Welcome to my thread. Here I will show the progress of my new unnamed zombie game. Please give feedback as it will help a lot! Introduction
For years I have dreamed of a zombie survival game that takes survival seriously. I want to play a game where your actions have real consequences, not just fake scripted ones. I want it to be open world, full of zombies and most importantly realistic. You should make your own decisions from the start. You write your own story.
You're probably thinking minecraft survival with the realism? Well minecraft is a good source of inspiration. Mojang have thrown the player into a world with no story, no tools or weapons. Just you and your tree punching fists. This game should be like that but more. The world you are thrown into is a realistic hand crafted city with surrounding country side and towns. All the pre-built buildings should be explore-able, different and full of secrets. You also start empty handed. Your only option, like minecraft, is to go out and explore.
I've decided to make that game using Crytek's amazing CryENGINE®3. Why CryENGINE®3 and not UDK or Unity? Well because the CryENGINE®3 is perfectly suited for large-scale maps full of detail and interaction.The Team
JasperHope (Jasper) - Environment Artist
dome113 (Thomas) - Programmer
Un_dead (Alex) - 3D Artist
MasterP - 3D ArtistRecruitment
I am recruiting skilled 3D artists. If you are interested, drop me a PM or reply to this thread. Please include a link to your portfolio.Jobs:
3D Environment artists (modellers, texturers, level designers)
Concept Artists (traditional background preferred)
Programmers (Lua, C, C++)Progress
I am currently working alone but I update this thread regularly. The sole purpose of this thread is for feedback, support, and most importantly constructive criticism. Please help if you can!
AI: 0%_________________________________________________________________________20th Feb 2012_________________________________________________________________________
Shot looking down at the map. It will be a lot bigger when more content is created.
Created the first drivable vehicle. A British ambulance. Covered in blood. _________________________________________________________________________12th Feb 2012_________________________________________________________________________
Adding a new housing estate, it will be massive.
Garden hopping? Shaun of the Dead style. _________________________________________________________________________10th Feb 2012_________________________________________________________________________
This is a supermarket. Currently unfinished like everything else! I'll add windows and interior items at some point. I just put the supermarket there to take a shot of it ingame. It will be in more realistic surroundings soon!
This is a view from a garden of one of the houses. They're all fully enterable like I promised! I'm currently planning out the streets but soon I will create interiors for them!
This is a night shot. I haven't adjusted the ToD yet so it might look better than this soon! I just wanted to show off the 24 hour day/night cycle to some friends!_________________________________________________________________________18th September 2011_________________________________________________________________________
I'm not using this map design anymore.
Just showing the models in-game. This doesn't represent what the end results will look like.
An old pub. Perfect for a safehouse. Make sure you board up those large windows. You wouldn't want a horde breaking in when you're asleep.
All buildings are modeled and textured in SketchUp Pro. I find this is the best program for architectural oriented modeling. __________________________________________________________________________________________________________________________________________________
That's all for now. I will update when more content is created. Thanks for reading.Don't forget to leave a comment!