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The Vulture  |
Media Support | Member since: 30.07.2008, 00:36 | Posts: 3756 | Location: Sthlm, Sweden |
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Post Topic: Think Inside & Outside The Box | The Vulture's Entry Thread Posted 07.09.2011, 00:34 |
Last edited by The Vulture on 08.09.2011, 00:33, edited 1 time in total.
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Omega_Apex  |
Trainee | Member since: 21.02.2009, 13:18 | Posts: 154 |
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Post Topic: Re: Think Inside & Outside The Box | The Vulture's Entry Thr Posted 07.09.2011, 17:08 |
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Duruk  |
Uber Modder | Member since: 29.12.2007, 12:38 | Posts: 1180 | Location: The Netherlands, Boxmeer |
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Post Topic: Re: Think Inside & Outside The Box | The Vulture's Entry Thr Posted 07.09.2011, 17:30 |
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the_grim  |
Superstar Dolphin | Member since: 16.08.2004, 10:46 | Posts: 9506 | Location: Finland |
Likes: 39 |
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Post Topic: Re: Think Inside & Outside The Box | The Vulture's Entry Thr Posted 08.09.2011, 10:56 |
An interesting concept for sure!
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Duruk  |
Uber Modder | Member since: 29.12.2007, 12:38 | Posts: 1180 | Location: The Netherlands, Boxmeer |
Likes: 0 |
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Post Topic: Re: Think Inside & Outside The Box | The Vulture's Entry Thr Posted 08.09.2011, 11:52 |
Vulture could you please explain how you posed those soliders ? I know how to add animation to a trackview ( viewtopic.php?f=323&t=74717) but there are only animations of dying and fleeing persons in the animation tab. Thanks very much for your response
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Fortran  |
Has no life | Member since: 27.12.2007, 01:50 | Posts: 6478 | Location: Nottingham |
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Post Topic: Re: Think Inside & Outside The Box | The Vulture's Entry Thr Posted 08.09.2011, 14:34 |
Awesome idea!! Looking great as well!
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The Vulture  |
Media Support | Member since: 30.07.2008, 00:36 | Posts: 3756 | Location: Sthlm, Sweden |
Likes: 2 |
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Post Topic: Posted 08.09.2011, 17:41 |
Cheers, guys, happy you liked it.
@ Duruk: Go to Entity -> Physics in the RollupBar, and grab an AnimObject. Pick whatever object you like (preferably a character in this case), and add it to Trackview. Add an animation track and pick whatever animation you seem fit. That's what I did with Lockhart. I haven't figured out a good way to make the animation pause in a cool pose, but setting the animation speed to 0.001 will do for now. The dead soldiers are just a different model.
Last edited by The Vulture on 10.09.2011, 01:31, edited 2 times in total.
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The Vulture  |
Media Support | Member since: 30.07.2008, 00:36 | Posts: 3756 | Location: Sthlm, Sweden |
Likes: 2 |
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Post Topic: Posted 08.09.2011, 21:26 |
Second cabinet more or less done. Been spending tonight with making materials with Vertex Deformation for the veg, so when you watch the trees, bushes and grass they won't be static. The leaves will be blowing in the wind. Realistic? No, probably not, since there's no wind in the room, but it looks a lot better in my opinion. I'm going to spend tomorrow with making cabinet three and adding vegetation to this one. For now, here's what I got.
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Zurginator  |
Uber Modder | Member since: 20.01.2009, 14:25 | Posts: 1861 |
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Post Topic: Re: Think Inside & Outside The Box | The Vulture's Entry Thr Posted 09.09.2011, 00:00 |
Is there even any question about who's gonna win? xD
Amazing stuff man.
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The Vulture  |
Media Support | Member since: 30.07.2008, 00:36 | Posts: 3756 | Location: Sthlm, Sweden |
Likes: 2 |
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Post Topic: Posted 10.09.2011, 19:47 |
Yeah, of course haha. I like Duruk's, AwSHUM's and Tiesto's entries the most so far. But everyone has a chance to win, obviously. Been seeing some great stuff the last few days. But thanks for the nice comment. Here's another cabinet... The third. Having done so little makes me wonder if I'll make the deadline. Anyway, enjoy.
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Omega_Apex  |
Trainee | Member since: 21.02.2009, 13:18 | Posts: 154 |
Likes: 0 |
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Post Topic: Re: Think Inside & Outside The Box | The Vulture's Entry Thr Posted 15.09.2011, 20:08 |
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Eugen.Fot  |
Trained Modder | Member since: 18.08.2011, 14:32 | Posts: 206 | Location: Germany |
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Post Topic: Re: Think Inside & Outside The Box | The Vulture's Entry Thr Posted 19.09.2011, 13:29 |
It looks very impressive. Congratulation!
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the_grim  |
Superstar Dolphin | Member since: 16.08.2004, 10:46 | Posts: 9506 | Location: Finland |
Likes: 39 |
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Post Topic: Re: Think Inside & Outside The Box | The Vulture's Entry Thr Posted 19.09.2011, 13:38 |
Congrats, well thought outside the box!
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Duruk  |
Uber Modder | Member since: 29.12.2007, 12:38 | Posts: 1180 | Location: The Netherlands, Boxmeer |
Likes: 0 |
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Post Topic: Re: Think Inside & Outside The Box | The Vulture's Entry Thr Posted 19.09.2011, 15:27 |
Congratulations The Vulture
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Vert-X  |
Uber Modder | Member since: 20.06.2008, 22:31 | Posts: 1813 | Location: Austria |
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Post Topic: Re: Think Inside & Outside The Box | The Vulture's Entry Thr Posted 19.09.2011, 19:39 |
Great work mate, I just love what you did with Prophet fighting the Pinger!  Absolutely awesome!
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