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User avatar   Uber Modder Uber ModderMember since: 05.11.2011, 16:26Posts: 1965Location: Czech Republic Likes: 44
 

 Post Topic: Re: CryENGINE 3.4.0 - DX11 Now Available!
PostPosted 13.04.2012, 20:06 
Quote by the_grim:
Great, nice to see some improved assets as well. :) The build seems more unstable though, DX11 freezes when launching Forest (Radeon 6870) and even in DX9 mode I experienced a crash when jumping into game mode to shoot some humanoids. 3.3.9 never crashed on me... ?(

Same as here. I have HD6870 too and I can´t open Forest. But new level works and it seems more unstable tho. Supersampling doesnt work as Lavizh told me, but cusomres wroks on 4k. I will see with new drivers.

User avatar   Superstar Dolphin Superstar DolphinMember since: 16.08.2004, 10:46Posts: 9827Location: Finland Likes: 161
 

 Post Topic: Re: CryENGINE 3.4.0 - DX11 Now Available!
PostPosted 13.04.2012, 20:08 
Quote by Demogorgon25:
I have yet to see the download link...

There's that huge link on the front page, maybe you should check it out... :P

dm_eds/download_detail.php?id=4
User avatar   News Posters News PostersMember since: 04.12.2007, 03:23Posts: 10395Location: Hamar, Norway Likes: 513
 

 Post Topic: Re: CryENGINE 3.4.0 - DX11 Now Available!
PostPosted 13.04.2012, 20:20 
This is so weird. cuz im not having any crashes whatsoever now ;-P It seems stable enough.


 
 
 

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User avatar   Uber Modder Uber ModderMember since: 06.01.2009, 16:43Posts: 1051Location: England Likes: 1
 

 Post Topic: Re: CryENGINE 3.4.0 - DX11 Now Available!
PostPosted 13.04.2012, 20:25 
Wow, Crytek are doing pretty good with these updates!


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  Uber Modder Uber ModderMember since: 18.01.2010, 23:11Posts: 1730 Likes: 1
 

 Post Topic: Re: CryENGINE 3.4.0 - DX11 Now Available!
PostPosted 13.04.2012, 20:30 
many nice things !! the new Ai navigation look just excelent ! i would not say again that i would love this instead of the "mod sdk" to mod Crysis2
User avatar   Trained Modder Trained ModderMember since: 17.06.2008, 14:22Posts: 311Location: Germany Likes: 60
 

 Post Topic: Re: CryENGINE 3.4.0 - DX11 Now Available!
PostPosted 13.04.2012, 20:55 
3.3.4 (Dx11)--> and the AMD graphic driver crasher by Editor x32 :cheesy:
If I start the x64 Editor, the Editor will crashs :sad:
If I disable DX11, it works all.


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  Beginner BeginnerMember since: 28.09.2011, 21:11Posts: 53Location: UK Likes: 0
 

 Post Topic: Re: CryENGINE 3.4.0 - DX11 Now Available!
PostPosted 13.04.2012, 21:25 
How do you disable dx11, i am getting black screen on loading up cry engine 3


User avatar   Uber Modder Uber ModderMember since: 05.11.2011, 16:26Posts: 1965Location: Czech Republic Likes: 44
 

 Post Topic: Re: CryENGINE 3.4.0 - DX11 Now Available!
PostPosted 13.04.2012, 21:26 
Quote by cusis:
How do you disable dx11, i am getting black screen on loading up cry engine 3

In autoexec.cfg in root CryENGINE 3 folder, add this line at the bottom
Code:
r_Driver = DX9
  Beginner BeginnerMember since: 28.09.2011, 21:11Posts: 53Location: UK Likes: 0
 

 Post Topic: Re: CryENGINE 3.4.0 - DX11 Now Available!
PostPosted 13.04.2012, 21:37 
thank you. very helpfull.


  Beginner BeginnerMember since: 28.09.2011, 21:11Posts: 53Location: UK Likes: 0
 

 Post Topic: Re: CryENGINE 3.4.0 - DX11 Now Available!
PostPosted 13.04.2012, 21:39 
Unfortunately, this has not fixed my problem. Still black screen.


  Beginner BeginnerMember since: 01.11.2011, 05:20Posts: 45 Likes: 0
 

 Post Topic: Re: CryENGINE 3.4.0 - DX11 Now Available!
PostPosted 13.04.2012, 21:39 
I can confirm that this crashes upon loading Forest with DX11 and a 6870 with latest drivers.
User avatar   24/7 Modder 24/7 ModderMember since: 28.10.2007, 04:36Posts: 3036Location: The Internet Likes: 52
 

 Post Topic: Re: CryENGINE 3.4.0 - DX11 Now Available!
PostPosted 13.04.2012, 21:57 
Looks awesome - downloading now.
  Trained Modder Trained ModderMember since: 08.08.2011, 17:20Posts: 280 Likes: 9
 

 Post Topic: Re: CryENGINE 3.4.0 - DX11 Now Available!
PostPosted 13.04.2012, 22:01 
The new version runs like a charm for me with GTX 560M. It looks awesome! Maybe it is just the ATI graphics cards (as usual :p )? Anyway what I noticed is that in the forest map some (remade) meshes pop into view with a bright white colour. This is the case before the new textures (I guess the tesselated stuff) are rendered. That is really immersion breaking... I hope there is a way for us to do better in our own levels.
User avatar   News Posters News PostersMember since: 30.07.2008, 00:36Posts: 3875Location: Sthlm, Sweden Likes: 33
 

 Post Topic: Re: CryENGINE 3.4.0 - DX11 Now Available!
PostPosted 13.04.2012, 22:04 
Wow, looks amazing. But did you guys have to release it while I'm not home?! Aarghh, I have to wait till Monday until I can download this.
  Beginner BeginnerMember since: 20.08.2011, 22:54Posts: 50 Likes: 0
 

 Post Topic: Re: CryENGINE 3.4.0 - DX11 Now Available!
PostPosted 13.04.2012, 22:20 
Is it just me or has the ToD system been overhauled? When i loaded up my map all the colors have changed and the lighting is EXTREMELY bright.

I am no TOD expert and went with the default settings in the last update. Any way to get these back?