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  Crytek Staff Member Crytek Staff MemberMember since: 18.08.2011, 15:45Posts: 10Location: Frankfurt am Main Likes: 1
 

 Post Topic: Re: CryENGINE 3 Free SDK - Update
PostPosted 17.10.2011, 18:56 
usually i would say, run as admin but the file size is a bit too small :)
try to download it again please


Last edited by Kara Murat on 17.10.2011, 18:57, edited 1 time in total.

User avatar   Uber Modder Uber ModderMember since: 11.03.2009, 19:43Posts: 1748Location: in da hood Likes: 18
 

 Post Topic: Re: CryENGINE 3 Free SDK - Update
PostPosted 17.10.2011, 18:57 
I havent used the CE3 SDK so far, because im also fully booked with porting my CE2 project to the Crysis 2 SDK, but i am now a bit afraid wheter it could be used with the free CE3 SDK ? Are these releases compatible with the Crysis 2 SDK ? I mean, if i have a project made with Crysis 2 SDK and later i decide to move onto the CE3 SDK, can i make it without setting up everything from zero again ?


"I gots to talk. I gotta tell what I feel."
User avatar   Superstar Dolphin Superstar DolphinMember since: 16.08.2004, 10:46Posts: 9823Location: Finland Likes: 160
 

 Post Topic: Re: CryENGINE 3 Free SDK - Update
PostPosted 17.10.2011, 19:51 
VinoBob: Game-related entities are different, as well as the assets of course, so hopefully you're not using the Crysis 2 enemies and weapons, for example. Levels consisting of terrain, brush geometry, vegetation, props (custom ones), and triggers etc should work just fine with maybe a few hiccups. I've only tested with a very small and simple level, but my custom buildings turned up all right.

[EDIT] Flow graphs are something that could cause quite a bit worries and even redoing much of the content. Flowgraph nodes are largely different, some nodes that are found in Crysis 2 aren't in CDK and vice versa. Some nodes are in both but are organized differently (Actor:LocalPlayer in Crysis 2 is Game:Localplayer in CDK if I'm not mistaken) - things like that could break your flow graphs completely.
User avatar   Uber Modder Uber ModderMember since: 21.06.2009, 02:00Posts: 1200 Likes: 0
 

 Post Topic: Re: CryENGINE 3 Free SDK - Update
PostPosted 17.10.2011, 20:08 
Quote by Kara Murat:
usually i would say, run as admin but the file size is a bit too small :)
try to download it again please


I re-downloaded the "CryENGINE_v3_3_7_2572_FreeSDK.rar", clicked to extract the files, and got the same message. I won't seem to let me extract from the .rar. ?(

Also, I scanned the .rar (something I always do with incoming files) and got a message saying that AVG had detected four threats. Why am I getting this message?
User avatar   Skilled Modder Skilled ModderMember since: 30.04.2010, 14:42Posts: 714Location: Russia Likes: 20
 

 Post Topic: Re: CryENGINE 3 Free SDK - Update
PostPosted 17.10.2011, 20:34 
Absolutely awesome release! Congratulations and thanks to every developer involved in this! :)
User avatar   Experienced Modder Experienced ModderMember since: 20.04.2005, 00:16Posts: 556 Likes: 4
 

 Post Topic: Re: CryENGINE 3 Free SDK - Update
PostPosted 17.10.2011, 21:15 
Downloading at 1.2mb/s. I hope they fixed the BSOD with Sandbox3 I was having.


User avatar   Trainee TraineeMember since: 12.12.2010, 23:26Posts: 109 Likes: 0
 

 Post Topic: Re: CryENGINE 3 Free SDK - Update
PostPosted 17.10.2011, 22:04 
;)
User avatar   News Posters News PostersMember since: 02.04.2010, 20:37Posts: 506Location: New York Likes: 21
 

 Post Topic: Re: CryENGINE 3 Free SDK - Update
PostPosted 17.10.2011, 22:28 
Where are the Trackview fixes :(
User avatar   Experienced Modder Experienced ModderMember since: 20.04.2005, 00:16Posts: 556 Likes: 4
 

 Post Topic: Re: CryENGINE 3 Free SDK - Update
PostPosted 17.10.2011, 23:02 
Oh damn, Editor.exe:

STOP: C000021a {FATAL SYSTEM ERROR}
The windows subsystem system process terminated unexpectedly with a status of 0x0000005 (0x7c9106c3 0x00c9eee8).
The system has been shut down.


Oh well, I guess no CE3 for me. :(


User avatar   Hardcore Modder Hardcore ModderMember since: 23.09.2009, 19:59Posts: 985 Likes: 23
 

 Post Topic: Re: CryENGINE 3 Free SDK - Update
PostPosted 18.10.2011, 00:21 
nice, although i was hoping for tesselation and pom for 3d objects.... maybe next time


User avatar   Trainee TraineeMember since: 30.06.2011, 02:26Posts: 137Location: Portugal Likes: 2
 

 Post Topic: Re: CryENGINE 3 Free SDK - Update
PostPosted 18.10.2011, 00:33 
Oh man, this just made my day! Awesome job guys.


User avatar   Trained Modder Trained ModderMember since: 06.10.2008, 18:38Posts: 289Location: Berlin, Germany Likes: 2
 

 Post Topic: Re: CryENGINE 3 Free SDK - Update
PostPosted 18.10.2011, 00:35 
@Jungle
Do you have XP? You need Service Pack 3, otherwise you get a BSOD!

@partos
They are working on it right now. Give them time.
User avatar   Uber Modder Uber ModderMember since: 11.03.2009, 19:43Posts: 1748Location: in da hood Likes: 18
 

 Post Topic: Re: CryENGINE 3 Free SDK - Update
PostPosted 18.10.2011, 00:38 
Quote by the_grim:
VinoBob: Game-related entities are different, as well as the assets of course, so hopefully you're not using the Crysis 2 enemies and weapons, for example. Levels consisting of terrain, brush geometry, vegetation, props (custom ones), and triggers etc should work just fine with maybe a few hiccups. I've only tested with a very small and simple level, but my custom buildings turned up all right.

[EDIT] Flow graphs are something that could cause quite a bit worries and even redoing much of the content. Flowgraph nodes are largely different, some nodes that are found in Crysis 2 aren't in CDK and vice versa. Some nodes are in both but are organized differently (Actor:LocalPlayer in Crysis 2 is Game:Localplayer in CDK if I'm not mistaken) - things like that could break your flow graphs completely.



Well ...i'd like to use C1 characters, but thats just for the model, i havent looked at the FG-s yet, i guessed that i had to build em up again, but is there really such a difference between C2 SDK and CE3 SDK that i could not use a weapon by just simply copying the necessery files ? Whatta hell is in that package then ?(


"I gots to talk. I gotta tell what I feel."
User avatar   Experienced Modder Experienced ModderMember since: 20.04.2005, 00:16Posts: 556 Likes: 4
 

 Post Topic: Re: CryENGINE 3 Free SDK - Update
PostPosted 18.10.2011, 01:51 
Quote by Hamers:
@Jungle
Do you have XP? You need Service Pack 3, otherwise you get a BSOD!
Alrighty, I'll try installing SP3 tomorrow. Thanks. :D
Btw is it just me or they switched to more pc friendly Crysisescue1 player camera placement and fov? Thats a good thing.


  Beginner BeginnerMember since: 07.09.2011, 02:54Posts: 19 Likes: 0
 

 Post Topic: Re: CryENGINE 3 Free SDK - Update
PostPosted 18.10.2011, 02:49 
Will this work for 32bit?