Need help please , i don't have idea on how input and output works through game to the HUD or UI how ever it's correct to be called....
Alright so , a game input event has happend , like player has died ( example )
and wich ever is the variable in c++ like " playerhasdied=true " through GetActorState()
" however it works , i know it's not like this" :.....
So after that succes , Can you add a code line in actionscript 2 on your hud ,on for example
"on a button that would be a symbol , that it's functionality is that it turns red , when you give it an input "
so that would be if (pointertopalyerstate==1 , buttonstatered=true ) so button turns red igname
so the HUD code is able to read c++ code variables??
Or how else does it work to send game input to the HUD?
pls help i can get to understand it!