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User avatar   Beginner BeginnerMember since: 01.05.2011, 20:56Posts: 24Location: Sweden Likes: 0
 

 Post Topic: Crysis 2 and The Chepter Machines v4 NEW
PostPosted 11.07.2011, 02:24 
I would like to inform you people that taking a part from my mod and upload it or intergrate it into your mod is something i am against, especialy when you dont ask me first. If you want something that exist inside my mod, give me a private message about it and we can discuss about it. Thank you

Ladies and gentlemen, (And Chep alike), i present you my masterpiece, and the every grandfahter of The Last Alcatraz mod, Crysis 2 and The Chepter Machines!

And yes, The Chepter Machines is orginaly mine, not USS_GRAND's, but atleast he had the heart to tell the truth that he used my mod as a base for his mod, instead of stealing it all togheter :)Now, what can you expect from this mod? Look below and see!

----The Very Purpose of this mod------

The very purpose of this mod is that to allow the player to replay the game but in a different way. Being an Marine is not like using the NanoSuit and beat everyone. This mod will make the player to discover new tactics, new ways to defeat th enemy, new ways of thinking and so much more.With the help of The Chepter Machines, a marine can use abilites differently than a soldier with a nanosuit. The Armor mode has been replaced with Freefall mode, this mode makes you able to survive most high falls. Cloak has been removed, Nanovison been replaced with Snake Eyes, that doesnt need energy nor Stamina.The Snake eyes works a little different from the NanoVision,

since not only can it see farther, but also it requires no energy, but causes alot of black colored areas, but its perfect for detecting enemies that the Nanovision couldnt.Also, this mod changes on what upgrades you can use. PlasmaShock is a new one that replaces the Stamp attack. Weapon Pro, Countermeasures and more.The Chepter Machines gives the player a unique and challanging gameplay unnlike others.

-----Download Link-----

http://www.moddb.com/mods/crysis-2-and- ... /downloads

(For those that have the 5 minutes server and mirror error, try the link below)
http://www.moddb.com/downloads/start/39918/all

----New things in this release------

1: Alot of the ingame texts have been altered such as most of the hints and tips.

2: The HUD Text has been altered a bit.

3: The NanoVision runs on its own battery and is now called Snake Eyes, wich also uses Sonar Pulses.

4: Some new Easter Eggs in the game, think you can find them all?

5: The new hands on Alcatraz is now fully complete, and it shows clearly Chepter Infected hands, wich grands him some unique abilities.

6: All Cheps are now blue as they where in Crysis 1, and also, all their normal mapping and shaders have been improved wiht no fps hit.

7:A couple of new songs and a whole new Music Theme for the main menu.--Going to thank Promuckaj for the headbobbing script, looks great :)Also, i have to thank USS_GRAND for not stealing this mod from me, as he gave me credit for my hard work he stole (not stole maybe, but more like taking it without asking) lol, still, check out his mod when you can ;)

----things to note when playing this mod----

1: The script i modified makes it impossible to use any nanosuit abilites as they normal where used. The armor mode has been replaced with Freefall mode that provides the user to survive an high fall that is normaly leathal to humans.

2: Since you dont have the suit anymore, it is important to think before doing something. Observe your suroundings, use it to your advantage.

3: Since the power jump is not as high as before, you need to find other means to get to higher ground. Look around, look if you can find anything to climb on, like crates or something and build your own stairs or ladder.

4: Remember to use cover alot, since when you dont have Chuck norris by your side nor have the suit, you are very sensitive to open fire from the enemy. Also, tactics is the key to survival.

5: The Chepter machines where orginaly not created for soliders, so expect drawbacks.

6: Most of the ingame text has been altered, instead of Energy, it says Stamina in the HUD.

7: Assist your fellow marines. You need them to survive longer. If you are alone, make sure to sure tactics alot.

-----Credits------

Me for creating this mod
My best friend Malwina for testing this mod and reporting the bugs :)
Crytek for creating Crysis 2
CryDev for all your hard working modders.
USS_GRAND and Promuckaj for providing me with the Headbobbing script i needed. :)
Anyone who downloads my mod!
Please report any possible bug you can find, as this mod still need improvements.




Last edited by Cebius on 25.01.2013, 20:05, edited 7 times in total.

User avatar   Beginner BeginnerMember since: 10.04.2011, 03:57Posts: 54 Likes: 0
 

 Post Topic: Re: Crysis 2 and The Chepter Machines v3
PostPosted 17.07.2011, 23:00 
looks cool.the hand kind of reminds me of singularity or bio-shock.. nice job..
  Beginner BeginnerMember since: 29.06.2011, 22:50Posts: 6 Likes: 0
 

 Post Topic: Re: Crysis 2 and The Chepter Machines v3
PostPosted 18.07.2011, 00:23 
Doesn't work for me. I have ur custom menu/music and all that, but if I go to Mod Campaign there is nothin I could click on and if I select play Campaign there is your custom difficulty selection. I picked the difficulty but it started the normal Campaign not ur modded one.

Did I possibly do something wrong?

Edit: I tried it over the Campaign -> Load Function and it threw me into the normal campaign without a nanosuit and a strange looking weapon. l0l ?(
User avatar   Beginner BeginnerMember since: 01.05.2011, 20:56Posts: 24Location: Sweden Likes: 0
 

 Post Topic: Re: Crysis 2 and The Chepter Machines v3
PostPosted 18.07.2011, 01:03 
Quote by TOXlC:
Doesn't work for me. I have ur custom menu/music and all that, but if I go to Mod Campaign there is nothin I could click on and if I select play Campaign there is your custom difficulty selection. I picked the difficulty but it started the normal Campaign not ur modded one.

