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User avatar   Skilled Modder Skilled ModderMember since: 01.12.2009, 22:36Posts: 736Location: Egypt Likes: 0
 

 Post Topic: Operation - White Moon [Download Now]
PostPosted 22.08.2011, 19:52 
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Description

"Operation - White Moon" is a short level, it's events takes place inside a chopper flying over the red sea. The objective is to deliver an Atomic Weapon and some Blueprints to a secret organization by a chopper transportation. There will be an Easter egg allowing the player to explore a unique area. Download size is only 1 mb and the installation is very easy, check the readme inside the mod folder for more information.


Screenshots

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Celebrating
1) 10 months since release.
2) 2.5k downloads.
3) Crysis 3 alpha release.


Operation - White Moon old trailer




The dogtag key which allows you to enter the secret room at the end

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If you want to leave feedback, or you want to report a bug, or need help with the mod, just use this thread.


Last edited by XaldiN-76 on 21.11.2012, 15:46, edited 21 times in total.

User avatar   Trainee TraineeMember since: 13.08.2008, 00:44Posts: 157Location: USA, KY Likes: 0
 

 Post Topic: Re: Operation - White Moon
PostPosted 22.08.2011, 23:08 
Looks Great!
User avatar   Skilled Modder Skilled ModderMember since: 17.08.2011, 16:25Posts: 746Location: Genova, Italy Likes: 0
 

 Post Topic: Re: Operation - White Moon
PostPosted 23.08.2011, 00:20 
Since the map is almost complete i'll hold my feedback for when it's released and I will be able to play it.
Seems great so far though ! =D


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User avatar   Skilled Modder Skilled ModderMember since: 01.12.2009, 22:36Posts: 736Location: Egypt Likes: 0
 

 Post Topic: Re: Operation - White Moon
PostPosted 23.08.2011, 00:31 
Thanks killen and Dante for the comments, I'll do my best to finish quickly :rolleyes:


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User avatar   Hardcore Modder Hardcore ModderMember since: 23.09.2008, 15:36Posts: 802 Likes: 0
 

 Post Topic: Re: [WIP] Operation - White Moon
PostPosted 23.08.2011, 02:00 
looks good so far. Looking forward to it.
User avatar   Skilled Modder Skilled ModderMember since: 01.12.2009, 22:36Posts: 736Location: Egypt Likes: 0
 

 Post Topic: Re: [WIP] Operation - White Moon
PostPosted 23.08.2011, 06:17 
Quote by fligmin:
looks good so far. Looking forward to it.

Thanks mate :))

I've updated the story and 2nd image, but I won't make the trailer again for that :puppy:


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  Beginner BeginnerMember since: 13.11.2007, 02:07Posts: 29 Likes: 0
 

 Post Topic: Re: [WIP] Operation - White Moon
PostPosted 23.08.2011, 21:20 
Looking forward to it too.
Two ending, very good idea. :)
User avatar   Skilled Modder Skilled ModderMember since: 01.12.2009, 22:36Posts: 736Location: Egypt Likes: 0
 

 Post Topic: Re: [WIP] Operation - White Moon
PostPosted 23.08.2011, 22:24 
Quote by Phaser001:
Looking forward to it too.
Two ending, very good idea. :)

Many thanks bro :happy:
I'm also working on an easter egg, your mod's "secret level" gave me the idea :easter:


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User avatar   Beginner BeginnerMember since: 30.04.2011, 03:11Posts: 33 Likes: 0
 

 Post Topic: Re: [WIP] Operation - White Moon
PostPosted 27.08.2011, 05:15 
So is this level supposed to be an on rail sequence ? I kinda got this feeling from the trailer.
User avatar   Skilled Modder Skilled ModderMember since: 01.12.2009, 22:36Posts: 736Location: Egypt Likes: 0
 

 Post Topic: Re: [WIP] Operation - White Moon
PostPosted 27.08.2011, 05:22 
Quote by Karram:
So is this level supposed to be an on rail sequence ? I kinda got this feeling from the trailer.

What's "on rail sequence", Can you explain a bit more? It takes place inside a chopper and you can move as long as you don't fall.

PS: Your Blog is nice and true :happy:


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User avatar   Experienced Modder Experienced ModderMember since: 01.07.2011, 21:28Posts: 436 Likes: 0
 

 Post Topic: Re: [WIP] Operation - White Moon
PostPosted 27.08.2011, 07:14 
Quote by XaldiN-76:
Quote by Karram:
So is this level supposed to be an on rail sequence ? I kinda got this feeling from the trailer.

What's "on rail sequence", Can you explain a bit more? It takes place inside a chopper and you can move as long as you don't fall.

PS: Your Blog is nice and true :happy:

On rails just mean that the player have no control over movement, they just sort of shoot at whatever looks nasty that's shooting at them.
User avatar   Skilled Modder Skilled ModderMember since: 01.12.2009, 22:36Posts: 736Location: Egypt Likes: 0
 

 Post Topic: Re: [WIP] Operation - White Moon
PostPosted 27.08.2011, 15:52 
Alright then it's on rail sequence yeah, I hope you don't feel it boring or something :rolleyes:


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User avatar   Skilled Modder Skilled ModderMember since: 17.08.2011, 16:25Posts: 746Location: Genova, Italy Likes: 0
 

 Post Topic: Re: [WIP] Operation - White Moon
PostPosted 27.08.2011, 17:50 
Uhm, i just thought that it would be good if you put something more ''Crysis-like'', like a Boss at the end or something like that (if there's not already :P), would be nice to re-experience Crysis ending:D


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User avatar   Skilled Modder Skilled ModderMember since: 01.12.2009, 22:36Posts: 736Location: Egypt Likes: 0
 

 Post Topic: Re: [WIP] Operation - White Moon
PostPosted 27.08.2011, 19:22 
Quote by DevilDante:
Uhm, i just thought that it would be good if you put something more ''Crysis-like'', like a Boss at the end or something like that (if there's not already :P), would be nice to re-experience Crysis ending :D

Thanks for the advice dude :happy: It's just there's no space and enough ammo to fight a very huge Boss but I'll try to do that as possible. Thanks again :))


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User avatar   24/7 Modder 24/7 ModderMember since: 02.02.2007, 07:25Posts: 4528 Likes: 21
 

 Post Topic: Re: [WIP] Operation - White Moon
PostPosted 16.11.2011, 20:23 
when you release this map!? 99% lol


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