|
|
|
 |
Maximum-Dev  |
Uber Modder | Member since: 05.11.2011, 08:27 | Posts: 1965 | Location: Pleiades |
Likes: 34 |
| |
|
Post Topic: DX11 & Tesselation for freeSDK ? Posted 13.03.2012, 09:54 |
Hi how do i enable it ?
DX11 & Tesselation for freeSDK As they showed off their engine in GDC they showed it with DX11 & tesselation, so how do i enable it ?
|
|
|
|
|
|
|
|
 |
Cry-Adam  |
Community Manager | Member since: 09.01.2008, 01:11 | Posts: 8446 | Location: Crytek HQ |
Likes: 62 |
| |
|
Post Topic: Re: DX11 & Tesselation for freeSDK ? Posted 13.03.2012, 10:05 |
It's not available just yet  GDC was the first public preview and we should be rolling out the update in the next few weeks.
 No dev/modding PM's please, use the forums! :)
|
|
|
|
|
|
|
 |
Maximum-Dev  |
Uber Modder | Member since: 05.11.2011, 08:27 | Posts: 1965 | Location: Pleiades |
Likes: 34 |
| |
|
Post Topic: Re: DX11 & Tesselation for freeSDK ? Posted 13.03.2012, 10:11 |
ooooooooooo i really need a stable version of CE3
|
|
|
|
|
|
|
rido1997  |
Beginner | Member since: 29.01.2011, 22:04 | Posts: 68 |
Likes: 0 |
| |
|
Post Topic: Free SDK Dx11 when exit ? Posted 23.03.2012, 15:12 |
Hello friend,my ask free sdk dx11 when exit ? please say.
|
|
|
|
|
|
|
 |
Talvipakkanen  |
24/7 Modder | Member since: 16.06.2008, 22:11 | Posts: 4306 | Location: Oulu, Finland |
Likes: 2 |
| |
|
Post Topic: Re: Free SDK Dx11 when exit ? Posted 23.03.2012, 15:18 |
We don't know when it is released.
|
|
|
|
|
|
|
 |
NeoLegends  |
Uber Modder | Member since: 21.10.2011, 23:50 | Posts: 1728 | Location: Bikini Bottom, Germany |
Likes: 0 |
| |
|
Post Topic: Re: Free SDK Dx11 when exit ? Posted 24.03.2012, 09:57 |
2 accounts per person aren't allowed. Please use only rido1998 for posting. Back to your "question" or whatever it should be: noone knows that. It's like asking if the mankind will invent flying cars... Please use your brain before asking.
[cryorange]Cheers from Germany [center]  
|
|
|
|
|
|
|
 |
axeldev  |
Hardcore Modder | Member since: 17.12.2011, 08:44 | Posts: 832 | Location: Soon in Melbourne |
Likes: 3 |
| |
|
Post Topic: Re: Free SDK Dx11 when exit ? Posted 24.03.2012, 12:26 |
Quote: Please use your brain before asking. ha ha ha,he will had heart attack i think. correcting rido's english,please replace "exit it's not exit but release
|
|
|
|
|
|
|
 |
NeoLegends  |
Uber Modder | Member since: 21.10.2011, 23:50 | Posts: 1728 | Location: Bikini Bottom, Germany |
Likes: 0 |
| |
|
Post Topic: Re: Free SDK Dx11 when exit ? Posted 24.03.2012, 14:34 |
[cryorange]Cheers from Germany [center]  
|
|
|
|
|
|
|
Dreamcube017  |
Beginner | Member since: 19.08.2011, 22:07 | Posts: 17 |
Likes: 0 |
| |
|
Post Topic: Re: Free SDK Dx11 when exit ? Posted 25.03.2012, 08:00 |
Quote by NeoLegends: 2 accounts per person aren't allowed. Please use only rido1998 for posting. Back to your "question" or whatever it should be: noone knows that. It's like asking if the mankind will invent flying cars... Please use your brain before asking.  Is that so? Have you seen flying cars, because I've seen the CryEngine DX11 video and I'd also like to know. I think it's an at least somewhat fare question considering that it has been announced? Sometime this summer maybe?
|
|
|
|
|
|
|
 |
NeoLegends  |
Uber Modder | Member since: 21.10.2011, 23:50 | Posts: 1728 | Location: Bikini Bottom, Germany |
Likes: 0 |
| |
|
Post Topic: Re: Free SDK Dx11 when exit ? Posted 25.03.2012, 08:24 |
Noone knows that due the ibformation politics of crytek.
[cryorange]Cheers from Germany [center]  
|
|
|
|
|
|
|
 |
Cry-Adam  |
Community Manager | Member since: 09.01.2008, 01:11 | Posts: 8446 | Location: Crytek HQ |
Likes: 62 |
| |
|
Post Topic: Re: Free SDK Dx11 when exit ? Posted 25.03.2012, 14:12 |
Quote by NeoLegends: Noone knows that due the ibformation politics of crytek. We've already given a rough time frame. People's inability to search is the issue here. /merged threads
 No dev/modding PM's please, use the forums! :)
|
|
|
|
|
|
|
 |
Maximum-Dev  |
Uber Modder | Member since: 05.11.2011, 08:27 | Posts: 1965 | Location: Pleiades |
Likes: 34 |
| |
|
Post Topic: Re: DX11 & Tesselation for freeSDK ? Posted 25.03.2012, 14:46 |
I can't believe a big company such as CRYTEK can't set a release date...
|
|
|
|
|
|
|
arieas  |
Uber Modder | Member since: 26.01.2010, 01:17 | Posts: 1029 |
Likes: 2 |
| |
|
Post Topic: yRe: DX11 & Tesselation for freeSDK ? Posted 25.03.2012, 15:10 |
Up above 'in the next few weeks' With things like these dates can not ever be set so precise, and a few weeks seems reasonable, we know roughly now when it'll arrive.
|
|
|
|
|
|
|
 |
SnowGecko  |
Experienced Modder | Member since: 30.06.2011, 13:37 | Posts: 451 |
Likes: 0 |
| |
|
Post Topic: Re: DX11 & Tesselation for freeSDK ? Posted 26.03.2012, 04:32 |
crytek can set Release dates but they are not public for good reason people can be well let just say update killers  Crytek does amazing work people you will get it when you get it. And Crytek is still answering everyone asking when? question this is much better then most companies. Cry-Adam RULES
|
|
|
|
|
|
|
 |
Lavizh  |
Media Support | Member since: 04.12.2007, 03:23 | Posts: 7102 | Location: Norway | Status: Online |
Likes: 65 |
| |
|
Post Topic: Re: DX11 & Tesselation for freeSDK ? Posted 26.03.2012, 10:02 |
Quote by GFACE_club: I can't believe a big company such as CRYTEK can't set a release date... Stop complaining. They already have a rough release date. Nobody sets an accurate date in this industry as changes are bound to come, which can impact the date.
|
|
|
|
|