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Cry-Alex  |
Crytek Staff Member | Member since: 02.06.2004, 17:36 | Posts: 6696 | Location: Frankfurt am Main |
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Post Topic: How to create IA and PS Multiplayer maps *update* Posted 19.11.2007, 20:00 |
Yesterday we already explained to you how to play any custom SP and/or MP map in Crysis. Today we would like to go a step further and provide you with an excellent tutorial that teaches you how to set up an InstantAction and/or PowerStruggle map. The tutorial has been created by Sven "c4Te" Metzger and is available in the tutorials section already. In addition it includes a description how to get your map listed ingame so you can launch a server with the map being added to your map pool. *Update*Thanks to all the feedback c4Te has re-worked the tutorial and added some other useful topics. The updated tutorial can be found in the link further below! Related links:- How to create IA & PS Multiplayer mapsThanks to Sven for this tutorial! -alex
Alexander Marschal
Crysis2 Project Manager
Last edited by Cry-Alex on 20.11.2007, 12:55, edited 2 times in total.
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ThePunisher  |
Beginner | Member since: 03.11.2007, 09:52 | Posts: 5 | Location: US |
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Post Topic: Posted 19.11.2007, 20:09 |
I AM THE LOL
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NBtX  |
Hardcore Modder | Member since: 27.10.2007, 03:22 | Posts: 886 | Location: Ontario, Canada |
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Post Topic: Posted 19.11.2007, 20:17 |
Quote: NK/US Prefabs cannot be captured by a team. This objects belong to a special team and are normally used in the homebase of this team. Objects which normally belongs to a team are the barracks and the headquater. These are also needed for the Seems to cut off there ;p
Gigabyte 790FXTA-UD5 - AMD Phenom II 965 - 8GB DDR3 - BFG GTX295
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wolfi  |
Experienced Modder | Member since: 16.05.2007, 01:04 | Posts: 457 | Location: Germany |
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Post Topic: Posted 19.11.2007, 20:26 |
THANK YOU! I just finished the first beta version of my map and wasnt able to create an XML file for my level. I will try this out asap
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Sotoro  |
Beginner | Member since: 27.10.2007, 11:13 | Posts: 88 | Location: Hagen, Germany |
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Post Topic: Posted 19.11.2007, 20:28 |
Quote: You also need Spawn Points for the players. These can be found under Entity / Multiplayer. Spectator Points can be found in the same directory. You need them to define the spawnpoints for spectators. When players are connecting to a server they will always first spawn at this spectator point. If you have no spectator points the spectators will spawn at campos 0,0,0. What are the settings for the spawn points? There is no information in the tutorial, but it's a really important point...
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Clivey  |
Honourable Member | Member since: 11.02.2005, 22:57 | Posts: 2733 | Location: Somewhere in Kent, UK |
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Post Topic: Posted 19.11.2007, 23:15 |
Nice C4te
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VengenceBot  |
24/7 Modder | Member since: 12.04.2007, 16:51 | Posts: 3267 |
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Post Topic: Posted 20.11.2007, 03:17 |
yea it would help if someone could add how to make those DDS files..
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Cry-c4Te  |
Crytek Staff Member | Member since: 07.08.2004, 02:56 | Posts: 313 | Location: Frankfurt am Main |
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Post Topic: Posted 20.11.2007, 11:41 |
Thanks. I am working on a new version of the tutorial were most things should be explained.
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Luigi  |
Beginner | Member since: 07.11.2007, 01:51 | Posts: 11 | Location: Middle of Nowhere, KS |
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Post Topic: Posted 20.11.2007, 18:20 |
Sweet, looking forward to seeing some good PS maps.
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icp-ORVAR-ice  |
Beginner | Member since: 28.05.2012, 14:45 | Posts: 1 |
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Post Topic: You are not authorised to read this forum.??? Posted 28.05.2012, 15:01 |
when i try to open the links it just says: "You are not authorised to read this forum." i really wont to make mp map so if someone can help me or tell me why I'm not authorised to read the forum that would be Awesome. thank you
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Lavizh  |
Media Support | Member since: 04.12.2007, 03:23 | Posts: 6843 | Location: Norway |
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Post Topic: Re: How to create IA and PS Multiplayer maps *update* Posted 28.05.2012, 16:20 |
You do know this thread is over 5 years old right? Amazing bump! There might still be some old tuts here from the old days : wiki/index.php/Main_Page/closed.
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