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User avatar   Trainee TraineeMember since: 12.01.2012, 22:36Posts: 149Location: Finland Likes: 3
 

 Post Topic: Titanic - Honor and Glory
PostPosted 04.04.2012, 22:03 
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Titanic - Honor and Glory:

Titanic - Honor and Glory is an upcoming PC game set aboard the R.M.S. Titanic, in an extensive and detailed re-creation of the ship and story to play through, utilizing Crytek's Cryengine 3. It is currently a work in progress.

Honor and Glory aims to extensively re-create the interior and exterior of Titanic, from the grandest public rooms to the humblest crew areas, from the tips of the masts to the bottom of the keel. The entire exterior and most of the interior will be modeled and fully-explorable in stunning 3D detail. You'll get to explore, in great detail, all the most famous rooms of the ship, such as the Grand Staircase, D Deck Reception Room and Dining Saloon, Lounge, and Smoke Room, as well as many lesser-known areas, hidden crew spaces, and the deepest, darkest parts of the ship.

In addition to the ultra-detailed re-creation of Titanic, Honor and Glory will feature a full story acted out by the player on board the doomed ship.

About the THAG Team:

"Titanic - Honor and Glory" is being developed by Four Funnels Entertainment, a group of modelers, modders, and others with a common interest in Titanic. Lost in the Darkness team members are:

Tom Lynskey - Project Manager, Director, Story/Script Writer

Matthew DeWinkeleer - Interior Modeler, Research, Facebook/YouTube Admin

Kyle Hudak - Exterior Modeler, Research, Facebook/YouTube/Tumblr Admin

Sean Hewitt - Sound Manager

John Atkinson - Interior Historian

Joe Fallabella - Music Composer

Release date:

We do not have a specific release date at the current time. The project has been ongoing for several years, and due to the immense scale of the project and the uncertainties with our team members, we cannot say for certain when HAG will be completed and released. We still have a lot of modeling to do with the exterior, and far more on the interior, not to mention model conversion/import, Cryengine work, animation, scene creation, and testing. The only certainty is that we will not finished before or by April 14th, 2012, and it's possible we may not finish the project until 2013.

Project Progress Plan

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25.11.2012

Screenshots:



Videos:



Links:

http://www.facebook.com/TitanicHonorandGlory
http://www.youtube.com/FourFunnelsEnt
http://titanic-honor-and-glory.tumblr.com


Last edited by d1ea on 23.01.2013, 13:41, edited 24 times in total.

  Hardcore Modder Hardcore ModderMember since: 19.09.2009, 15:04Posts: 817Location: Bordeaux, France Likes: 9
 

 Post Topic: Re: Titanic - Lost in the Darkness
PostPosted 04.04.2012, 22:45 
Hey,

I like the Titanic asset in CE2, and saw your CE3 model: its just amazing.

You have both super high quality exterior and interior. Pure awesomeness :D

I was looking forward to your next update, and I am glad to see you on Crydev.

Happy 100th birthday Titanic, and good luck to ORM and T.l.i.t.d. teams !
User avatar   Experienced Modder Experienced ModderMember since: 19.07.2009, 11:21Posts: 472Location: UK Likes: 64
 

 Post Topic: Re: Titanic - Lost in the Darkness
PostPosted 04.04.2012, 23:57 
Simply amazing work.
It's almost photo realistic :love:


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User avatar   Trainee TraineeMember since: 12.01.2012, 22:36Posts: 149Location: Finland Likes: 3
 

 Post Topic: Re: Titanic - Lost in the Darkness
PostPosted 05.04.2012, 09:36 
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B-Deck amidships corridor WIP

Im not working on this project. I only have orm's permission to share and keep you posted about this project. So I can not answer all your questions, tho i can answer to some simple questions. If you have questions you are free to ask. I answer if i can, if i dont have the answer i will find it for you. cheers
User avatar   Uber Modder Uber ModderMember since: 18.10.2011, 02:04Posts: 1516Location: Tulsa, OK Likes: 21
 

 Post Topic: Re: Titanic - Lost in the Darkness
PostPosted 06.04.2012, 04:11 
Quote by d1ea:
Image
B-Deck amidships corridor WIP

Im not working on this project. I only have orm's permission to share and keep you posted about this project. So I can not answer all your questions, tho i can answer to some simple questions. If you have questions you are free to ask. I answer if i can, if i dont have the answer i will find it for you. cheers

I remember seeing a video of this, I was like how did these guys film a video inside the titanic ? Haha just joking but seriously, this is the most photo realistic thing I have ever seen by far! Incredible work !


