Quote by MalarzBetonu:
variable: g_playerInteractorRadius
type: float
current: 2
help: Maximum radius at which player can interact with other entities
Wow, thanks I didn't know there was such a variable. This must be exactly what I'm looking for.
However, I can't seem to change the value. Trying to update it in the console window only states that it is set to =2, and trying to put it in server.cfg doesn't seem to change it either.
Do you know how to change the default value for it?