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Kara Murat  |
Crytek Staff Member | Member since: 18.08.2011, 15:45 | Posts: 10 | Location: Frankfurt am Main |
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Post Topic: Re: CryENGINE 3 Free SDK - Update Posted 17.10.2011, 18:56 |
usually i would say, run as admin but the file size is a bit too small  try to download it again please
Last edited by Kara Murat on 17.10.2011, 18:57, edited 1 time in total.
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VinoBob  |
Uber Modder | Member since: 11.03.2009, 19:43 | Posts: 1697 | Location: in da hood |
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Post Topic: Re: CryENGINE 3 Free SDK - Update Posted 17.10.2011, 18:57 |
I havent used the CE3 SDK so far, because im also fully booked with porting my CE2 project to the Crysis 2 SDK, but i am now a bit afraid wheter it could be used with the free CE3 SDK ? Are these releases compatible with the Crysis 2 SDK ? I mean, if i have a project made with Crysis 2 SDK and later i decide to move onto the CE3 SDK, can i make it without setting up everything from zero again ?
"I gots to talk. I gotta tell what I feel."
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the_grim  |
Superstar Dolphin | Member since: 16.08.2004, 10:46 | Posts: 9565 | Location: Finland |
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Post Topic: Re: CryENGINE 3 Free SDK - Update Posted 17.10.2011, 19:51 |
VinoBob: Game-related entities are different, as well as the assets of course, so hopefully you're not using the Crysis 2 enemies and weapons, for example. Levels consisting of terrain, brush geometry, vegetation, props (custom ones), and triggers etc should work just fine with maybe a few hiccups. I've only tested with a very small and simple level, but my custom buildings turned up all right.
[EDIT] Flow graphs are something that could cause quite a bit worries and even redoing much of the content. Flowgraph nodes are largely different, some nodes that are found in Crysis 2 aren't in CDK and vice versa. Some nodes are in both but are organized differently (Actor:LocalPlayer in Crysis 2 is Game:Localplayer in CDK if I'm not mistaken) - things like that could break your flow graphs completely.
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Eternal-Dreamer  |
Uber Modder | Member since: 21.06.2009, 02:00 | Posts: 1200 |
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Post Topic: Re: CryENGINE 3 Free SDK - Update Posted 17.10.2011, 20:08 |
Quote by Kara Murat: usually i would say, run as admin but the file size is a bit too small  try to download it again please I re-downloaded the "CryENGINE_v3_3_7_2572_FreeSDK.rar", clicked to extract the files, and got the same message. I won't seem to let me extract from the .rar. Also, I scanned the .rar (something I always do with incoming files) and got a message saying that AVG had detected four threats. Why am I getting this message?
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bac9-flcl  |
Skilled Modder | Member since: 30.04.2010, 14:42 | Posts: 672 | Location: Russia |
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Post Topic: Re: CryENGINE 3 Free SDK - Update Posted 17.10.2011, 20:34 |
Absolutely awesome release! Congratulations and thanks to every developer involved in this!
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Jungle  |
Experienced Modder | Member since: 20.04.2005, 00:16 | Posts: 548 |
Likes: 1 |
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Post Topic: Re: CryENGINE 3 Free SDK - Update Posted 17.10.2011, 21:15 |
Downloading at 1.2mb/s. I hope they fixed the BSOD with Sandbox3 I was having.
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pxlntwrk  |
Trainee | Member since: 12.12.2010, 23:26 | Posts: 109 |
Likes: 0 |
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Post Topic: Re: CryENGINE 3 Free SDK - Update Posted 17.10.2011, 22:04 |
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Litos456  |
News Posters | Member since: 02.04.2010, 20:37 | Posts: 444 | Location: New York |
Likes: 4 |
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Post Topic: Re: CryENGINE 3 Free SDK - Update Posted 17.10.2011, 22:28 |
Where are the Trackview fixes
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Jungle  |
Experienced Modder | Member since: 20.04.2005, 00:16 | Posts: 548 |
Likes: 1 |
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Post Topic: Re: CryENGINE 3 Free SDK - Update Posted 17.10.2011, 23:02 |
Oh damn, Editor.exe: STOP: C000021a {FATAL SYSTEM ERROR} The windows subsystem system process terminated unexpectedly with a status of 0x0000005 (0x7c9106c3 0x00c9eee8). The system has been shut down.Oh well, I guess no CE3 for me.
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.gametime.  |
Hardcore Modder | Member since: 23.09.2009, 19:59 | Posts: 900 |
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Post Topic: Re: CryENGINE 3 Free SDK - Update Posted 18.10.2011, 00:21 |
nice, although i was hoping for tesselation and pom for 3d objects.... maybe next time
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Razorback-PT  |
Trainee | Member since: 30.06.2011, 02:26 | Posts: 133 | Location: Portugal |
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Post Topic: Re: CryENGINE 3 Free SDK - Update Posted 18.10.2011, 00:33 |
Oh man, this just made my day! Awesome job guys.
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Hamers  |
Trained Modder | Member since: 06.10.2008, 18:38 | Posts: 289 | Location: Berlin, Germany |
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Post Topic: Re: CryENGINE 3 Free SDK - Update Posted 18.10.2011, 00:35 |
@Jungle Do you have XP? You need Service Pack 3, otherwise you get a BSOD!
@partos They are working on it right now. Give them time.
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VinoBob  |
Uber Modder | Member since: 11.03.2009, 19:43 | Posts: 1697 | Location: in da hood |
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Post Topic: Re: CryENGINE 3 Free SDK - Update Posted 18.10.2011, 00:38 |
Quote by the_grim: VinoBob: Game-related entities are different, as well as the assets of course, so hopefully you're not using the Crysis 2 enemies and weapons, for example. Levels consisting of terrain, brush geometry, vegetation, props (custom ones), and triggers etc should work just fine with maybe a few hiccups. I've only tested with a very small and simple level, but my custom buildings turned up all right.
[EDIT] Flow graphs are something that could cause quite a bit worries and even redoing much of the content. Flowgraph nodes are largely different, some nodes that are found in Crysis 2 aren't in CDK and vice versa. Some nodes are in both but are organized differently (Actor:LocalPlayer in Crysis 2 is Game:Localplayer in CDK if I'm not mistaken) - things like that could break your flow graphs completely. Well ...i'd like to use C1 characters, but thats just for the model, i havent looked at the FG-s yet, i guessed that i had to build em up again, but is there really such a difference between C2 SDK and CE3 SDK that i could not use a weapon by just simply copying the necessery files ? Whatta hell is in that package then
"I gots to talk. I gotta tell what I feel."
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Jungle  |
Experienced Modder | Member since: 20.04.2005, 00:16 | Posts: 548 |
Likes: 1 |
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Post Topic: Re: CryENGINE 3 Free SDK - Update Posted 18.10.2011, 01:51 |
Quote by Hamers: @Jungle Do you have XP? You need Service Pack 3, otherwise you get a BSOD!
Alrighty, I'll try installing SP3 tomorrow. Thanks. Btw is it just me or they switched to more pc friendly Crysisescue1 player camera placement and fov? Thats a good thing.
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gtaekwondo32  |
Beginner | Member since: 07.09.2011, 02:54 | Posts: 19 |
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Post Topic: Re: CryENGINE 3 Free SDK - Update Posted 18.10.2011, 02:49 |
Will this work for 32bit?
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