted 29.03.2011, 03:27 |
Quote: Originally posted by solecist ok, not sure why people think they can't explain how to do this. my pak extractor thread is still up and unlocked and mentions this already.
unpack scripts.pak and go to scripts\entities\nanosuit\nanosuit.xml
most suit-related functions can be edited directly there. make sure you have the scripts folder in your gamecrysis2 folder and any changes you make will work in-game.
just a note, changing the amount of energy the suit has does not work. it is defaulted at 100, if you change it to 200 it will use that extra 100 energy BEFORE you see your suit energy start to go down. so you'll be at 100% energy until you use up that extra 100. the work-around is to just change the energy cost for each power, which is fairly simple. Do you know how to edit power usage of modes in crysis 1/warhead? I've been having trouble with finding the place to edit and the nano.xml doesnt have that data.
[FONT=arial]8600M GT C2D T6400 4GB[/FONT]
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solecist  |
Trained Modder | Member since: 30.10.2007, 23:29 | Posts: 388 |
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Post Topic: Posted 29.03.2011, 04:34 |
it's been a long time but i remember doing most of the suit editing within the difficulty config files. some stuff like strength jumping is hard coded, though.
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Starwaster  |
Uber Modder | Member since: 02.03.2008, 10:15 | Posts: 1340 |
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Post Topic: Posted 29.03.2011, 05:13 |
Quote: Originally posted by Lavizh And the game executes this file at runtime ? I don't see any differences and we all know exec doesn't work thru console. Many cvars that don't work in the console work when put into certain cfg files. Some of the ones I listed DON'T work but I was too lazy to remove them.
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wootwoots  |
Uber Modder | Member since: 18.01.2010, 23:11 | Posts: 1730 |
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Post Topic: Posted 29.03.2011, 13:07 |
I tried to extract the difficulty folder and add somes Cvar
I tried g_inventoryNoLimits=1 and the g_infiniteammo = 1 and thoses 2 works perfectly even if you cant make them work using them in the console.
the "g_giveCollectableEnergyPoints=30000" do not work
After the "g_infiniteSuitEnergy = 4" should be "g_infiniteSuitEnergy = 1" but that do not work.
Last edited by wootwoots on 29.03.2011, 13:11, edited 1 time in total.
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solecist  |
Trained Modder | Member since: 30.10.2007, 23:29 | Posts: 388 |
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Post Topic: Posted 29.03.2011, 20:30 |
did you try reading my post, which explains exactly how to edit the suit? if you want unlimited energy you can just set the suit energy setting to some outrageous number in the nanosuit.xml file. it's like the first variable in that file. a lot of those cvars mentioned aren't working or are obsolete.
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GearofWars  |
Beginner | Member since: 28.03.2011, 00:31 | Posts: 3 |
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Post Topic: Posted 30.03.2011, 00:20 |
Thx u for your comment i know people get ticked when someone starts a thread and theres already one started, i saw your post, but didnt see what i needed, as said i can unpack, but didnt see the file i needed thxs everyone for there comments and help.
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wootwoots  |
Uber Modder | Member since: 18.01.2010, 23:11 | Posts: 1730 |
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Post Topic: Posted 30.03.2011, 22:39 |
Quote: Originally posted by solecist did you try reading my post, which explains exactly how to edit the suit? if you want unlimited energy you can just set the suit energy setting to some outrageous number in the nanosuit.xml file. it's like the first variable in that file. a lot of those cvars mentioned aren't working or are obsolete. I know  i'am just informing thoses who would like use this command. Since its Crytek who block command dont take it personaly
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