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javorivskii  |
Beginner | Member since: 03.01.2012, 18:14 | Posts: 29 | Location: Rio de Janeiro | Brazil |
Likes: 0 |
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Post Topic: Re: Free SDK 3.3.9 (3410) Update - Now Available! Posted 24.02.2012, 14:35 |
Quote by archnemesis: Quote by javorivskii: help in UI Emulator  that happens to me eariler its kinda buggy.. you have to fiddle with it.. moving the docks in and out again to get them to go back into place I've tried doing this but cannot move = /
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javorivskii  |
Beginner | Member since: 03.01.2012, 18:14 | Posts: 29 | Location: Rio de Janeiro | Brazil |
Likes: 0 |
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Post Topic: Re: Free SDK 3.3.9 (3410) Update - Now Available! Posted 24.02.2012, 14:44 |
Quote by Plastix: Quote by RayFan9876: Hmm, I feel like one of the few people who aren't running into problems. Maybe it's because I just reinstalled Windows less than a month ago.  1. Open «Forest» level 2. Display -> Goto Position 3. Enter: X: 572.75 Y: 583.41 Z: 143.05 4. Press Go To 5. Rotate camera to Angl -5/-6 and tell me what do you see  lol
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KingBadger  |
Trained Modder | Member since: 06.09.2011, 14:10 | Posts: 279 | Location: England |
Likes: 0 |
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Post Topic: Re: Free SDK 3.3.9 (3410) Update - Now Available! Posted 24.02.2012, 15:19 |
Hey Guys,
If you watch the nice new engine video above it has a great looking Ocean shader, but when i use the engine the Ocean looks nothing like it from the video, even tried veryhigh spec but still the same. Anybody else have the same experience?
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Zeeker463  |
Beginner | Member since: 07.08.2011, 14:24 | Posts: 38 | Location: Canada |
Likes: 0 |
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Post Topic: Re: Free SDK 3.3.9 (3410) Update - Now Available! Posted 24.02.2012, 15:59 |
Just beautiful. Thanks.
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Cry-Adam  |
Community Manager | Member since: 09.01.2008, 01:11 | Posts: 8359 | Location: Crytek HQ |
Likes: 39 |
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Post Topic: Re: Free SDK 3.3.9 (3410) Update - Now Available! Posted 24.02.2012, 16:10 |
Quote by javorivskii: Quote by Plastix: Quote by RayFan9876: Hmm, I feel like one of the few people who aren't running into problems. Maybe it's because I just reinstalled Windows less than a month ago.  1. Open «Forest» level 2. Display -> Goto Position 3. Enter: X: 572.75 Y: 583.41 Z: 143.05 4. Press Go To 5. Rotate camera to Angl -5/-6 and tell me what do you see  lol /hates missing the joke
 No dev/modding PM's please, use the forums! :)
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Plastix  |
Uber Modder | Member since: 15.10.2009, 10:44 | Posts: 1163 |
Likes: 20 |
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Post Topic: Re: Free SDK 3.3.9 (3410) Update - Now Available! Posted 24.02.2012, 16:50 |
Quote by Cry-Adam: /hates missing the joke ScreenShot0000.jpg You are looking at wrong direction. Ok, lets do that a lil bit easy way: X: 572.1 Y: 584.78 Z: 143.24 Rotate your cam to: Angl= 0 - 0 - 89 - and you`ll see nice "soaring" stones (because of POM)  PS. Another "joke" 1. Open «Forest» level 2. Display -> Goto Position 3. Enter: X: 552.86 Y: 492.99 Z: 146.31 4. Press Go To 5. Rotate camera to Angl= 0 - 0 - 149 6. Open TOD editor and set time to 15:30 7. Set Sky color multiplier to 0 8. Start moving your camera up and down, tiny bit left, tiny bit right.
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chicken  |
Uber Modder | Member since: 17.06.2011, 10:49 | Posts: 1471 | Location: Germany |
Likes: 0 |
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Post Topic: Re: Free SDK 3.3.9 (3410) Update - Now Available! Posted 24.02.2012, 17:04 |
you have this Pom problems in Crysis too find a better bug
Intel Core i5-2500K ASRock P67 Pro3 8 GB DDR3-1333 GTX560 2GB Win7 x64
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tinypaperclip  |
Trainee | Member since: 26.12.2011, 03:56 | Posts: 157 | Location: The Netherlands |
Likes: 0 |
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Post Topic: Re: Free SDK 3.3.9 (3410) Update - Now Available! Posted 24.02.2012, 17:13 |
Quote by chicken: you have this Pom problems in Crysis too find a better bug  Doesn't make the problem less annoying. Quote by KingBadger: Hey Guys, If you watch the nice new engine video above it has a great looking Ocean shader, but when i use the engine the Ocean looks nothing like it from the video, even tried veryhigh spec but still the same. Anybody else have the same experience? Same here, it's really dissapointing, and I'm quite perplexed how all these fixes actually made more serious bugs than before.
