Thank you very much. But I don't really understand where in the basicactor.lua to put the name of my animationgraph.
As for now, there is no AG for Ladder set up already. When I put a ladder into the map (Entity > Ladder) and I switch to the game, I can't use the ladder. I can't climb it. Then, after I tried to set up an AG for the Ladder, it didn't work neither. So, the only thing that now has to be done by me, is to put somewhere the reference to this laddersetup (.xml file).
And I read your post a few times but in the basicactor.lua there are only the two graphs HumanmaleUpperBody and HumanmaleFullBody.
And if I have to put the LadderSetup.xml let's say a line under those two, how would the variable be named?
For example:
Code:
--BasicActor
BasicActor =
{
AnimationGraph = "HumanMaleFullBody.xml", //<- already preset
UpperBodyGraph = "humanmaleupperbody.xml", //<- already preset
//LadderGraph = "LadderSetup.xml" --> is this right?
Properties =...
I don't know if I'm doing it completely wrong but it's very kind of you to help me.
Thank you