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User avatar   Crytek Staff Member Crytek Staff MemberMember since: 09.01.2008, 01:11Posts: 11251Location: Crytek HQ Likes: 837
 

 Post Topic: CryENGINE 3.4.0 - DX11 Now Available!
PostPosted 13.04.2012, 18:38 


Crytek Places More Power at Developers' Fingertips with the Arrival of the next free CryENGINE 3 SDK Update


Further increasing the creative power at developers' fingertips, Crytek today announced the arrival of a feature-filled update to its award-winning game development solution, CryENGINE 3. The CryENGINE 3 SDK now presents users with brand new tools to tap into, including revamped DirectX 11 tessellation, advanced character rendering options, improved AI system and much more.

Among the key enhancements free CryENGINE 3 SDK users can look forward to in version 3.4 are:

  • Revamped DirectX 11 Tessellation
    DX11 support and tessellation has come a long way since Crysis 2. Phong, PN triangles and displacement maps, along with no need for pre-tessellated assets, makes CryENGINE's DX11 support among the best in the industry.

  • Multi-layer Navigation Mesh
    The multi-layer navigation is a powerful new and easy-to-use navigation system that AI agents utilize to path-find through game maps.

  • Improved Skin Rendering and Eye Shader
    New scattering approach gives more realistic rendering with fewer artifacts. New settings, checkboxes and sliders for things like oiliness, iris control, colors, pupil dilatation, tessellation and parallax support make CryENGINE character rendering more advanced and customizable than ever before.

  • Advanced/Improved/Extended Glass Shader
    The glass shader is a specialized tool for rendering glass-based surfaces. It can represent a wide range of glass types, including regular windows, stained glass, leaded glass, beveled glass, some crystal types and some types of transparent plastics as well. The improved glass shader now also boasts features such as a dirt layer designed to produce extremely realistic-looking glass surfaces complete with dust and dirt, differential fog and refraction blur.

On top of these key updates, version 3.4 of the free CryENGINE 3 SDK addresses a number of bugs from previous releases and gives developers access to further improvements that include:

  • Improved glass rendering.
  • Geometric light beams.
  • Point light shafts.
  • Time of day based filmic HDR tone mapping.
  • Curves and key tangents for time of day.
  • User controlled per cascade shadow bias through time of day.
  • Improved transitions between levels of detail.
  • Volumetric fog features extended and improved.
  • Improved distance cloud shading.

CryENGINE 3.4.0 Trailer


Our latest trailer can be downloaded from here:
http://www.crytek.com/sites/default/fil ... Update.mov

Check this thread for the full changelog: viewtopic.php?f=355&t=88043

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User avatar   News Posters News PostersMember since: 04.12.2007, 03:23Posts: 11962Location: Hamar, Norway Likes: 739
 

 Post Topic: Re: CryENGINE 3.4.0 - DX11 Now Available!
PostPosted 13.04.2012, 18:42 
Yiha. Thank you Crytek for DX11.


 
 
 

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User avatar   24/7 Modder 24/7 ModderMember since: 16.06.2008, 22:11Posts: 4307Location: Oulu, Finland Likes: 7
 

 Post Topic: Re: CryENGINE 3.4.0 - DX11 Now Available!
PostPosted 13.04.2012, 18:43 
Woah  :xmas:

Perfect timing for the weekend.


Zip-line release 2012-04-24 (for CE2 & CE3) · C1 mod project: A mod called Entry
Assets · Blender: Destroyable object tutorial for CryBlend

- currently lost in New Eden -


Last edited by Talvipakkanen on 13.04.2012, 18:44, edited 1 time in total.
User avatar   Uber Modder Uber ModderMember since: 04.11.2007, 00:05Posts: 2063Location: Sweden Likes: 36
 

 Post Topic: Re: CryENGINE 3.4.0 - DX11 Now Available!
PostPosted 13.04.2012, 18:43 
Yay :D
  Trained Modder Trained ModderMember since: 08.08.2011, 17:20Posts: 283 Likes: 13
 

 Post Topic: Re: CryENGINE 3.4.0 - DX11 Now Available!
PostPosted 13.04.2012, 18:50 
Thank you soo much Crytek. Finally THE Cryengine I have been waiting for! :love:
User avatar   Has no life Has no lifeMember since: 02.02.2007, 07:25Posts: 5213 Likes: 253
 

 Post Topic: Re: CryENGINE 3.4.0 - DX11 Now Available!
PostPosted 13.04.2012, 18:52 
Make 10000000000 polygon face! :D


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User avatar   Beginner BeginnerMember since: 01.07.2010, 13:09Posts: 78Location: France Likes: 12
 

 Post Topic: Re: CryENGINE 3.4.0 - DX11 Now Available!
PostPosted 13.04.2012, 18:53 
I guess the 3.4 fixes the broken dedicated servers, right?