(╯°□°)╯︵ ┻━┻ Angry coffee table flip attack!
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sbrow  |
Beginner | Member since: 16.11.2011, 04:59 | Posts: 5 |
Likes: 0 |
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Post Topic: Re: Free SDK 3.3.9 (3410) Update - Now Available! Posted 24.02.2012, 17:18 |
Is there a way to simply update my Sandbox Install or do I have to uninstall everything and Reinstall? If no, can I save my Data?
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Lavizh  |
Media Support | Member since: 04.12.2007, 03:23 | Posts: 6819 | Location: Norway | Status: Online |
Likes: 27 |
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Post Topic: Re: Free SDK 3.3.9 (3410) Update - Now Available! Posted 24.02.2012, 17:19 |
Quote by tinypaperclip: Quote by chicken: you have this Pom problems in Crysis too find a better bug  Doesn't make the problem less annoying. Quote by KingBadger: Hey Guys, If you watch the nice new engine video above it has a great looking Ocean shader, but when i use the engine the Ocean looks nothing like it from the video, even tried veryhigh spec but still the same. Anybody else have the same experience? Same here, it's really dissapointing, and I'm quite perplexed how all these fixes actually made more serious bugs than before. It's just a matter of tweaking the Shader Params in the Material Editor. You can achieve great results with it. You can also exchange the NormalMap for the water and adjust settings thereafter. After enough tweaking you can achieve this :  Quote by sbrow: Is there a way to simply update my Sandbox Install or do I have to uninstall everything and Reinstall? If no, can I save my Data? Just unpack build 3410 to a fresh dir and copy all your modifed data (levels, textures, objects etc...) to the appropriate directories.
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Cry-Adam  |
Community Manager | Member since: 09.01.2008, 01:11 | Posts: 8359 | Location: Crytek HQ |
Likes: 39 |
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Post Topic: Re: Free SDK 3.3.9 (3410) Update - Now Available! Posted 24.02.2012, 17:39 |
Quote: 7. Set Sky color multiplier to 0 I'm sure there's a million ways you could bug the visuals by turning off settings  As for the floating rocks, these kinds of issues are expected when you introduce POM because what was once flat is now floating, as an inherent downside of POM, it pulls textures inwards to create the illusion of depth. We will fix these issues as we go
 No dev/modding PM's please, use the forums! :)
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chicken  |
Uber Modder | Member since: 17.06.2011, 10:49 | Posts: 1471 | Location: Germany |
Likes: 0 |
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Post Topic: Re: Free SDK 3.3.9 (3410) Update - Now Available! Posted 24.02.2012, 17:41 |
Quote by Lavizh: After enough tweaking you can achieve this :  thats dx11 water
Intel Core i5-2500K ASRock P67 Pro3 8 GB DDR3-1333 GTX560 2GB Win7 x64
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Sieabah  |
Skilled Modder | Member since: 26.08.2011, 08:39 | Posts: 631 | Location: Internet |
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Post Topic: Re: Free SDK 3.3.9 (3410) Update - Now Available! Posted 24.02.2012, 18:02 |
Quote by Lavizh:  I do want that water.
A signature used to exist here.
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VABG  |
Uber Modder | Member since: 04.11.2007, 00:05 | Posts: 1951 | Location: Sweden |
Likes: 0 |
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Post Topic: Re: Free SDK 3.3.9 (3410) Update - Now Available! Posted 24.02.2012, 18:20 |
Just wondering if its just me, but the vegetation is not being affected by wind for me, very much not moving.
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chicken  |
Uber Modder | Member since: 17.06.2011, 10:49 | Posts: 1471 | Location: Germany |
Likes: 0 |
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Post Topic: Re: Free SDK 3.3.9 (3410) Update - Now Available! Posted 24.02.2012, 18:36 |
it works, select all vegetation and set "Bending" to "5" or something
Intel Core i5-2500K ASRock P67 Pro3 8 GB DDR3-1333 GTX560 2GB Win7 x64
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