Inside and Outside the Box

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User avatar   News Posters News PostersMember since: 30.07.2008, 00:36Posts: 3920Location: Sthlm, Sweden Likes: 44
 

 Post Topic: Think Inside & Outside The Box | The Vulture's Entry Thread
PostPosted 07.09.2011, 00:34 
Hopefully I'll have time to finish this. Depends on how much school work I'll get later this week. I really hope to finish it in time though as it's a really fun challenge.

I'm calling this one Cry-Museum. It's bascially a room of small cabinets with Crysis assets scaled down and made into small scenes. Started yesterday but got most of the lighting work done today.

Really hard to get things looking good as the small assets are a pain in the *** to work with. I have to adjust the FOV all the time which just makes it a really slow process. Materials aren't done either.

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Last edited by The Vulture on 08.09.2011, 00:33, edited 1 time in total.

User avatar   Trainee TraineeMember since: 21.02.2009, 13:18Posts: 154 Likes: 0
 

 Post Topic: Re: Think Inside & Outside The Box | The Vulture's Entry Thr
PostPosted 07.09.2011, 17:08 
NIce män.
User avatar   Uber Modder Uber ModderMember since: 29.12.2007, 12:38Posts: 1234Location: The Netherlands, Boxmeer Likes: 15
 

 Post Topic: Re: Think Inside & Outside The Box | The Vulture's Entry Thr
PostPosted 07.09.2011, 17:30 
Very nice.


User avatar   Superstar Dolphin Superstar DolphinMember since: 16.08.2004, 10:46Posts: 9841Location: Finland Likes: 170
 

 Post Topic: Re: Think Inside & Outside The Box | The Vulture's Entry Thr
PostPosted 08.09.2011, 10:56 
An interesting concept for sure! ;)
User avatar   Uber Modder Uber ModderMember since: 29.12.2007, 12:38Posts: 1234Location: The Netherlands, Boxmeer Likes: 15
 

 Post Topic: Re: Think Inside & Outside The Box | The Vulture's Entry Thr
PostPosted 08.09.2011, 11:52 
Vulture could you please explain how you posed those soliders ?

I know how to add animation to a trackview (viewtopic.php?f=323&t=74717) but there are only animations of dying and fleeing persons in the animation tab.

Thanks very much for your response


User avatar   Has no life Has no lifeMember since: 27.12.2007, 01:50Posts: 6478Location: Nottingham Likes: 4
 

 Post Topic: Re: Think Inside & Outside The Box | The Vulture's Entry Thr
PostPosted 08.09.2011, 14:34 
Awesome idea!! Looking great as well!
User avatar   News Posters News PostersMember since: 30.07.2008, 00:36Posts: 3920Location: Sthlm, Sweden Likes: 44
 

 Post Topic:
PostPosted 08.09.2011, 17:41 
Cheers, guys, happy you liked it.

@ Duruk: Go to Entity -> Physics in the RollupBar, and grab an AnimObject. Pick whatever object you like (preferably a character in this case), and add it to Trackview. Add an animation track and pick whatever animation you seem fit. That's what I did with Lockhart. I haven't figured out a good way to make the animation pause in a cool pose, but setting the animation speed to 0.001 will do for now. The dead soldiers are just a different model.


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Last edited by The Vulture on 10.09.2011, 01:31, edited 2 times in total.
User avatar   News Posters News PostersMember since: 30.07.2008, 00:36Posts: 3920Location: Sthlm, Sweden Likes: 44
 

 Post Topic:
PostPosted 08.09.2011, 21:26 
Second cabinet more or less done. Been spending tonight with making materials with Vertex Deformation for the veg, so when you watch the trees, bushes and grass they won't be static. The leaves will be blowing in the wind. Realistic? No, probably not, since there's no wind in the room, but it looks a lot better in my opinion.

I'm going to spend tomorrow with making cabinet three and adding vegetation to this one. For now, here's what I got.

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User avatar   Uber Modder Uber ModderMember since: 20.01.2009, 14:25Posts: 1915 Likes: 10
 

 Post Topic: Re: Think Inside & Outside The Box | The Vulture's Entry Thr
PostPosted 09.09.2011, 00:00 
Is there even any question about who's gonna win? xD

Amazing stuff man.
User avatar   News Posters News PostersMember since: 30.07.2008, 00:36Posts: 3920Location: Sthlm, Sweden Likes: 44
 

 Post Topic:
PostPosted 10.09.2011, 19:47 
Yeah, of course haha. I like Duruk's, AwSHUM's and Tiesto's entries the most so far. But everyone has a chance to win, obviously. Been seeing some great stuff the last few days. But thanks for the nice comment.

Here's another cabinet... The third. Having done so little makes me wonder if I'll make the deadline. Anyway, enjoy.

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User avatar   Trainee TraineeMember since: 21.02.2009, 13:18Posts: 154 Likes: 0
 

 Post Topic: Re: Think Inside & Outside The Box | The Vulture's Entry Thr
PostPosted 15.09.2011, 20:08 
Love it, great job!
User avatar   Trained Modder Trained ModderMember since: 18.08.2011, 14:32Posts: 206Location: Germany Likes: 0
 

 Post Topic: Re: Think Inside & Outside The Box | The Vulture's Entry Thr
PostPosted 19.09.2011, 13:29 
It looks very impressive. Congratulation!
User avatar   Superstar Dolphin Superstar DolphinMember since: 16.08.2004, 10:46Posts: 9841Location: Finland Likes: 170
 

 Post Topic: Re: Think Inside & Outside The Box | The Vulture's Entry Thr
PostPosted 19.09.2011, 13:38 
Congrats, well thought outside the box! ;)
User avatar   Uber Modder Uber ModderMember since: 29.12.2007, 12:38Posts: 1234Location: The Netherlands, Boxmeer Likes: 15
 

 Post Topic: Re: Think Inside & Outside The Box | The Vulture's Entry Thr
PostPosted 19.09.2011, 15:27 
Congratulations The Vulture


User avatar   Uber Modder Uber ModderMember since: 20.06.2008, 22:31Posts: 1813Location: Austria Likes: 5
 

 Post Topic: Re: Think Inside & Outside The Box | The Vulture's Entry Thr
PostPosted 19.09.2011, 19:39 
Great work mate, I just love what you did with Prophet fighting the Pinger! :D
Absolutely awesome!