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Freakydeakydutch  |
Beginner | Member since: 02.05.2012, 06:06 | Posts: 54 | Location: New Zealand, Bro! |
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Post Topic: Re: Titanic - Lost in the Darkness Posted 26.05.2012, 11:13 |
This is looking awesome, will there be an official webiste? Because it cant stay a forum thread forever. P.S. My dad will love this, And why not just have pre rendered lighting like on the textures Cheers Freaky
Turtwig FTW!
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d1ea  |
Trainee | Member since: 12.01.2012, 22:36 | Posts: 148 | Location: Finland |
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Post Topic: Re: Titanic - Lost in the Darkness Posted 28.05.2012, 20:21 |
Quote by Freakydeakydutch: This is looking awesome, will there be an official webiste? Because it cant stay a forum thread forever. P.S. My dad will love this, And why not just have pre rendered lighting like on the textures Cheers FreakyCurrently there is no need for official website. Facebook page, tumblr blog and youtube will do the trick just fine. There was a website some time ago, but it got dropped during the engine change. The best way to stay tuned is Follow LITD on facebook and here of course. http://www.facebook.com/TitanicLostintheDarknesshttp://www.youtube.com/user/ORMEntertainmenthttp://www.titanic-lost-in-the-darkness.tumblr.comAnd some model RENDER to the end. Cabin B-81 on B-Deck.
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Freakydeakydutch  |
Beginner | Member since: 02.05.2012, 06:06 | Posts: 54 | Location: New Zealand, Bro! |
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Post Topic: Re: Titanic - Lost in the Darkness Posted 29.05.2012, 06:07 |
oh and when can we pre-order?
Cheers Freaky
Turtwig FTW!
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d1ea  |
Trainee | Member since: 12.01.2012, 22:36 | Posts: 148 | Location: Finland |
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Post Topic: Re: Titanic - Lost in the Darkness Posted 29.05.2012, 17:25 |
The release date is not known yet. This might be done in late 2013/early 2014. Only time will tell.
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vfrederik  |
Beginner | Member since: 17.04.2012, 16:31 | Posts: 3 |
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Post Topic: Re: Titanic - Lost in the Darkness Posted 30.05.2012, 18:20 |
AMAZING WORK!  But I have one tiny question..  How much of the ship will you be able to explore, without having to load a new level?
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d1ea  |
Trainee | Member since: 12.01.2012, 22:36 | Posts: 148 | Location: Finland |
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Post Topic: Re: Titanic - Lost in the Darkness Posted 30.05.2012, 19:09 |
It depends how heavy the game will be when all the interiors/exteriors are done. Probably same kind of system like in oblivion and skyrim when entering in the house. Like when you come inside the ship it kind of loads the interior without loading screen and same when you step out. But will see that later on when modeling is done.
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jskidd3  |
Beginner | Member since: 30.05.2012, 20:15 | Posts: 16 | Location: England |
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Post Topic: Re: Titanic - Lost in the Darkness Posted 30.05.2012, 23:19 |
New to CryEngine, but this has just completely blown away. What an inspirational thing to look up! Keep up the AMAZING work!
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BmB  |
Hardcore Modder | Member since: 28.10.2007, 15:25 | Posts: 844 | Location: Denmark |
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Post Topic: Re: Titanic - Lost in the Darkness Posted 02.06.2012, 02:44 |
Quote by modsuki: Shadow often make bad & unnatural looking. Dev should disable many shadows. If anything lack of shadows looks incredibly unnatural. Well lit interiors typically have many sharp but faint shadows.
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modsuki  |
24/7 Modder | Member since: 02.02.2007, 07:25 | Posts: 4449 | Status: Online |
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Post Topic: Re: Titanic - Lost in the Darkness Posted 02.06.2012, 04:06 |
I don't say that dev should disable all shadows. But there are many cases that a shadow should not be outstanding. CE3 is only realtime shadow. Not good for looking & performance. Just balance problem. of it
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d1ea  |
Trainee | Member since: 12.01.2012, 22:36 | Posts: 148 | Location: Finland |
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Post Topic: Re: Titanic - Lost in the Darkness Posted 02.06.2012, 21:42 |
Just remember that all the screens are "Work in Progress". They might look entirely different when everything is ready.
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d1ea  |
Trainee | Member since: 12.01.2012, 22:36 | Posts: 148 | Location: Finland |
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Post Topic: Re: Titanic - Lost in the Darkness Posted 04.06.2012, 09:21 |
 There's never enough First Class Reception Room to show.  This is new tho. A cigar holder from the tables in the first class Cafe Parisien.
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iSqueezee  |
Uber Modder | Member since: 05.11.2011, 16:26 | Posts: 1812 | Location: Czech Republic |
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Post Topic: Re: Titanic - Lost in the Darkness Posted 04.06.2012, 15:59 |
So, how many % is done actually?
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d1ea  |
Trainee | Member since: 12.01.2012, 22:36 | Posts: 148 | Location: Finland |
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Post Topic: Re: Titanic - Lost in the Darkness Posted 04.06.2012, 16:12 |
About 25% left of the interior modeling. Would say 60 % or more left of the exterior. And top of that, character modeling, engine work, testing, screen writing, creating maps like Southampton docks and much more. So there is still lots of work to do.
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d1ea  |
Trainee | Member since: 12.01.2012, 22:36 | Posts: 148 | Location: Finland |
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Post Topic: Re: Titanic - Lost in the Darkness Posted 06.06.2012, 09:00 |
 Everybody like dishes.  Cafe Parisien, B-Deck
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iSqueezee  |
Uber Modder | Member since: 05.11.2011, 16:26 | Posts: 1812 | Location: Czech Republic |
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Post Topic: Re: Titanic - Lost in the Darkness Posted 06.06.2012, 09:06 |
Do you make these ornaments on the assets via Tesselation?
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