View unanswered posts | View active topics


Post a new topicPost a reply
Previous topic | Next topic 

User avatar   Uber Modder Uber ModderMember since: 26.11.2007, 02:03Posts: 2842Location: USA Likes: 123
 

 Post Topic: Re: Rocks
PostPosted 26.01.2012, 09:12 
Its impossible to get a realistic look without Sculpting software and A baked normal map. :/

  Beginner BeginnerMember since: 02.01.2012, 09:53Posts: 64 Likes: 0
 

 Post Topic: Re: Rocks
PostPosted 26.01.2012, 10:33 
I have tried to bake my maps with CrazyBump, but if I use the normal maps created with CrazyBump Imy rocks are looking very stange.
The first image is without a normal map, the second picture is with a normal map:
Does anyone now how to solve this problem?
Attachments:

rocks.JPG
rocks1.JPG
User avatar   Skilled Modder Skilled ModderMember since: 17.08.2011, 16:25Posts: 746Location: Genova, Italy Likes: 3
 

 Post Topic: Re: Rocks
PostPosted 26.01.2012, 15:24 
Quote by the_grim:
The texture still isn't very realistic, you need to vary it more. Add contrast, cracks and recesses to the texture, and make it tile larger. Look at these pictures for reference:
http://michaelflocco.com/blog/wp-conten ... _final.jpg
http://www.mentalwarp.com/~fmp/cache/pu ... cksWip.jpg


Exactly, that should be your reference model.
Rocks are good though they are a bit too soft, too curved.. you know, thousands of different rocks exist, depending on the rain/snow/water in the area, yours are just 1 single kind (e.g. definitely not mediterranean ones). :)
If you're also going to create other kind of rocks.. well that would be a great job imho :)


Image
  Beginner BeginnerMember since: 02.01.2012, 09:53Posts: 64 Likes: 0
 

 Post Topic: Re: Rocks
PostPosted 26.01.2012, 15:30 
Yes, I will create different kind of rocks.
User avatar   Beginner BeginnerMember since: 18.08.2011, 02:58Posts: 66Location: Brazil Likes: 0
 

 Post Topic: Re: Rocks
PostPosted 03.02.2012, 07:13 
Yeah, u can create rocks with some moss or slime to give a liitle bit of realistic "nature" aspect for them.


Image
"Just a Kamen Rider passing through, remember that!"
  Beginner BeginnerMember since: 02.01.2012, 09:53Posts: 64 Likes: 0
 

 Post Topic: Re: Rocks
PostPosted 03.02.2012, 18:24 
I've been away for a while, I was really busy, but now I'm back. I'm still working to make some very good looking rocks. I will post a picture later.
User avatar   Trainee TraineeMember since: 03.09.2011, 18:09Posts: 178 Likes: 0
 

 Post Topic: Re: Rocks
PostPosted 04.02.2012, 21:10 
keep on improving Agion cause it looks very promising ;)


Art is not merely an imitation of the reality of nature, but in truth a metaphysical supplement to the reality of nature, placed alongside thereof for its conquest.
Friedrich Nietzsche
User avatar   Uber Modder Uber ModderMember since: 26.11.2007, 02:03Posts: 2842Location: USA Likes: 123
 

 Post Topic: Re: Rocks
PostPosted 05.02.2012, 00:29 
Yes indeed, don't give up.. Its a touchy science.. A lot of work has to go into rocks for a realistic look, and even more for stylized.. The best thing you can do is Look up reference and attempt to capture the shapes of the rocks, then Lower the polycount to keep the shape correct. takes some hand work, but soon it will become 2nd nature for you.
User avatar   Trained Modder Trained ModderMember since: 22.11.2011, 18:22Posts: 205Location: Nottingham Likes: 15
 

 Post Topic: Re: Rocks
PostPosted 21.10.2013, 16:50 
"I like that boulder... that's a nice boulder"


"Video Games mean so much to me that when others play or observe what I have made, I hope that it will mean a little more to them" - Samuel Johnston Quality Assurance Engineer