Anyway thanks Crytek and good timing.
User avatar   Beginner BeginnerMember since: 15.02.2009, 23:39Posts: 51Location: Skopje Likes: 0
 

 Post Topic: Re: CryENGINE 3.4.0 - DX11 Now Available!
PostPosted 13.04.2012, 19:11 
launcher + editor not working with 6870cfx latest 12.3 drivers
User avatar   Uber Modder Uber ModderMember since: 19.03.2009, 12:21Posts: 2037Location: Sweden Likes: 36
 

 Post Topic: Re: CryENGINE 3.4.0 - DX11 Now Available!
PostPosted 13.04.2012, 19:14 
Quote by Muratce:
launcher + editor not working with 6870cfx latest 12.3 drivers


DX11 is seemingly bugged, launch in DX9 mode by using the DX9 pre-command. (-DX9)


User avatar   Beginner BeginnerMember since: 03.04.2012, 21:53Posts: 44 Likes: 0
 

 Post Topic: Re: CryENGINE 3.4.0 - DX11 Now Available!
PostPosted 13.04.2012, 19:19 
No to monthly updates.
But Yes to Spectacular Updates!!!!!!!!

Long Waits are over! :mad: Thanks Crydev!
User avatar   Beginner BeginnerMember since: 08.04.2012, 22:57Posts: 83Location: UK Likes: 0
 

 Post Topic: Re: CryENGINE 3.4.0 - DX11 Now Available!
PostPosted 13.04.2012, 19:28 
Awesome!


triplemint.
User avatar   Superstar Dolphin Superstar DolphinMember since: 16.08.2004, 10:46Posts: 9884Location: Finland Likes: 189
 

 Post Topic: Re: CryENGINE 3.4.0 - DX11 Now Available!
PostPosted 13.04.2012, 19:46 
Great, nice to see some improved assets as well. :) The build seems more unstable though, DX11 freezes when launching Forest (Radeon 6870) and even in DX9 mode I experienced a crash when jumping into game mode to shoot some humanoids. 3.3.9 never crashed on me... ?(
User avatar   Experienced Modder Experienced ModderMember since: 17.08.2011, 18:08Posts: 479Location: Fuengirola - Spain Likes: 33
 

 Post Topic: Re: CryENGINE 3.4.0 - DX11 Now Available!
PostPosted 13.04.2012, 19:53 
Quote by the_grim:
Great, nice to see some improved assets as well. :) The build seems more unstable though, DX11 freezes when launching Forest (Radeon 6870) and even in DX9 mode I experienced a crash when jumping into game mode to shoot some humanoids. 3.3.9 never crashed on me... ?(


I have yet to see the download link...


Lead Level Designer @ open Outcast
User avatar   24/7 Modder 24/7 ModderMember since: 16.06.2008, 22:11Posts: 4307Location: Oulu, Finland Likes: 7
 

 Post Topic: Re: CryENGINE 3.4.0 - DX11 Now Available!
PostPosted 13.04.2012, 20:01 
Quote by Demogorgon25:
...
I have yet to see the download link...

Front page still shows 3.3.9, but it leads to 3.4.0  ;)


Zip-line release 2012-04-24 (for CE2 & CE3) · C1 mod project: A mod called Entry
Assets · Blender: Destroyable object tutorial for CryBlend

- currently lost in New Eden -
User avatar   Crytek Staff Member Crytek Staff MemberMember since: 09.01.2008, 01:11Posts: 11251Location: Crytek HQ Likes: 837
 

 Post Topic: Re: CryENGINE 3.4.0 - DX11 Now Available!
PostPosted 13.04.2012, 20:04 
Refresh your cache.

The feedback forum has been purged and ready for your feedback so thanks for your help & information! :))

Enjoy!



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