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User avatar   Crytek Staff Member Crytek Staff MemberMember since: 02.06.2004, 17:36Posts: 6696Location: Frankfurt am Main Likes: 1

 Post Topic: Get The Crysis Mod SDK v1.2 Now!
PostPosted 07.03.2008, 19:00 

With the Crysis Patch 1.2 release yesterday the world-wide gaming community received their long awaited update. Today we are happy to please the modding community with the release of the second Mod Software Development Kit for the award-winning FPS Crysis.

Mod SDK - Description
The first version of the SDK came with tools and assets the modders require to get their own creations exported into the Sandbox2 Editor which allows them to create complete new levels and modifications with outstanding content.

The Mod SDK v1.2 is the second release and includes the highly anticipated game source code of Crysis. With this code it is possible to implement your own functionalities and brand new features into the game and share it with the community.

In addition we also re-worked the installer to fix some problems and to make the whole installation process more comfortable to you. We also implemented the Softimage|XSI Mod Tool as separate zipped file that comes with example assets for you to work with.

Mod SDK v1.2 – Changelog
The list below represents the latest changes you will find in this SDK version:

  • Fixed: Folder structure issue with SDK_Mod suit demonstration level
  • Fixed: MaxScript Warning popping up during export
  • Fixed: Copy process gives warning instead of crashing if a prerequisite is missing
  • Added: Crysis Patch2 based Mod source code
  • Added: XSI Add-On (including Examples) as a zipped file
  • Optimized: Warning to close affected programs pops up on start
  • Optimized: ReadMe switched to html
  • Optimized: Installation rules for Plug-in are now more flexible
Documentation – Sandbox2 Manual Update
Following new tutorials/references have been applied to the Sandbox2 Manual:

Getting Started:
  • Installation of Sandbox2 Editor
Editor Basics:
  • Scene Organisation – Object Selection Floater
Basic Tutorials:
  • Set up a Mod in Crysis
  • Time Of Day
  • Terrain Editing
  • Terrain Layers
  • Terrain Lighting
  • Decal
  • Gravity Volume
  • Road Tool
  • River Tool
  • Voxel Object
  • Track View Editor

Documentation - Asset Creation Update
In addition the Asset Creation Manual received an update as well. Plenty of new tutorials and references have been added. Please keep in mind that the manual is still Work In Progress and will receive constant updates.

Basics – General Info:
  • Exporting and Importing Animations
Basics – Character:
  • 1st Person Characters
  • CBA File Reference

Documentation – Programming Manual Update
We also would like to introduce you to a completely new manual called “Programming Manualâ€

Alexander Marschal
Crysis2 Project Manager

Last edited by Cry-Alex on 10.03.2008, 13:24, edited 2 times in total.

User avatar   Uber Modder Uber ModderMember since: 28.11.2007, 19:14Posts: 1164Location: Belgium Likes: 0

 Post Topic: RE: Get The Crysis Mod SDK v1.2 Now!
PostPosted 07.03.2008, 19:00 
Yeeeeeeeeeeeeees :D
  Uber Modder Uber ModderMember since: 19.12.2005, 23:01Posts: 1516Location: Frankfurt am Main, Germany Likes: 0

 Post Topic:
PostPosted 07.03.2008, 19:01 

// TODO Implement DisplaySig()
User avatar   Database Support Database SupportMember since: 30.07.2007, 07:27Posts: 430Location: Myrtle beach Likes: 53

 Post Topic:
PostPosted 07.03.2008, 19:04 
let the games begin

Portfolio: Http://
All posts I make are my own thoughts and do not represent the thoughts, plans or strategies of Crytek.

