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User avatar   Uber Modder Uber ModderMember since: 18.10.2011, 02:04Posts: 1516Location: Tulsa, OK Likes: 21
 

 Post Topic: Crysis questions
PostPosted 24.03.2012, 07:45 
I finally got mods to show up on crysis steam version, but when i load the mod it restarts the game, but the mod isn't activated after it restarts, what can I do ?


"The DAY AFTER" set in an open world Chicago and NY
Image

http://www.youtube.com/watch?feature=pl ... DOjN0mAfGQ

User avatar   Uber Modder Uber ModderMember since: 05.11.2011, 16:26Posts: 1967Location: Czech Republic Likes: 49
 

 Post Topic: Re: Crysis questions
PostPosted 24.03.2012, 07:52 
Happened to me with QMOD by promuckaj. Well, try the 1.2.1 patch
User avatar   Uber Modder Uber ModderMember since: 18.10.2011, 02:04Posts: 1516Location: Tulsa, OK Likes: 21
 

 Post Topic: Re: Crysis questions
PostPosted 24.03.2012, 08:11 
Quote by iSqueezee:
Happened to me with QMOD by promuckaj. Well, try the 1.2.1 patch

Ok, i will try that.


"The DAY AFTER" set in an open world Chicago and NY
Image

http://www.youtube.com/watch?feature=pl ... DOjN0mAfGQ
User avatar   Uber Modder Uber ModderMember since: 05.11.2011, 16:26Posts: 1967Location: Czech Republic Likes: 49
 

 Post Topic: Re: Crysis questions
PostPosted 24.03.2012, 08:14 
Or if the mod also has .bat files inside the mod folder, launch it via that.
User avatar   Uber Modder Uber ModderMember since: 18.10.2011, 02:04Posts: 1516Location: Tulsa, OK Likes: 21
 

 Post Topic: Re: Crysis questions
PostPosted 24.03.2012, 08:28 
Quote by iSqueezee:
Or if the mod also has .bat files inside the mod folder, launch it via that.

i have tried launching it like that, and it worked but whenever i started a level, the mod wasn't working. Im trying to use the extreme immersive mod btw


"The DAY AFTER" set in an open world Chicago and NY
Image

http://www.youtube.com/watch?feature=pl ... DOjN0mAfGQ
  Hardcore Modder Hardcore ModderMember since: 19.09.2009, 15:04Posts: 817Location: Bordeaux, France Likes: 9
 

 Post Topic: Re: Crysis questions
PostPosted 24.03.2012, 11:06 
Hey,

Whats the mod you are trying to use ?

I am not familiar with the steam version of Crysis because it has many flaws such as no 64 bits exe and weird mod support.

You may try to add a shortcut on your desktop and modify the properties adding -mod -name_of_the_mod.
User avatar   Uber Modder Uber ModderMember since: 18.10.2011, 02:04Posts: 1516Location: Tulsa, OK Likes: 21
 

 Post Topic: Re: Crysis questions
PostPosted 24.03.2012, 18:49 
Quote by F37:
Hey,

Whats the mod you are trying to use ?

I am not familiar with the steam version of Crysis because it has many flaws such as no 64 bits exe and weird mod support.

You may try to add a shortcut on your desktop and modify the properties adding -mod -name_of_the_mod.

extreme immersive mod


"The DAY AFTER" set in an open world Chicago and NY
Image

http://www.youtube.com/watch?feature=pl ... DOjN0mAfGQ
User avatar   News Posters News PostersMember since: 04.12.2007, 03:23Posts: 11477Location: Hamar, Norway Likes: 666
 

 Post Topic: Re: Crysis questions
PostPosted 24.03.2012, 19:20 
The 1.2.1 hotfix for Crysis only fixes :
* Fixed security hole in code that caused client and server crashes.

That shouldn't impact your issues.


 
 
 

Image
  Hardcore Modder Hardcore ModderMember since: 19.09.2009, 15:04Posts: 817Location: Bordeaux, France Likes: 9
 

 Post Topic: Re: Crysis questions
PostPosted 24.03.2012, 21:12 
I think EIM mod required a manipulation with the editor also.

You should try a SP "campaign" mod such as "FCFort" or "mandate of heaven" to validate the ability of your steam version to run mods.
User avatar   Uber Modder Uber ModderMember since: 18.10.2011, 02:04Posts: 1516Location: Tulsa, OK Likes: 21
 

 Post Topic: Re: Crysis questions
PostPosted 25.03.2012, 05:51 
Quote by F37:
I think EIM mod required a manipulation with the editor also.

You should try a SP "campaign" mod such as "FCFort" or "mandate of heaven" to validate the ability of your steam version to run mods.

Okay. Man, i wish this was less complicated, can I run the EIM mod in the editor ?


"The DAY AFTER" set in an open world Chicago and NY
Image

http://www.youtube.com/watch?feature=pl ... DOjN0mAfGQ
  Hardcore Modder Hardcore ModderMember since: 19.09.2009, 15:04Posts: 817Location: Bordeaux, France Likes: 9
 

 Post Topic: Re: Crysis questions
PostPosted 25.03.2012, 11:04 
Quote by TheMagnumman357:
Quote by F37:
I think EIM mod required a manipulation with the editor also.

You should try a SP "campaign" mod such as "FCFort" or "mandate of heaven" to validate the ability of your steam version to run mods.

Okay. Man, i wish this was less complicated, can I run the EIM mod in the editor ?


I don't know, I havn't followed EIM updates since more than one year. I still suggest you to try a SP campaign mod first. Custom levels are more fun to play than a tweaked Crysis campaign (even if I tweaked it a lot :easter: ).
User avatar   Uber Modder Uber ModderMember since: 05.11.2011, 16:26Posts: 1967Location: Czech Republic Likes: 49
 

 Post Topic: Re: Crysis questions
PostPosted 25.03.2012, 12:07 
Quote by TheMagnumman357:
Quote by F37:
I think EIM mod required a manipulation with the editor also.

You should try a SP "campaign" mod such as "FCFort" or "mandate of heaven" to validate the ability of your steam version to run mods.

Okay. Man, i wish this was less complicated, can I run the EIM mod in the editor ?

Code:
https://sites.google.com/site/extremeimmersivemod/download/dev-version


Download the link at the bottom. It´s a .xml that is imported into flowgraph :)