Inside and Outside the Box

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User avatar   Trained Modder Trained ModderMember since: 27.10.2007, 14:11Posts: 225Location: Germany, Berlin Likes: 0
 

 Post Topic: Think Inside & Outside The Box | Kenturrac's Entry Thread
PostPosted 08.09.2011, 17:50 
@jury: Final and in time screenshots in the 10th post. But these here are the same.
__________________________________________________________________________

Here are my screenshot from the .zip data:

Image
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Hope you like it! :D


And here some informations:

  • working time: 61h in 5 days
  • exept for the bottles, glasses, the little pc and one texture are all assets and textures are selfmade.
  • the models are only render quality. no improvements for gaming.
  • i did many concepting mistakes :(
  • my outdoor area didn't make it, because of reflection problems indoor.


___________________________________________________________________________

Here some pics of my blockout.

I started with collecting inspirations and mood pics. after that, i sketched some layouts and tried to make all needed assets with solids. BUT: 3ds max > solids and the solid editing tools didn't work like i want. (see third picture). so i started modeling my assets yesterday. anyway, here are two pics of my blockout from moday.

for the moment i use the CDK because i'm more family with it.

theme:
  • future strip club in a spacestation
Attachments:

2.PNG
1.PNG
3.PNG



Design Intern @ Yager Development
http://www.kentutainment.de


Last edited by Kenturrac on 14.09.2011, 05:32, edited 7 times in total.

User avatar   Trained Modder Trained ModderMember since: 27.10.2007, 14:11Posts: 225Location: Germany, Berlin Likes: 0
 

 Post Topic: Re: Think Inside & Outside The Box | Kenturrac's Entry Threa
PostPosted 09.09.2011, 03:53 
after a new iteration of my room:
Attachments:

5.PNG
4.PNG


Design Intern @ Yager Development
http://www.kentutainment.de
User avatar   Skilled Modder Skilled ModderMember since: 23.03.2011, 05:21Posts: 796Location: Alberta / Canada Likes: 12
 

 Post Topic: Re: Think Inside & Outside The Box | Kenturrac's Entry Threa
PostPosted 09.09.2011, 05:56 
me gusta
User avatar   Uber Modder Uber ModderMember since: 29.12.2007, 12:38Posts: 1234Location: The Netherlands, Boxmeer Likes: 16
 

 Post Topic: Re: Think Inside & Outside The Box | Kenturrac's Entry Threa
PostPosted 09.09.2011, 08:44 
Will there be a pole dancer ? :easter:


User avatar   Trained Modder Trained ModderMember since: 27.10.2007, 14:11Posts: 225Location: Germany, Berlin Likes: 0
 

 Post Topic: Re: Think Inside & Outside The Box | Kenturrac's Entry Threa
PostPosted 09.09.2011, 14:45 
hm maybe, but my focus is on enviroment design.


Design Intern @ Yager Development
http://www.kentutainment.de
User avatar   Trained Modder Trained ModderMember since: 27.10.2007, 14:11Posts: 225Location: Germany, Berlin Likes: 0
 

 Post Topic: Re: Think Inside & Outside The Box | Kenturrac's Entry Threa
PostPosted 10.09.2011, 06:00 
update with some new assets. still in time.
Attachments:

Day 3 - 2.PNG
Day 3 - 1.PNG


Design Intern @ Yager Development
http://www.kentutainment.de
User avatar   Uber Modder Uber ModderMember since: 29.12.2007, 12:38Posts: 1234Location: The Netherlands, Boxmeer Likes: 16
 

 Post Topic: Re: Think Inside & Outside The Box | Kenturrac's Entry Threa
PostPosted 10.09.2011, 09:46 
Give use pole dancers :evil:

Image
(Faraa under characters/story)
In this case I changed her hair color and changed her body texture to:
objects/characters/human/civillians/female/body/textures/civ_female_c.dds


User avatar   Trained Modder Trained ModderMember since: 27.10.2007, 14:11Posts: 225Location: Germany, Berlin Likes: 0
 

 Post Topic: Re: Think Inside & Outside The Box | Kenturrac's Entry Threa
PostPosted 10.09.2011, 14:58 
dont like it. this destroys the immersion.


Design Intern @ Yager Development
http://www.kentutainment.de
User avatar   Trained Modder Trained ModderMember since: 27.10.2007, 14:11Posts: 225Location: Germany, Berlin Likes: 0
 

 Post Topic: Re: Think Inside & Outside The Box | Kenturrac's Entry Threa
PostPosted 12.09.2011, 02:28 
small update:
ToD - done!
modeling - nearly done

16h left - enough time. and now: glass, details, textures, visarea and light
Attachments:

Day 5 - 2.PNG
Day 5 - 1.PNG


Design Intern @ Yager Development
http://www.kentutainment.de
User avatar   Trained Modder Trained ModderMember since: 27.10.2007, 14:11Posts: 225Location: Germany, Berlin Likes: 0
 

 Post Topic: Re: Think Inside & Outside The Box | Kenturrac's Entry Threa
PostPosted 12.09.2011, 17:55 
Sry, no time for single uploads. here are my final screenshots. good luck to everybody!
Attachments:

Kenturrac.zip
[4.81 MiB]
Downloaded 68 times


Design Intern @ Yager Development
http://www.kentutainment.de
User avatar   Superstar Dolphin Superstar DolphinMember since: 16.08.2004, 10:46Posts: 9865Location: Finland Likes: 174
 

 Post Topic: Re: Think Inside & Outside The Box | Kenturrac's Entry Threa
PostPosted 12.09.2011, 18:23 
Nice work, very shiny and pretty... ;)
User avatar   Uber Modder Uber ModderMember since: 29.12.2007, 12:38Posts: 1234Location: The Netherlands, Boxmeer Likes: 16
 

 Post Topic: Re: Think Inside & Outside The Box | Kenturrac's Entry Threa
PostPosted 12.09.2011, 18:33 
Ohh red light district in space nice.


User avatar   Trained Modder Trained ModderMember since: 27.10.2007, 14:11Posts: 225Location: Germany, Berlin Likes: 0
 

 Post Topic: Re: Think Inside & Outside The Box | Kenturrac's Entry Threa
PostPosted 12.09.2011, 18:56 
thx, updated with some additional infos in first post.

finally, i can sleep :D

good luck @ everybody!


Design Intern @ Yager Development
http://www.kentutainment.de