Hello, I am currently looking for some people to alpha test a multiplayer component (that I've been secretly developing

) of my mod, I wasn't sure were to post this, so I guess here will have to do.
I am currently looking for a large amount of people to test out a part of the multiplayer component for my mod, to see if the teams are correctly balanced, and what not, a quick rundown of how the multiplayer is intended to be played, and what I want to achieve with this testing.
1. The multiplayer does not involve zombies (well, not primarily

)
There are 3 teams in the multiplayer.
1.) Zombies
2.) Rioters/panicked citizens/criminals
3.) National Security
> Zombies - These guys generally wander around the map, not doing much, they attack both teams, however they do not have the power
>Rioters/Panicked Citizens/Criminals - Don't have a name for them yet, their cause is to stop the National Security from getting in their way of Anarchy, their job is to fight National Security primarily. They complete a series of objectives, whether it is to secure a location, steal food, money, weapons, vehicles.
An example would be.
Game Start -> Criminals Secure Apartments -> Criminals then secure the military checkpoint -> Vehicles in the checkpoint are then used to travel a long distance towards a "food" store -> the food store must be captured -> the food must be loaded into the truck -> the citizens must then evacuate the city by driving a designated distance
>National Security - Their job is to stop the Rioters, they do this through lethal force, they have more access to vehicles and stronger vehicles. Unfortunetly, they lost contact with central command, so they have poor communication
The gameplay works in a way of one team does objectives, then progress is made, a new part opens up and then an objective is accomplished in the new zone, until all objectives are completed, as well as capture the flag mode, and deathmatch, however deathmatch is on the chopping block
The test will be conducted at the end of January but since I need a large amount of people I can easily contact I must start now. I will provide more pictures when I go on my desktop tomorrow night.
List of testers at the moment.
-Johnny Guitar
(Possibly the staff working on the mod, however I'll be pretty active when playing so I gather opinions)
-Xx.ProGamer.xX
-iSqueezee
-Bormeth
-Gasandoli
-TheDarknessIsHere
-General Kaboom
-xoinkx
-Navaire