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User avatar   Uber Modder Uber ModderMember since: 20.07.2011, 21:46Posts: 1407 Likes: 81
 

 Post Topic: Alcatraz Chronicles
PostPosted 08.05.2012, 19:08 
ALCATRAZ CHRONICLES


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Last edited by USSR_GRAND on 02.06.2012, 03:39, edited 8 times in total.

User avatar   Uber Modder Uber ModderMember since: 20.07.2011, 21:46Posts: 1407 Likes: 81
 

 Post Topic: Re: ALCATRAZ CHRONICLES
PostPosted 08.05.2012, 19:08 
Video's Below







WIP Screenshots

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Last edited by USSR_GRAND on 02.06.2012, 03:37, edited 5 times in total.
User avatar   Beginner BeginnerMember since: 29.04.2012, 15:06Posts: 18Location: USSR Likes: 0
 

 Post Topic: Re: ALCATRAZ CHRONICLES
PostPosted 08.05.2012, 20:25 
Quote by USSR_GRAND:
1st post

:D


i7-2600K CPU
Z77 Mobo
2 X hd 7970 GPUs
16GB RAM
240GB SSD
1TB HDD
1200W
User avatar   Experienced Modder Experienced ModderMember since: 01.07.2011, 21:28Posts: 436 Likes: 0
 

 Post Topic: Re: ALCATRAZ CHRONICLES
PostPosted 09.05.2012, 07:05 
Those metal textures need some work man.
User avatar   Experienced Modder Experienced ModderMember since: 26.02.2010, 19:51Posts: 440 Likes: 1
 

 Post Topic: Re: ALCATRAZ CHRONICLES
PostPosted 09.05.2012, 12:01 
here you go again GRAND with those overused colors. Can't you just once make your difference in mods without using weirdo contrast and colors? you're really on this yellow-orange combo. but understad finally pls: YELLOW and ORANGE ain't lookin' cool on Crysis 2!

the violet looks awesome though......and i really like the idea giving light to the area from backround!
User avatar   Skilled Modder Skilled ModderMember since: 23.03.2011, 05:21Posts: 796Location: Alberta / Canada Likes: 12
 

 Post Topic: Re: ALCATRAZ CHRONICLES
PostPosted 10.05.2012, 01:38 
All I see is color and stupidly resized props.


Swag.
User avatar   Uber Modder Uber ModderMember since: 20.07.2011, 21:46Posts: 1407 Likes: 81
 

 Post Topic: Re: ALCATRAZ CHRONICLES
PostPosted 10.05.2012, 05:10 
Quote by Johnny Guitar:
All I see is color and stupidly resized props.
Quote by lonelypatrick:
Can't you just once make your difference in mods without using weirdo contrast and colors? you're really on this yellow-orange combo. but understad finally pls: YELLOW and ORANGE ain't lookin' cool on Crysis 2!

the violet looks awesome though......and i really like the idea giving light to the area from backround!


Well was there anything else you guys forgot to mention?


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User avatar   Uber Modder Uber ModderMember since: 18.10.2011, 02:04Posts: 1515Location: Tulsa, OK Likes: 19
 

 Post Topic: Re: ALCATRAZ CHRONICLES
PostPosted 10.05.2012, 07:08 
Looks pretty good excluding the oversized props


"The DAY AFTER" set in an open world Chicago and NY
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http://www.youtube.com/watch?feature=pl ... DOjN0mAfGQ
User avatar   Experienced Modder Experienced ModderMember since: 26.02.2010, 19:51Posts: 440 Likes: 1
 

 Post Topic: Re: ALCATRAZ CHRONICLES
PostPosted 10.05.2012, 07:22 
i think i told everything in the last, or maybe not......:

1: keep the original weapon position!

2: get rid of the yellow and orange colors! the violet color a good, new and looks awesome! The light coming from the backround if were a LED screen, a really good idea, so no contrast and overbrighted gameplay!

3: defenetly back with the HUD pls!

4: i think looks amazing for start, just be sure This Alcaztaz mod can running on its own, without chaptermachine or anything else.

5: please put into the A.A.4 spec weaspons, and stuffs!

P.S: Please fix the A.M.4 donwloading link, and post the spec weapons! hope i was useful a bit.
User avatar   Uber Modder Uber ModderMember since: 20.07.2011, 21:46Posts: 1407 Likes: 81
 

 Post Topic: What are you talkin about man?
PostPosted 10.05.2012, 08:05 
Quote by Johnny Guitar:
All I see is color and stupidly resized props.

Why you talkin **** Johnny? I cant tell if you are trying to be rude or not?

It doesn't matter what color I chose, these (ALIEN) colors are meant to be foreign to the eye. And this is not Crysis 2. So negative on that one.

Some of props are enlarged which stretches its texture. I will fix it up

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User avatar   Experienced Modder Experienced ModderMember since: 26.02.2010, 19:51Posts: 440 Likes: 1
 

 Post Topic: Re: ALCATRAZ CHRONICLES
PostPosted 10.05.2012, 08:58 
what about my review? Hey!! By the way you should keep the Crynet soliders at blue, thats was awesome in A.M.4. Making everything else violet isn't yellow and orange pretty cheap and out of fantasy! Please GRAND get rid of the yellow orange colors, those are unwanted!

colors can be useful:

1: turquoise

2: Bordeux

3: Crimson

or: http://www.wheelsto-go.com/Options.html http://www.qcminks.com/custom_color_matching.php http://www.ghboats.com/options/custom-b ... om-colors/
User avatar   Uber Modder Uber ModderMember since: 20.07.2011, 21:46Posts: 1407 Likes: 81
 

 Post Topic: Re: ALCATRAZ CHRONICLES
PostPosted 10.05.2012, 09:19 
Quote by lonelypatrick:
Making everything else violet isn't yellow and orange pretty cheap and out of fantasy!


Good!!! That means I succeeded! I wanted it to look alien and fantasy. The choice of color shouldnt matter though.

Lol, Thanks for your feedback man!


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User avatar   Experienced Modder Experienced ModderMember since: 26.02.2010, 19:51Posts: 440 Likes: 1
 

 Post Topic: Re: ALCATRAZ CHRONICLES
PostPosted 10.05.2012, 18:10 
ACTUALLY is matter! you've been amazing with colors in the A.M.4 would be really lame if poor choices ruin the next chapter......the violet is looking good on alien objects, but dont use it on everything! At least keep the Crynet fellas in that dark blue suit you've had in A.M.4

And Please find something better then yellow and Orange!
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User avatar   Uber Modder Uber ModderMember since: 20.07.2011, 21:46Posts: 1407 Likes: 81
 

 Post Topic: Re: ALCATRAZ CHRONICLES
PostPosted 11.05.2012, 00:49 
Just a quick glance at the mod



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User avatar   Skilled Modder Skilled ModderMember since: 23.03.2011, 05:21Posts: 796Location: Alberta / Canada Likes: 12
 

 Post Topic: Re: What are you talkin about man?
PostPosted 11.05.2012, 02:55 
Quote by USSR_GRAND:
Quote by Johnny Guitar:
All I see is color and stupidly resized props.

Why you talkin **** Johnny? I cant tell if you are trying to be rude or not?

It doesn't matter what color I chose, these (ALIEN) colors are meant to be foreign to the eye. And this is not Crysis 2. So negative on that one.

Some of props are enlarged which stretches its texture. I will fix it up

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I was never talking **** but I think you need to learn some more about level design before you create your own singleplayer mod, especially color theory.


Swag.