Did I possibly do something wrong?

Edit: I tried it over the Campaign -> Load Function and it threw me into the normal campaign without a nanosuit and a strange looking weapon. l0l ?(


I havent made any levels yet, and the straings looking weapons is possible a bug or something. The mod has no custom levels, just the standard ones with a modded gameplay.

EDIT: Also, can you send a screenshot on that ''strange looking weapon'' s i ca see it? So i can fix it? Please?


  Beginner BeginnerMember since: 29.06.2011, 22:50Posts: 6 Likes: 0
 

 Post Topic: Re: Crysis 2 and The Chepter Machines v3
PostPosted 18.07.2011, 01:07 
Oh, I messed that up. Sorry.
User avatar   Beginner BeginnerMember since: 01.05.2011, 20:56Posts: 24Location: Sweden Likes: 0
 

 Post Topic: Re: Crysis 2 and The Chepter Machines v3
PostPosted 18.07.2011, 01:34 
Quote by TOXlC:
Oh, I messed that up. Sorry.


Dont worry, everyone makes mistakes ^^


User avatar   Beginner BeginnerMember since: 07.01.2011, 12:50Posts: 4Location: Poland Likes: 0
 

 Post Topic: Re: Crysis 2 and The Chepter Machines v3
PostPosted 31.07.2011, 17:10 
I like this mod :).


I could be your girl
But would you love me if I ruled the world?
  Beginner BeginnerMember since: 22.12.2011, 07:30Posts: 81 Likes: 0
 

 Post Topic: Re: Crysis 2 and The Chepter Machines v3
PostPosted 22.12.2011, 07:57 
the....best.....looking....crysis2....mod.....yet.... it truly surpassed black fire + quality mode(they got better texture though) with some tweaks +4xmsasa, not only I think it is the best looking mod but made crysis2 the best looking game in history.

Image
Image

one complain though, the color choice for the suit is really bad(sorry) and I can't find anything in conig to switch it back to the original suit color, can you help?
User avatar   Uber Modder Uber ModderMember since: 20.07.2011, 21:46Posts: 1274Location: Illinois, United States Likes: 2
 

 Post Topic: Re: Crysis 2 and The Chepter Machines v3
PostPosted 22.12.2011, 08:16 
Quote by crysis2thebest:
the....best.....looking....crysis2....mod.....yet.... it truly surpassed black fire + quality mode(they got better texture though) with some tweaks +4xmsasa, not only I think it is the best looking mod but made crysis2 the best looking game in history.

Image
Image

one complain though, the color choice for the suit is really bad(sorry) and I can't find anything in conig to switch it back to the original suit color, can you help?


hey, I think you meant to post here==> viewtopic.php?f=308&t=76093

To delete the Blue Nanosuit, Open the Alcatraz mod folder, and then delete gamecrysis2\Objects\characters\human\us\nanosuit.

Also Alcatraz Mod series orgins from the Chepter machines. It's easy to get confused. lol


  Beginner BeginnerMember since: 22.12.2011, 07:30Posts: 81 Likes: 0
 

 Post Topic: Re: Crysis 2 and The Chepter Machines v3
PostPosted 22.12.2011, 08:42 
thank you so much!! I owe you my life ;(
User avatar   Trained Modder Trained ModderMember since: 22.07.2011, 09:25Posts: 248Location: Ukraine Likes: 0
 

 Post Topic: Re: Crysis 2 and The Chepter Machines v3
PostPosted 22.12.2011, 18:30 
Where are Credits for USSR_GRAND? :] :]
User avatar   Trained Modder Trained ModderMember since: 22.07.2011, 09:25Posts: 248Location: Ukraine Likes: 0
 

 Post Topic: Re: Crysis 2 and The Chepter Machines v3
PostPosted 22.12.2011, 18:39 
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Last edited by promsii4 on 23.12.2011, 07:41, edited 1 time in total.
  Beginner BeginnerMember since: 22.12.2011, 07:30Posts: 81 Likes: 0
 

 Post Topic: Re: Crysis 2 and The Chepter Machines v3
PostPosted 22.12.2011, 22:26 
Quote by promsii4:
Where are Credits for USSR_GRAND? :] :]



lol! yeah my bad, I showed my appreciation in his thread already. :cheesy:

these guys are heros
User avatar   Beginner BeginnerMember since: 01.05.2011, 20:56Posts: 24Location: Sweden Likes: 0
 

 Post Topic: Re: Crysis 2 and The Chepter Machines v3
PostPosted 26.12.2011, 22:10 
Quote by promsii4:
Where are Credits for USSR_GRAND? :] :]


He is the one to give credits for me since it was my batch files and mod folder he uses to create his Last Alcatraz mod. Let us say taht my mod started his work.


EDIT: And thanks USSR_GRAND , for helping me this out. I hope do we can help eachotehr int eh future, but please give credit for something you use ;)

Still, your mod do look awesome, compare to mine that is lol


User avatar   Uber Modder Uber ModderMember since: 20.07.2011, 21:46Posts: 1274Location: Illinois, United States Likes: 2
 

 Post Topic: Re: Crysis 2 and The Chepter Machines v3
PostPosted 27.12.2011, 00:05 
Thank you, so much.

Your Chepter Machines mod has tought me so much about modding. If you would have never made it, then there would never be a Alcatraz Mod.

These forums needs more people like you.

,Good work ;)