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acropole  |
Beginner | Member since: 25.10.2009, 11:54 | Posts: 33 | Location: France |
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Post Topic: How to configure VC++ 2010 express for ce3 x64 SDK ? Posted 16.12.2011, 19:49 |
Hi, How to configure VC++ 2010 express for ce3 x64 SDK ? Thanks.
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Cry-Ruan  |
Crytek Staff Member | Member since: 11.07.2008, 20:25 | Posts: 11645 | Location: Frankfurt am Main | Status: Online |
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Post Topic: Re: How to configure VC++ 2010 express for ce3 x64 SDK ? Posted 16.12.2011, 19:52 |
From MSDN: Quote: 64-bit tools are not available on Visual C++ Express by default. To enable 64-bit tools on Visual C++ Express, install the Windows Software Development Kit (SDK) in addition to Visual C++ Express. Otherwise, an error occurs when you attempt to configure a project to target a 64-bit platform using Visual C++ Express.
Junior server programmer, ex-community rep
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lpcstr  |
Beginner | Member since: 11.12.2011, 05:02 | Posts: 18 |
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Post Topic: Re: How to configure VC++ 2010 express for ce3 x64 SDK ? Posted 16.12.2011, 21:12 |
The CE3 DLLs were compiled with Visual Studio 2008. Are they compatible with Visual Studio 2010?
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Cry-Ruan  |
Crytek Staff Member | Member since: 11.07.2008, 20:25 | Posts: 11645 | Location: Frankfurt am Main | Status: Online |
Likes: 21 |
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Post Topic: Re: How to configure VC++ 2010 express for ce3 x64 SDK ? Posted 16.12.2011, 21:13 |
Quote by lpcstr: The CE3 DLLs were compiled with Visual Studio 2008. Are they compatible with Visual Studio 2010? Yes indeed.
Junior server programmer, ex-community rep
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acropole  |
Beginner | Member since: 25.10.2009, 11:54 | Posts: 33 | Location: France |
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Post Topic: Re: How to configure VC++ 2010 express for ce3 x64 SDK ? Posted 16.12.2011, 22:02 |
Quote: 64-bit tools are not available on Visual C++ Express by default. To enable 64-bit tools on Visual C++ Express, install the Windows Software Development Kit (SDK) in addition to Visual C++ Express. Otherwise, an error occurs when you attempt to configure a project to target a 64-bit platform using Visual C++ Express.
Already done, despite uncompatibility between Win SDK and VC++ 2010 express SP1 and all 2008, 2005 (and so on) SDK found before getting the right one... Then, now ?
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Cry-Ruan  |
Crytek Staff Member | Member since: 11.07.2008, 20:25 | Posts: 11645 | Location: Frankfurt am Main | Status: Online |
Likes: 21 |
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Post Topic: Re: How to configure VC++ 2010 express for ce3 x64 SDK ? Posted 16.12.2011, 22:05 |
I didn't personally configure the solution I work with so there may be more steps involved but I'd assume all you have to do is set x64 to your active platform.
Junior server programmer, ex-community rep
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acropole  |
Beginner | Member since: 25.10.2009, 11:54 | Posts: 33 | Location: France |
Likes: 0 |
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Post Topic: Re: How to configure VC++ 2010 express for ce3 x64 SDK ? Posted 16.12.2011, 22:17 |
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da3dsoul  |
Hardcore Modder | Member since: 16.06.2010, 11:41 | Posts: 862 | Location: West Lafayette, Indiana |
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Post Topic: Re: How to configure VC++ 2010 express for ce3 x64 SDK ? Posted 17.12.2011, 08:26 |
I am using VC++ 2010 Pro but when I try to configure for x64, it gives me the error that the platform is not supported by the projects. how does that work?
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da3dsoul  |
Hardcore Modder | Member since: 16.06.2010, 11:41 | Posts: 862 | Location: West Lafayette, Indiana |
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Post Topic: Re: How to configure VC++ 2010 express for ce3 x64 SDK ? Posted 19.12.2011, 08:57 |
I figured it out, I somehow deleted the x64 platform for the project. I just copied the express edition and upgraded it to work, now it's great with no errors.
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chiefwhosm  |
Trainee | Member since: 04.07.2011, 18:14 | Posts: 133 |
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Post Topic: Re: How to configure VC++ 2010 express for ce3 x64 SDK ? Posted 28.12.2011, 13:51 |
Has anyone with the express edition been able to get x64 compiling to work? As with acropole I get the same problems, and if you try to compile the code you recieve: Error: The "ConfigurationGeneral" rule is missing from the project. Apparently that's a corrupt .sln file, due to missing lines usually however the .sln the express edition had created for x64 compiling looked identical to that of the full vs2010 .sln's x64 areas. These are the steps I followed to attempt to make the sln x64: http://stackoverflow.com/questions/1865 ... 10-expressChief
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acropole  |
Beginner | Member since: 25.10.2009, 11:54 | Posts: 33 | Location: France |
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Post Topic: Re: How to configure VC++ 2010 express for ce3 x64 SDK ? Posted 28.12.2011, 14:19 |
Forgive all those **** "AAA" engines. They are not designed for indies developpers. They try to make you believe you can do your game with them, but it's FALSE. Don't waste your time.
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chiefwhosm  |
Trainee | Member since: 04.07.2011, 18:14 | Posts: 133 |
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Post Topic: Re: How to configure VC++ 2010 express for ce3 x64 SDK ? Posted 30.12.2011, 03:50 |
Last edited by chiefwhosm on 28.09.2012, 23:43, edited 1 time in total.
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Pat21  |
Experienced Modder | Member since: 18.03.2008, 20:25 | Posts: 419 | Location: New York |
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Post Topic: Re: How to configure VC++ 2010 express for ce3 x64 SDK ? Posted 30.12.2011, 09:45 |
I got Visual Studio Ultimate and I have no problmes with compiling the x64-Game.dll. Compiling for the x64-platform is only possible with a x64-system. You cannot do this with a x86-system.
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da3dsoul  |
Hardcore Modder | Member since: 16.06.2010, 11:41 | Posts: 862 | Location: West Lafayette, Indiana |
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Post Topic: Re: How to configure VC++ 2010 express for ce3 x64 SDK ? Posted 30.12.2011, 19:38 |
I had an issue with the iso install as well, there was an error that couldn't be described, and I hate those. So, I did it the old fashioned way and run the several small installers in the iso (in each folder)
no errors with any of these, but I didn't install for wrong processors
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Cobryis  |
Experienced Modder | Member since: 10.12.2007, 03:28 | Posts: 543 | Location: United States |
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Post Topic: Re: How to configure VC++ 2010 express for ce3 x64 SDK ? Posted 01.01.2012, 03:02 |
This is my tutorial:
When importing to VS 2010 for 64bit: Only overwrite the GameDLL project file. Next, you have to fix the stupid _XBOX_VER code in _cstdlib.h This can be done by trying to build. Always build Release x64 and make sure in configuration manager only GameDLL is set to build. Next, follow the error by double clicking on it in output Then just comment out the line of problematic code.
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