Last edited by csprance on 07.03.2008, 19:11, edited 2 times in total.
  Hardcore Modder Hardcore ModderMember since: 17.11.2007, 21:25Posts: 941 Likes: 0

 Post Topic:
PostPosted 07.03.2008, 19:04 

Level Artist
  Trained Modder Trained ModderMember since: 03.05.2007, 00:04Posts: 312 Likes: 0

 Post Topic:
PostPosted 07.03.2008, 19:05 
finaly :D

thanks !!! :easter:

  Trained Modder Trained ModderMember since: 08.12.2007, 18:20Posts: 249 Likes: 0

 Post Topic:
PostPosted 07.03.2008, 19:06 
More surprises, wow Crytek you drive me crazy :):)

I can´t handle this stuff that fast if more is coming.

PS. This time i don´t provide a mirror for this one, Patch 1.2 is still keeping my site busy enough :P


Last edited by GameFrame on 07.03.2008, 19:10, edited 3 times in total.
User avatar   Uber Modder Uber ModderMember since: 15.11.2007, 20:40Posts: 1069Location: The Netherlands Likes: 0

 Post Topic:
PostPosted 07.03.2008, 19:07 
:0 nice!!
Ty Crytek! :]

User avatar   Trainee TraineeMember since: 01.11.2007, 07:21Posts: 152Location: Savannah, Georgia Likes: 1

 Post Topic: RE: Get The Crysis Mod SDK v1.2 Now!
PostPosted 07.03.2008, 19:07 
*does a cabbage patch dance*

Thanks, CryTek!

Is there anything left unreleased to the SDK community? Or is this everything?

God adores you more than you can possibly comprehend.
  Beginner BeginnerMember since: 06.03.2008, 20:58Posts: 43Location: London Likes: 0

 Post Topic: RE: Get The Crysis Mod SDK v1.2 Now!
PostPosted 07.03.2008, 19:12 
Come out a bit quick hasent it?

8800GTX Intel Quad Core Q6600 3G Ram Windows Vista HE 32bit

User avatar   Experienced Modder Experienced ModderMember since: 16.05.2007, 01:04Posts: 457Location: Germany Likes: 0

 Post Topic: RE: Get The Crysis Mod SDK v1.2 Now!
PostPosted 07.03.2008, 19:14 
Thanks, another sleepless weekend for me :P

Originally posted by DarkRoy
Come out a bit quick hasent it?

So? :D

"Specializing in online warfare since 1942"
| US Intervention
User avatar   24/7 Modder 24/7 ModderMember since: 12.04.2007, 16:51Posts: 3272 Likes: 2

 Post Topic: RE: Get The Crysis Mod SDK v1.2 Now!
PostPosted 07.03.2008, 19:17 
great.. If im right neither 1.2 patches update the CE2 correct... the editor is still the same version... I was told by OE2 members Clivey ect... that with the 1st SDK the CE Sandbox would get updated?????

User avatar   Honourable Member Honourable MemberMember since: 11.02.2005, 22:57Posts: 2735Location: Somewhere in Kent, UK Likes: 0

 Post Topic: RE: Get The Crysis Mod SDK v1.2 Now!
PostPosted 07.03.2008, 19:21 
Er I didnt say that.

The "ENGINE" gets updated with patches as the Editor is more or less a frontend to it. The SDK never updates the editor and never has. If that was a quote from the OE2 site, it wasnt me that made it.

Please dont quote me on things I havent said.

Last edited by Clivey on 07.03.2008, 19:23, edited 2 times in total.
  Beginner BeginnerMember since: 16.01.2008, 09:36Posts: 18 Likes: 0

 Post Topic: RE: Get The Crysis Mod SDK v1.2 Now!
PostPosted 07.03.2008, 19:26 
ok you realeased a patch..its worse than before...and now woth the SDK your just giving the hackers more tools,,,great job,,try getting rid of cheaters and fixing the installers because 90% of the poeple i see in game chat have technical issues,,,dont be like so many other companies and let us down.get it done already.
User avatar   Trainee TraineeMember since: 30.12.2007, 13:55Posts: 163Location: France/Belgium Likes: 0

 Post Topic:
PostPosted 07.03.2008, 19:26 

But i dont see anything about animation graf and lmg file

Last edited by Neon67 on 07.03.2008, 19:30, edited 1 time in total.