"The DAY AFTER" set in an open world Chicago and NY
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http://www.youtube.com/watch?feature=pl ... DOjN0mAfGQ
  Uber Modder Uber ModderMember since: 11.08.2004, 12:38Posts: 2286 Likes: 71
 

 Post Topic: Re: Titanic - Lost in the Darkness
PostPosted 06.04.2012, 11:58 
Congratulations, it looks absolutely stunning! And very topical, too.
Chris
User avatar   Trainee TraineeMember since: 12.01.2012, 22:36Posts: 149Location: Finland Likes: 3
 

 Post Topic: Re: Titanic - Lost in the Darkness
PostPosted 06.04.2012, 12:44 
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Cabin B-52, sitting room of J. Bruce Ismay. Model by Matthew DeWinkeleer. Render


Last edited by d1ea on 06.04.2012, 16:57, edited 1 time in total.
User avatar   Crytek Staff Member Crytek Staff MemberMember since: 09.01.2008, 01:11Posts: 11253Location: Crytek HQ Likes: 837
 

 Post Topic: Re: Titanic - Lost in the Darkness
PostPosted 06.04.2012, 13:14 
Excellent stuff, congrats to you and the team for such amazing work. Glad to see this project is still running :)

MOARMOARMOAR! :evil:



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No dev/modding PM's please, use the forums! :)
Achievement Unlocked: Wear the Winter avatar all year.
User avatar   Trainee TraineeMember since: 12.01.2012, 22:36Posts: 149Location: Finland Likes: 3
 

 Post Topic: Re: Titanic - Lost in the Darkness
PostPosted 06.04.2012, 16:39 
Cryengine 2 vs Cryengine 3. The Grand Staircase B-deck. Model by Matthew DeWinkeleer.

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The Grand Staircase in Cryengine 2 (Old version)

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The Grand Staircase in Cryengine 3 (Current version)

Which one you prefer?
User avatar   24/7 Modder 24/7 ModderMember since: 16.06.2008, 22:11Posts: 4307Location: Oulu, Finland Likes: 7
 

 Post Topic: Re: Titanic - Lost in the Darkness
PostPosted 06.04.2012, 17:53 
Current version has more natural light color; i guess in those days it hasn't been pure white like in the old version.


Zip-line release 2012-04-24 (for CE2 & CE3) · C1 mod project: A mod called Entry
Assets · Blender: Destroyable object tutorial for CryBlend

- currently lost in New Eden -


Last edited by Talvipakkanen on 06.04.2012, 18:31, edited 1 time in total.
User avatar   Trained Modder Trained ModderMember since: 08.03.2006, 18:37Posts: 330 Likes: 0
 

 Post Topic: Re: Titanic - Lost in the Darkness
PostPosted 06.04.2012, 18:19 
Would very much like to see a new WIP video.

But, this time without motion blur, thanks.
  Hardcore Modder Hardcore ModderMember since: 19.09.2009, 15:04Posts: 817Location: Bordeaux, France Likes: 9
 

 Post Topic: Re: Titanic - Lost in the Darkness
PostPosted 06.04.2012, 22:20 
CE2 version is still impressive but CE3 is much better regarding local lighting on the beams, particularly shading from the floor. One thing that bother me is the dark look of the ceiling beam just in front of us.
User avatar   Uber Modder Uber ModderMember since: 05.11.2011, 16:26Posts: 1967Location: Czech Republic Likes: 49
 

 Post Topic: Re: Titanic - Lost in the Darkness
PostPosted 07.04.2012, 10:51 
Amazing lighting and assets! Top notch :)
User avatar   Trainee TraineeMember since: 12.01.2012, 22:36Posts: 149Location: Finland Likes: 3
 

 Post Topic: Re: Titanic - Lost in the Darkness
PostPosted 07.04.2012, 12:09 
B Deck Cabins B-57 WIP

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Don't mind the errors, they will be corrected. Its still a WIP. :)


Last edited by d1ea on 09.04.2012, 19:35, edited 2 times in total.
  Experienced Modder Experienced ModderMember since: 01.05.2010, 16:17Posts: 591 Likes: 70
 

 Post Topic: Re: Titanic - Lost in the Darkness
PostPosted 07.04.2012, 13:02 
I saw the video when it came out, absolutely astonishing! :)
btw, this will be a mod for crysis 2 ?