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Youpala  |
Trainee | Member since: 30.06.2009, 20:21 | Posts: 119 | Location: France |
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Post Topic: Tactical Arsenal Mod [Update 2] Posted 07.07.2011, 01:11 |
*Dead*
Last edited by Youpala on 26.10.2011, 23:14, edited 29 times in total.
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Fortran  |
Has no life | Member since: 27.12.2007, 01:50 | Posts: 6478 | Location: Nottingham |
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Post Topic: Re: YoupRoy's Weapon mod Posted 07.07.2011, 02:23 |
Looking good  As for decrypting the xml what problem are you having ? The Pak manager in SB3 will extract and create pak files for you quite simply
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Youpala  |
Trainee | Member since: 30.06.2009, 20:21 | Posts: 119 | Location: France |
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Post Topic: Re: YoupRoy's Weapon mod Posted 07.07.2011, 03:10 |
Yep, but nope, when i open Script.pak, every file are fine. script are not encoded, but when i open the file in "Crysis 2/patch/patch1.pak" everything is encoded, this is strange O.o, but dont worry, there is readable line down the file, anyway, ingame video soon
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Tom Yum 72  |
Uber Modder | Member since: 06.01.2010, 12:10 | Posts: 1156 | Location: Safe House |
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Post Topic: Re: YoupRoy's Weapon mod Posted 07.07.2011, 13:21 |
@ Youpala : THAT is an awesome Kalashnikov ! Keep it up.
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Mhaha2  |
Skilled Modder | Member since: 15.05.2008, 14:56 | Posts: 617 | Location: The Netherlands |
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Post Topic: Re: YoupRoy's Weapon mod Posted 07.07.2011, 13:35 |
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Youpala  |
Trainee | Member since: 30.06.2009, 20:21 | Posts: 119 | Location: France |
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Post Topic: Re: YoupRoy's Weapon mod Posted 08.07.2011, 05:53 |
AK's Update Update 1 This update is the first of the mod. Only AK here They will not have lot of equipment cause .. they are AK ... but i've made a tactical version with rails  Quote:
Last edited by Youpala on 08.08.2011, 23:42, edited 10 times in total.
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Racemate  |
Trainee | Member since: 16.01.2011, 07:37 | Posts: 154 | Location: USA |
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Post Topic: Re: YoupRoy's Weapon mod Posted 08.07.2011, 08:45 |
Your Kalashnikov is cool! Quote by Youpala: ...i would ask you what weapon do i have to add in the mod. How about AK 47/74 bayonet or a combat knife? Also, would be nice to get Dragunov SVD Sniper Rifle in the Mod.
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Youpala  |
Trainee | Member since: 30.06.2009, 20:21 | Posts: 119 | Location: France |
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Post Topic: Re: YoupRoy's Weapon mod Posted 08.07.2011, 19:21 |
I can not yet do Bayonet or Combat knife because i can't create new animation yet but i add the Dragunov in the to do list
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Rusealizt  |
Beginner | Member since: 03.07.2011, 21:06 | Posts: 17 |
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Post Topic: Re: YoupRoy's Weapon mod Posted 08.07.2011, 19:39 |
Class and the Multiplayer will it be? And now that I see you have a good weapon modes do help me make a camouflage for Scar! If you are not hard to Throw a standard texture Scar)
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ho0ol1g4n  |
Beginner | Member since: 01.05.2010, 22:20 | Posts: 5 |
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Youpala  |
Trainee | Member since: 30.06.2009, 20:21 | Posts: 119 | Location: France |
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Post Topic: Re: YoupRoy's Weapon mod Posted 09.07.2011, 01:13 |
Nope i can't. Read upper
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hassanayoub85  |
Trained Modder | Member since: 01.09.2005, 22:13 | Posts: 202 | Location: Lebanon |
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Post Topic: Re: YoupRoy's Weapon mod Posted 10.07.2011, 00:41 |
Very good work, looking forwad for realistic weapons mod
Nothing Is Impossible. The Only Inpossible Is Saying Impossible. So Don't Say It.
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mackan4762  |
Uber Modder | Member since: 15.02.2008, 17:24 | Posts: 2604 | Location: sweden |
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Post Topic: Re: YoupRoy's Weapon mod Posted 10.07.2011, 03:43 |
Nice i wonder one thing do how did you rig the weapon for ce3 you just must make a tutorial about that  Also very nice ak47 and textures is wonderful
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Youpala  |
Trainee | Member since: 30.06.2009, 20:21 | Posts: 119 | Location: France |
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Post Topic: Re: YoupRoy's Weapon mod Posted 10.07.2011, 15:41 |
I didn't used the rig, i make the original weapon invisible and i attach part by part in the Char editor. i'm waiting for someone know how use the rig to create new animations.
Also ... PURPOSE SOME **** WEAPON !!
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JustNameless  |
Skilled Modder | Member since: 03.06.2010, 19:54 | Posts: 693 | Location: Germany |
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Post Topic: Re: YoupRoy's Weapon mod Posted 11.07.2011, 01:30 |
Can you give a quick tutorial, how you assigned the animation to that gun? I want to something similar.
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